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ft_0D31.h File Reference
#include "ft/forward.h"

Go to the source code of this file.

Functions

bool ftCo_800D3158 (Fighter_GObj *gobj)
 
void ftCo_800D331C (Fighter_GObj *)
 
void ftCo_800D34E0 (Fighter_GObj *)
 
void ftCo_800D35FC (Fighter *)
 
void ftCo_800D3680 (Fighter_GObj *)
 
void ftCo_800D38B8 (Fighter *fp, int arg1)
 
void ftCo_DeadLeft_Anim (Fighter_GObj *gobj)
 
void ftCo_DeadLeft_Cam (Fighter_GObj *gobj)
 
void ftCo_800D3950 (Fighter_GObj *)
 
void ftCo_DeadRight_Anim (Fighter_GObj *gobj)
 ftCo_800D3950
 
void ftCo_DeadRight_Cam (Fighter_GObj *gobj)
 
void ftCo_800D3BC8 (Fighter_GObj *)
 
void ftCo_DeadDown_Anim (Fighter_GObj *gobj)
 ftCo_800D3BC8
 
void ftCo_DeadDown_Cam (Fighter_GObj *gobj)
 
void ftCo_800D3E40 (Fighter_GObj *)
 
void ftCo_DeadUp_Anim (Fighter_GObj *gobj)
 ftCo_800D3E40
 
void ftCo_DeadUp_Cam (Fighter_GObj *gobj)
 
void ftCo_800D40B8 (Fighter_GObj *)
 
void ftCo_800D41C4 (Fighter_GObj *)
 
void ftCo_DeadUpStar_Anim (Fighter_GObj *gobj)
 
void ftCo_DeadUpStar_Cam (Fighter_GObj *gobj)
 ftCo_800D41C4
 
void ftCo_800D4580 (Fighter_GObj *, int)
 
void ftCo_800D4780 (Fighter_GObj *)
 ftCo_800D4580
 
void ftCo_800D47B8 (Fighter_GObj *)
 
UNK_RET ftCo_800D481C (UNK_PARAMS)
 
void ftCo_DeadUpFall_Anim (Fighter_GObj *gobj)
 
void ftCo_DeadUpFall_Phys (Fighter_GObj *gobj)
 
void ftCo_DeadUpFall_Cam (Fighter_GObj *gobj)
 ftCo_800D481C
 
void ftCo_800D4E50 (Fighter *, Vec3 *, int, float)
 
void ftCo_800D4F24 (Fighter_GObj *gobj, int index)
 
void ftCo_800D4FF4 (Fighter_GObj *gobj)
 
void ftCo_Rebirth_Anim (Fighter_GObj *gobj)
 
void ftCo_Rebirth_IASA (Fighter_GObj *gobj)
 ftCo_800D4FF4
 
void ftCo_Rebirth_Phys (Fighter_GObj *gobj)
 
void ftCo_Rebirth_Coll (Fighter_GObj *gobj)
 
UNK_RET ftCo_800D5600 (UNK_PARAMS)
 
void ftCo_RebirthWait_Anim (Fighter_GObj *gobj)
 
void ftCo_RebirthWait_IASA (Fighter_GObj *gobj)
 
void ftCo_RebirthWait_Phys (Fighter_GObj *gobj)
 
void ftCo_RebirthWait_Coll (Fighter_GObj *gobj)
 
void ftCo_Rebirth_Cam (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_800D3158()

bool ftCo_800D3158 ( Fighter_GObj *  gobj)

◆ ftCo_800D331C()

void ftCo_800D331C ( Fighter_GObj *  gobj)

◆ ftCo_800D34E0()

void ftCo_800D34E0 ( Fighter_GObj *  gobj)

◆ ftCo_800D35FC()

void ftCo_800D35FC ( Fighter fp)

◆ ftCo_800D3680()

void ftCo_800D3680 ( Fighter_GObj *  gobj)

◆ ftCo_800D38B8()

void ftCo_800D38B8 ( Fighter fp,
int  arg1 
)

◆ ftCo_DeadLeft_Anim()

void ftCo_DeadLeft_Anim ( Fighter_GObj *  gobj)

