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SSBM Decomp
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#include "ftCo_SquatWait.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <stdbool.h>#include "forward.h"#include "ftCo_AppealS.h"#include "ftCo_Attack1.h"#include "ftCo_Attack100.h"#include "ftCo_AttackHi3.h"#include "ftCo_AttackHi4.h"#include "ftCo_AttackLw3.h"#include "ftCo_AttackLw4.h"#include "ftCo_AttackS3.h"#include "ftCo_AttackS4.h"#include "ftCo_Dash.h"#include "ftCo_Guard.h"#include "ftCo_Jump.h"#include "ftCo_Pass.h"#include "ftCo_SquatRv.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ftcoll.h>#include <melee/ft/ftcommon.h>#include <melee/ft/ftdata.h>#include <melee/ft/ftwaitanim.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftCLink/ftclink.h>#include <melee/ft/kinds/ftLink/ftlinkattackair.h>#include <melee/ft/types.h>Functions | |
| static void | fn_800D62C4 (Fighter_GObj *gobj) |
| bool | ftCo_SquatWait_CheckInput (Fighter_GObj *gobj) |
| static void | ftCo_SquatWait_Enter_inline (Fighter_GObj *gobj, MotionFlags flags, bool arg2) |
| void | ftCo_800D638C (Fighter_GObj *gobj) |
| void | ftCo_SquatWait_Anim (Fighter_GObj *gobj) |
| void | ftCo_SquatWait_IASA (Fighter_GObj *gobj) |
| void | ftCo_SquatWait_Phys (Fighter_GObj *gobj) |
| void | ftCo_SquatWait_Coll (Fighter_GObj *gobj) |
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static |
| bool ftCo_SquatWait_CheckInput | ( | Fighter_GObj * | gobj | ) |
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inlinestatic |
| void ftCo_800D638C | ( | Fighter_GObj * | gobj | ) |
| void ftCo_SquatWait_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_SquatWait_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_SquatWait_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_SquatWait_Coll | ( | Fighter_GObj * | gobj | ) |