31 s8 color,
u8,
u8 cpu_level,
u8 slot);
33 u8* nametag,
u8* cpu_level);
void gm_801B0F60(MinorScene *)
Definition gm_1B03.c:700
void gm_801B2704(MinorScene *)
Definition gm_1B03.c:1714
void gm_801B1F70(MinorScene *)
Definition gm_1B03.c:1539
void gm_801B2204(MinorScene *)
Definition gm_1B03.c:1581
void gm_801B254C(MinorScene *)
Definition gm_1B03.c:1656
void gm_801B1A2C(MinorScene *)
Definition gm_1B03.c:1440
void gm_801B1A84(MinorScene *)
Definition gm_1B03.c:1449
void gm_801B0BF0(MinorScene *)
Definition gm_1B03.c:608
void gm_801B0C50(MinorScene *)
Definition gm_1B03.c:621
void gm_801B0C18(MinorScene *)
Definition gm_1B03.c:614
void gm_801B2298_OnInit(void)
Definition gm_1B03.c:1599
void gm_801B0B24(MinorScene *)
Definition gm_1B03.c:587
void gm_801B1724(MinorScene *)
Definition gm_1B03.c:1360
void gm_801B2B7C_OnInit(void)
Definition gm_1B03.c:1793
void gm_801B0F90(MinorScene *)
Definition gm_1B03.c:709
void gm_801B23F0(void)
Definition gm_1B03.c:1625
void gm_801B0FF8(MinorScene *)
Definition gm_1B03.c:763
void gm_801B1688(MinorScene *)
Definition gm_1B03.c:1342
void gm_801B138C(MinorScene *)
Definition gm_1B03.c:934
void gm_801B16C8(MinorScene *)
Definition gm_1B03.c:1352
void gm_801B174C(MinorScene *)
Definition gm_1B03.c:1366
void gm_801B07E8(CSSData *, s8 *, s8 *, s8 *, s8 *, u8 *)
Definition gm_1B03.c:458
void gm_801B0730(CSSData *, s8 *ckind, u8 *stocks, u8 *color, u8 *nametag, u8 *cpu_level)
Definition gm_1B03.c:417
void gm_801B0B00(MinorScene *)
Definition gm_1B03.c:582
void gm_801B24B4(MinorScene *)
Definition gm_1B03.c:1633
void gm_801B154C(MinorScene *)
Definition gm_1B03.c:1311
void gm_801B1588(MinorScene *)
Definition gm_1B03.c:1316
void gm_801B0664(PlayerInitData *, u8 c_kind, u8 color, u8 stocks, u8)
Definition gm_1B03.c:390
int fn_801B09F8(int)
Definition gm_1B03.c:544
void gm_801B2510(MinorScene *)
Definition gm_1B03.c:1647
void gm_801B1514(MinorScene *)
Definition gm_1B03.c:1306
void gm_801B1834(MinorScene *)
Definition gm_1B03.c:1404
void gm_801B089C(MinorScene *)
Definition gm_1B03.c:490
void gm_801B25D4(MinorScene *)
Definition gm_1B03.c:1678
void gm_801B2790(MinorScene *)
Definition gm_1B03.c:1731
void gm_801B13B8(MinorScene *)
Definition gm_1B03.c:1261
void gm_801B1EB8(MinorScene *)
gm_801B1C24
Definition gm_1B03.c:1504
void gm_801B05F4(PlayerInitData *, int)
Definition gm_1B03.c:370
void gm_801B1AD4(MinorScene *)
Definition gm_1B03.c:1457
void gm_801B1788(MinorScene *)
Definition gm_1B03.c:1377
void gm_801B0348(StartMeleeData *)
Update character tints.
Definition gm_1B03.c:278
void gm_801B0A34(MinorScene *)
Definition gm_1B03.c:554
void gm_801B2AF8(MinorScene *)
Definition gm_1B03.c:1779
void gm_801B0B48(MinorScene *)
Definition gm_1B03.c:592
void gm_801B16A8(MinorScene *)
Definition gm_1B03.c:1347
void gm_801B0C74(MinorScene *)
Definition gm_1B03.c:628
void gm_801B14DC(MinorScene *)
Definition gm_1B03.c:1301
void gm_801B0F1C(MinorScene *)
gm_801B0DD0
Definition gm_1B03.c:690
void gm_801B15C8(MinorScene *)
Definition gm_1B03.c:1321
void gm_801B0620(PlayerInitData *, u8 c_kind, u8 color, u8 stocks, u8)
Definition gm_1B03.c:381
void gm_801B26AC(MinorScene *)
Definition gm_1B03.c:1704
void gm_801B0FB8(MinorScene *)
Definition gm_1B03.c:733
void gm_801B1C24(MinorScene *)
void gm_801B0CF0(MinorScene *)
Definition gm_1B03.c:642
void gm_801B1648(MinorScene *)
Definition gm_1B03.c:1337
void gm_801B23C4_OnLoad(void)
Definition gm_1B03.c:1619
void gm_801B0B8C(MinorScene *)
Definition gm_1B03.c:601
void gm_801B0DD0(MinorScene *)
void gm_801B06B0(CSSData *, u8 match_type, s8 c_kind, s8 stocks, s8 color, u8, u8 cpu_level, u8 slot)
Definition gm_1B03.c:400
void gm_801B1810(MinorScene *)
Definition gm_1B03.c:1398
void gm_801B087C(MinorScene *)
Definition gm_1B03.c:485
int fn_801B0A8C(int)
Definition gm_1B03.c:565
void gm_801B07B4(CSSData *, s8, s8, s8, u8, u8, u8)
Definition gm_1B03.c:441
void gm_801B14A0(MinorScene *)
Definition gm_1B03.c:1296
void gm_801B1EEC(MinorScene *)
Definition gm_1B03.c:1514
void gm_801B099C(MinorScene *)
Definition gm_1B03.c:523
void fn_801B1F6C(int)
Definition gm_1B03.c:1535
void gm_801B0474(StartMeleeData *, MatchEnd *)
Character tints?
Definition gm_1B03.c:343
void gm_801B1B74(MinorScene *)
Definition gm_1B03.c:1478
void gm_801B09C0(MinorScene *)
Definition gm_1B03.c:537
void gm_801B18D4(MinorScene *)
Definition gm_1B03.c:1424
void gm_801B0AC8(MinorScene *)
Definition gm_1B03.c:575
signed char s8
Definition hsd_3B2B.h:3
unsigned char u8
Definition hsd_3B2B.h:2
u8 unk_9
Definition gm_1B03.h:14
char c_kind[4]
Definition gm_1B03.h:11
char pad_B[1]
Definition gm_1B03.h:16
s8 unk_E
Definition gm_1B03.h:18
u16 unk_C
InternalStageId.
Definition gm_1B03.h:17
char pad_F[1]
Definition gm_1B03.h:19
s8 unk_A
Definition gm_1B03.h:15
u8 unk_8
Definition gm_1B03.h:13
u8 x4[4]
Definition gm_1B03.h:12