Go to the source code of this file.
◆ ftCo_800D3158()
| bool ftCo_800D3158 |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D331C()
| void ftCo_800D331C |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D34E0()
| void ftCo_800D34E0 |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D35FC()
◆ ftCo_800D3680()
| void ftCo_800D3680 |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D38B8()
| void ftCo_800D38B8 |
( |
Fighter * |
fp, |
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int |
arg1 |
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) |
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◆ ftCo_DeadLeft_Anim()
| void ftCo_DeadLeft_Anim |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_DeadLeft_Cam()
| void ftCo_DeadLeft_Cam |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D3950()
| void ftCo_800D3950 |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_DeadRight_Anim()
| void ftCo_DeadRight_Anim |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_DeadRight_Cam()
| void ftCo_DeadRight_Cam |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D3BC8()
| void ftCo_800D3BC8 |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_DeadDown_Anim()
| void ftCo_DeadDown_Anim |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_DeadDown_Cam()
| void ftCo_DeadDown_Cam |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D3E40()
| void ftCo_800D3E40 |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_DeadUp_Anim()
| void ftCo_DeadUp_Anim |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_DeadUp_Cam()
| void ftCo_DeadUp_Cam |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D40B8()
| void ftCo_800D40B8 |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D41C4()
| void ftCo_800D41C4 |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_DeadUpStar_Anim()
| void ftCo_DeadUpStar_Anim |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_DeadUpStar_Cam()
| void ftCo_DeadUpStar_Cam |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D4580()
| void ftCo_800D4580 |
( |
Fighter_GObj * |
gobj, |
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int |
arg1 |
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) |
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◆ ftCo_800D4780()
| void ftCo_800D4780 |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D47B8()
| void ftCo_800D47B8 |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_800D481C()
| void ftCo_800D481C |
( |
Fighter_GObj * |
gobj, |
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s32 |
arg1 |
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) |
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◆ ftCo_DeadUpFall_Anim()
| void ftCo_DeadUpFall_Anim |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_DeadUpFall_Phys()
| void ftCo_DeadUpFall_Phys |
( |
Fighter_GObj * |
gobj | ) |
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