SSBM Decomp
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toy.c File Reference
#include "toy.h"
#include "baselib/cobj.h"
#include "baselib/controller.h"
#include "baselib/displayfunc.h"
#include "baselib/fog.h"
#include "baselib/gobj.h"
#include "baselib/gobjproc.h"
#include "baselib/jobj.h"
#include "baselib/lobj.h"
#include "baselib/memory.h"
#include "baselib/random.h"
#include "baselib/state.h"
#include "gm/gm_1601.h"
#include "gm/gm_16AE.h"
#include "gm/gm_16F1.h"
#include "gm/gm_1A3F.h"
#include "gm/gm_1A45.h"
#include "gm/gmmain_lib.h"
#include "if/textdraw.h"
#include "if/textlib.h"
#include "lb/lb_00B0.h"
#include "lb/lbarchive.h"
#include "lb/lbaudio_ax.h"
#include "lb/lblanguage.h"
#include "mn/mnsoundtest.h"
#include "ty/forward.h"
#include "ty/tylist.h"
#include "ty/types.h"
#include <MSL/math.h>

Data Structures

struct  TyViewData
 
struct  TyDisplayData
 
struct  TyLightData
 

Functions

void un_803053C4 (s32 targetValue, s32 count, s32 flag)
 un_80305058
 
void Trophy_SetUnlockState (enum_t trophyId, bool addValue)
 
s32 un_80305B88 (void)
 un_80305918
 
s32 un_80305C44 (void)
 
float un_80305DB0 (void)
 un_80305D00
 
float un_803060BC (int trophyId, int field)
 un_80305EB4
 
s16 un_803062BC (s32 trophyId)
 
s32 un_803068E0 (HSD_GObj *gobj)
 un_803062EC
 
void un_80306930 (HSD_GObj *gobj, int unused)
 
void un_80306A0C (void *arg0)
 un_80306954
 
HSD_GObjProcun_80306B18 (HSD_GObj *gobj, s32 anim_frame, s32 val1, s32 val2)
 un_80306A48
 
void un_80306BB8 (HSD_GObj *gobj)
 
void un_80306C5C (void *arg0)
 
void Toy_RemoveUserData (void *ptr)
 
void un_80306D14 (void)
 
void un_80307F64 (s32 arg0, s32 arg1)
 un_80306D70
 
void un_803082F8 (s16 idx)
 un_8030813C
 
void un_80308328 (s32 arg0)
 
s16 un_80308354 (s16 idx)
 
void un_803102C4 (s8 arg0)
 un_803083D8
 
void un_803102D0 (void)
 
void un_803109A0 (s32 arg0, s32 arg1, s32 arg2)
 un_80310324
 
void un_803114E8 (void)
 un_80310B48
 
void un_80311788 (void)
 un_80311680
 
void un_80312018_OnFrame (void)
 un_80311960
 
void un_80312050 (void)
 
void un_803122D0_OnInit (void)
 
void un_8031234C (s32 arg0)
 

Variables

static u8 un_804D6EA1
 

Function Documentation

◆ un_803053C4()

void un_803053C4 ( s32  targetValue,
s32  count,
s32  flag 
)

◆ Trophy_SetUnlockState()

void Trophy_SetUnlockState ( enum_t  trophyId,
bool  addValue 
)

◆ un_80305B88()

s32 un_80305B88 ( void  )

◆ un_80305C44()

s32 un_80305C44 ( void  )

◆ un_80305DB0()

float un_80305DB0 ( void  )

◆ un_803060BC()

float un_803060BC ( int  trophyId,
int  field 
)

◆ un_803062BC()

s16 un_803062BC ( s32  trophyId)

◆ un_803068E0()

◆ un_80306930()

void un_80306930 ( HSD_GObj gobj,
int  unused 
)

◆ un_80306A0C()

void un_80306A0C ( void *  arg0)

◆ un_80306B18()

HSD_GObjProc * un_80306B18 ( HSD_GObj gobj,
s32  anim_frame,
s32  val1,
s32  val2 
)

◆ un_80306BB8()

void un_80306BB8 ( HSD_GObj gobj)

◆ un_80306C5C()

void un_80306C5C ( void *  arg0)

◆ Toy_RemoveUserData()

void Toy_RemoveUserData ( void *  ptr)

◆ un_80306D14()

void un_80306D14 ( void  )

◆ un_80307F64()

◆ un_803082F8()

void un_803082F8 ( s16  idx)

◆ un_80308328()

void un_80308328 ( s32  arg0)

◆ un_80308354()

s16 un_80308354 ( s16  idx)

◆ un_803102C4()

◆ un_803102D0()

void un_803102D0 ( void  )

◆ un_803109A0()

void un_803109A0 ( s32  arg0,
s32  arg1,
s32  arg2 
)

◆ un_803114E8()

void un_803114E8 ( void  )

◆ un_80311788()

void un_80311788 ( void  )

◆ un_80312018_OnFrame()

void un_80312018_OnFrame ( void  )

◆ un_80312050()

void un_80312050 ( void  )

◆ un_803122D0_OnInit()

void un_803122D0_OnInit ( void  )

◆ un_8031234C()

void un_8031234C ( s32  arg0)

Variable Documentation

◆ un_804D6EA1

u8 un_804D6EA1
static