SSBM Decomp
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ftCo_SquatRv.c File Reference
#include "ftCo_SquatRv.h"
#include <Runtime/platform.h>
#include <melee/ft/forward.h>
#include <stdbool.h>
#include "forward.h"
#include "ftCo_AppealS.h"
#include "ftCo_Attack1.h"
#include "ftCo_Attack100.h"
#include "ftCo_AttackHi3.h"
#include "ftCo_AttackHi4.h"
#include "ftCo_AttackLw3.h"
#include "ftCo_AttackLw4.h"
#include "ftCo_AttackS3.h"
#include "ftCo_AttackS4.h"
#include "ftCo_Guard.h"
#include "ftCo_Jump.h"
#include "ftCo_Walk.h"
#include <melee/ft/fighter.h>
#include <melee/ft/ft_081B.h>
#include <melee/ft/ft_084E.h>
#include <melee/ft/ft_0892.h>
#include <melee/ft/inlines.h>
#include <melee/ft/types.h>

Functions

static void ftCo_SquatRv_Enter (Fighter_GObj *gobj)
bool ftCo_SquatRv_CheckInput (Fighter_GObj *gobj)
void ftCo_SquatRv_Anim (Fighter_GObj *gobj)
void ftCo_SquatRv_IASA (Fighter_GObj *gobj)
void ftCo_SquatRv_Phys (Fighter_GObj *gobj)
void ftCo_SquatRv_Coll (Fighter_GObj *gobj)

Function Documentation

◆ ftCo_SquatRv_Enter()

void ftCo_SquatRv_Enter ( Fighter_GObj * gobj)
static

◆ ftCo_SquatRv_CheckInput()

bool ftCo_SquatRv_CheckInput ( Fighter_GObj * gobj)

◆ ftCo_SquatRv_Anim()

void ftCo_SquatRv_Anim ( Fighter_GObj * gobj)

◆ ftCo_SquatRv_IASA()

void ftCo_SquatRv_IASA ( Fighter_GObj * gobj)

◆ ftCo_SquatRv_Phys()

void ftCo_SquatRv_Phys ( Fighter_GObj * gobj)

◆ ftCo_SquatRv_Coll()

void ftCo_SquatRv_Coll ( Fighter_GObj * gobj)