◆ ftCo_DeadLeft_Cam()

void ftCo_DeadLeft_Cam ( Fighter_GObj *  gobj)

◆ ftCo_800D3950()

void ftCo_800D3950 ( Fighter_GObj *  )

◆ ftCo_DeadRight_Anim()

void ftCo_DeadRight_Anim ( Fighter_GObj *  gobj)

◆ ftCo_DeadRight_Cam()

void ftCo_DeadRight_Cam ( Fighter_GObj *  gobj)

◆ ftCo_800D3BC8()

void ftCo_800D3BC8 ( Fighter_GObj *  )

◆ ftCo_DeadDown_Anim()

void ftCo_DeadDown_Anim ( Fighter_GObj *  gobj)

◆ ftCo_DeadDown_Cam()

void ftCo_DeadDown_Cam ( Fighter_GObj *  gobj)

◆ ftCo_800D3E40()

void ftCo_800D3E40 ( Fighter_GObj *  )

◆ ftCo_DeadUp_Anim()

void ftCo_DeadUp_Anim ( Fighter_GObj *  gobj)

◆ ftCo_DeadUp_Cam()

void ftCo_DeadUp_Cam ( Fighter_GObj *  gobj)

◆ ftCo_800D40B8()

void ftCo_800D40B8 ( Fighter_GObj *  gobj)

◆ ftCo_800D41C4()

void ftCo_800D41C4 ( Fighter_GObj *  )

◆ ftCo_DeadUpStar_Anim()

void ftCo_DeadUpStar_Anim ( Fighter_GObj *  gobj)

◆ ftCo_DeadUpStar_Cam()

void ftCo_DeadUpStar_Cam ( Fighter_GObj *  gobj)

◆ ftCo_800D4580()

void ftCo_800D4580 ( Fighter_GObj *  ,
int   
)

◆ ftCo_800D4780()

void ftCo_800D4780 ( Fighter_GObj *  gobj)

◆ ftCo_800D47B8()

void ftCo_800D47B8 ( Fighter_GObj *  gobj)

◆ ftCo_800D481C()

UNK_RET ftCo_800D481C ( UNK_PARAMS  )

◆ ftCo_DeadUpFall_Anim()

void ftCo_DeadUpFall_Anim ( Fighter_GObj *  gobj)

◆ ftCo_DeadUpFall_Phys()

void ftCo_DeadUpFall_Phys ( Fighter_GObj *  gobj)

◆ ftCo_DeadUpFall_Cam()

void ftCo_DeadUpFall_Cam ( Fighter_GObj *  gobj)

◆ ftCo_800D4E50()

void ftCo_800D4E50 ( Fighter fp,
Vec3 *  arg1,
int  arg2,
float  arg8 
)

◆ ftCo_800D4F24()

void ftCo_800D4F24 ( Fighter_GObj *  gobj,
int  index 
)

◆ ftCo_800D4FF4()

void ftCo_800D4FF4 ( Fighter_GObj *  gobj)

◆ ftCo_Rebirth_Anim()

void ftCo_Rebirth_Anim ( Fighter_GObj *  gobj)

◆ ftCo_Rebirth_IASA()

void ftCo_Rebirth_IASA ( Fighter_GObj *  gobj)

◆ ftCo_Rebirth_Phys()

void ftCo_Rebirth_Phys ( Fighter_GObj *  gobj)

◆ ftCo_Rebirth_Coll()

void ftCo_Rebirth_Coll ( Fighter_GObj *  gobj)

◆ ftCo_800D5600()

UNK_RET ftCo_800D5600 ( UNK_PARAMS  )

◆ ftCo_RebirthWait_Anim()

void ftCo_RebirthWait_Anim ( Fighter_GObj *  gobj)

◆ ftCo_RebirthWait_IASA()

void ftCo_RebirthWait_IASA ( Fighter_GObj *  gobj)

◆ ftCo_RebirthWait_Phys()

void ftCo_RebirthWait_Phys ( Fighter_GObj *  gobj)

◆ ftCo_RebirthWait_Coll()

void ftCo_RebirthWait_Coll ( Fighter_GObj *  gobj)

◆ ftCo_Rebirth_Cam()

void ftCo_Rebirth_Cam ( Fighter_GObj *  gobj)