|
SSBM Decomp
|
#include "gm_1B14.h"#include "gm_1B03.h"#include "gm_1B0FF.h"#include "gmvsdata.h"#include "gm/gm_1A3F.h"#include "gm/gmmovieend.h"#include "melee/gm/gm_unsplit.h"#include "melee/gm/gmcamera.h"#include "melee/gm/gmmain_lib.h"#include "melee/gm/gmresult.h"#include "melee/gm/gmtoulib.h"#include "melee/gm/gmvsmelee.h"#include "melee/gm/types.h"#include "melee/lb/lbaudio_ax.h"#include "melee/lb/lbcardgame.h"#include "melee/lb/lbcardnew.h"#include "melee/lb/lbdvd.h"#include "melee/lb/lbsnap.h"#include "melee/lb/lbtime.h"#include "melee/lb/types.h"#include "melee/mn/types.h"#include <sysdolphin/baselib/controller.h>#include <sysdolphin/baselib/memory.h>#include <sysdolphin/baselib/random.h>Variables | |
| static u8 | gm_804D68C0 |
| static u8 | gm_804D68C1 |
| static UNK_T | gm_804D68C8 [1] |
| GameScene | gm_803DD9A0_Scenes [] |
| GameScene | gm_803DDA78_Scenes [] |
| GameScene | gm_803DDAC0_Scenes [] |
| GameScene | gm_803DDB80_Scenes [] |
| GameScene | gm_803DDBE0_Scenes [] |
| void gm_801B14A0 | ( | GameScene * | arg0 | ) |
| void gm_801B14DC | ( | GameScene * | arg0 | ) |
| void gm_801B1514 | ( | GameScene * | arg0 | ) |
| void gm_801B154C | ( | GameScene * | arg0 | ) |
| void gm_801B1588 | ( | GameScene * | arg0 | ) |
| void gm_801B15C8 | ( | GameScene * | arg0 | ) |
| void gm_801B1648 | ( | GameScene * | arg0 | ) |
| void gm_801B1688 | ( | GameScene * | arg0 | ) |
| void gm_801B16A8 | ( | GameScene * | arg0 | ) |
| void gm_801B16C8 | ( | GameScene * | arg0 | ) |
| void gm_801B1724 | ( | GameScene * | arg0 | ) |
| void gm_801B174C | ( | GameScene * | arg0 | ) |
| void gm_801B1788 | ( | GameScene * | arg0 | ) |
| void gm_801B1810 | ( | GameScene * | arg0 | ) |
| void gm_801B1834 | ( | GameScene * | arg0 | ) |
| void gm_801B1A2C | ( | GameScene * | arg0 | ) |
| void gm_801B1A84 | ( | GameScene * | arg0 | ) |
| void gm_801B1AD4 | ( | GameScene * | arg0 | ) |
| void gm_801B1B74 | ( | GameScene * | arg0 | ) |
|
static |
| void gm_801B1C24 | ( | GameScene * | arg0 | ) |
| void gm_801B1EB8 | ( | GameScene * | arg0 | ) |
| void gm_801B1EEC | ( | GameScene * | arg0 | ) |
| void fn_801B1F6C | ( | int | unused | ) |
| void gm_801B1F70 | ( | GameScene * | arg0 | ) |
| void gm_801B2204 | ( | GameScene * | arg0 | ) |
| void gm_801B2298_OnInit | ( | void | ) |
| void gm_801B23C4_OnLoad | ( | void | ) |
| void gm_801B23F0 | ( | void | ) |
| void gm_801B24B4 | ( | GameScene * | arg0 | ) |
| void gm_801B2510 | ( | GameScene * | arg0 | ) |
| void gm_801B254C | ( | GameScene * | arg0 | ) |
| void gm_801B25D4 | ( | GameScene * | arg0 | ) |
| void gm_801B26AC | ( | GameScene * | arg0 | ) |
| void gm_801B2704 | ( | GameScene * | arg0 | ) |
| void gm_801B2790 | ( | GameScene * | arg0 | ) |
| void gm_801B2AF8 | ( | GameScene * | arg0 | ) |
| void gm_801B2B7C_OnInit | ( | void | ) |
|
static |
|
static |
|
static |
| GameScene gm_803DD9A0_Scenes[] |
| GameScene gm_803DDA78_Scenes[] |
| GameScene gm_803DDAC0_Scenes[] |
| GameScene gm_803DDB80_Scenes[] |
| GameScene gm_803DDBE0_Scenes[] |