SSBM Decomp
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#include "ftCo_ItemScrew.h"
#include "platform.h"
#include "stdbool.h"
#include "ft/fighter.h"
#include "ft/forward.h"
#include "ft/ft_081B.h"
#include "ft/ftcommon.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftCommon/forward.h"
#include "ftCommon/ftCo_Fall.h"
#include "ftCommon/ftCo_FallAerial.h"
#include "ftCommon/ftCo_Jump.h"
#include "ftCommon/ftCo_JumpAerial.h"
#include <melee/cm/camera.h>
#include <melee/ef/efsync.h>
#include <melee/ft/chara/ftCommon/ftCo_Attack1.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackHi3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackHi4.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackLw3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackLw4.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackS3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackS4.h>
#include <melee/ft/chara/ftCommon/ftCo_DamageIce.h>
#include <melee/ft/chara/ftCommon/ftCo_Escape.h>
#include <melee/ft/chara/ftCommon/ftCo_FallSpecial.h>
#include <melee/ft/chara/ftCommon/ftCo_Guard.h>
#include <melee/ft/chara/ftCommon/ftCo_Lift.h>
#include <melee/ft/chara/ftCommon/ftCo_SpecialS.h>
#include <melee/ft/ft_0877.h>
#include <melee/ft/ft_0881.h>
#include <melee/ft/ft_0CDD.h>
#include <melee/ft/ftcamera.h>
#include <melee/ft/ftchangeparam.h>
#include <melee/ft/ftlib.h>
#include <melee/ft/ftmaterial.h>
#include <melee/ft/ftmetal.h>
#include <melee/gm/gm_unsplit.h>
#include <melee/gr/stage.h>
#include <melee/it/item.h>
#include <melee/it/items/it_2E5A.h>
#include <melee/it/items/itkinoko.h>
#include <melee/pl/pl_040D.h>
#include <melee/pl/player.h>
#include <melee/pl/plbonuslib.h>
Functions | |
void | ftCo_ItemScrew_Enter (Fighter_GObj *gobj) |
void | ftCo_ItemScrew_Anim (Fighter_GObj *gobj) |
void | ftCo_ItemScrew_IASA (Fighter_GObj *gobj) |
void | ftCo_ItemScrew_Phys (Fighter_GObj *gobj) |
void | ftCo_ItemScrew_Coll (Fighter_GObj *gobj) |
void | ft_800D2E7C (Fighter_GObj *gobj, Vec3 *arg1) |
void | ftCo_ItemScrewAir_Anim (Fighter_GObj *gobj) |
void | ftCo_ItemScrewAir_IASA (Fighter_GObj *gobj) |
void | ftCo_ItemScrewAir_Phys (Fighter_GObj *gobj) |
void | ftCo_ItemScrewAir_Coll (Fighter_GObj *gobj) |
void ftCo_ItemScrew_Enter | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemScrew_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemScrew_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemScrew_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemScrew_Coll | ( | Fighter_GObj * | gobj | ) |
void ft_800D2E7C | ( | Fighter_GObj * | gobj, |
Vec3 * | arg1 | ||
) |
void ftCo_ItemScrewAir_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemScrewAir_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemScrewAir_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_ItemScrewAir_Coll | ( | Fighter_GObj * | gobj | ) |