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types.h
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1#ifndef MELEE_TY_TYPES_H
2#define MELEE_TY_TYPES_H
3
4#include <placeholder.h>
5
6#include "ty/forward.h" // IWYU pragma: export
7
8#include "platform.h"
9
10#include <dolphin/mtx.h>
11
12struct Toy {
13 /* +0 */ char pad_0[0x8];
14 /* +8 */ int x8;
15 /* +C */ char pad_C[0x40 - 0xC];
16 /* +40 */ Vec3 translate;
17 /* +4C */ Vec3 offset;
18};
19STATIC_ASSERT(sizeof(struct Toy) == 0x58);
20
21#endif
#define STATIC_ASSERT(cond)
Definition platform.h:110
Definition types.h:12
Vec3 translate
Definition types.h:16
int x8
Definition types.h:14
char pad_C[0x40 - 0xC]
Definition types.h:15
char pad_0[0x8]
Definition types.h:13
Vec3 offset
Definition types.h:17