37 s8 color,
u8,
u8 cpu_level,
u8 slot);
39 u8* nametag,
u8* cpu_level);
void gm_801B0F60(MinorScene *)
Definition gm_1B03.c:698
void gm_801B2704(MinorScene *)
Definition gm_1B03.c:1712
void gm_801B1F70(MinorScene *)
Definition gm_1B03.c:1537
void gm_801B2204(MinorScene *)
Definition gm_1B03.c:1579
void gm_801B254C(MinorScene *)
Definition gm_1B03.c:1654
void gm_801B1A2C(MinorScene *)
Definition gm_1B03.c:1438
void gm_801B1A84(MinorScene *)
Definition gm_1B03.c:1447
void gm_801B0BF0(MinorScene *)
Definition gm_1B03.c:606
void gm_801B0C50(MinorScene *)
Definition gm_1B03.c:619
void gm_801B0C18(MinorScene *)
Definition gm_1B03.c:612
void gm_801B2298_OnInit(void)
Definition gm_1B03.c:1597
void gm_801B0B24(MinorScene *)
Definition gm_1B03.c:585
void gm_801B1724(MinorScene *)
Definition gm_1B03.c:1358
void gm_801B2B7C_OnInit(void)
Definition gm_1B03.c:1791
void gm_801B0F90(MinorScene *)
Definition gm_1B03.c:707
void gm_801B23F0(void)
Definition gm_1B03.c:1623
void gm_801B0FF8(MinorScene *)
Definition gm_1B03.c:761
void gm_801B1688(MinorScene *)
Definition gm_1B03.c:1340
void gm_801B138C(MinorScene *)
Definition gm_1B03.c:932
void gm_801B16C8(MinorScene *)
Definition gm_1B03.c:1350
void gm_801B174C(MinorScene *)
Definition gm_1B03.c:1364
void gm_801B07E8(CSSData *, s8 *, s8 *, s8 *, s8 *, u8 *)
Definition gm_1B03.c:456
void gm_801B0730(CSSData *, s8 *ckind, u8 *stocks, u8 *color, u8 *nametag, u8 *cpu_level)
Definition gm_1B03.c:415
void gm_801B0B00(MinorScene *)
Definition gm_1B03.c:580
void gm_801B24B4(MinorScene *)
Definition gm_1B03.c:1631
void gm_801B154C(MinorScene *)
Definition gm_1B03.c:1309
void gm_801B1588(MinorScene *)
Definition gm_1B03.c:1314
void gm_801B0664(PlayerInitData *, u8 c_kind, u8 color, u8 stocks, u8)
Definition gm_1B03.c:388
int fn_801B09F8(int)
Definition gm_1B03.c:542
void gm_801B2510(MinorScene *)
Definition gm_1B03.c:1645
void gm_801B1514(MinorScene *)
Definition gm_1B03.c:1304
void gm_801B1834(MinorScene *)
Definition gm_1B03.c:1402
void gm_801B089C(MinorScene *)
Definition gm_1B03.c:488
void gm_801B25D4(MinorScene *)
Definition gm_1B03.c:1676
void gm_801B2790(MinorScene *)
Definition gm_1B03.c:1729
void gm_801B13B8(MinorScene *)
Definition gm_1B03.c:1259
void gm_801B1EB8(MinorScene *)
gm_801B1C24
Definition gm_1B03.c:1502
void gm_801B05F4(PlayerInitData *, int)
Definition gm_1B03.c:368
void gm_801B1AD4(MinorScene *)
Definition gm_1B03.c:1455
void gm_801B1788(MinorScene *)
Definition gm_1B03.c:1375
void gm_801B0348(StartMeleeData *)
Update character tints.
Definition gm_1B03.c:276
void gm_801B0A34(MinorScene *)
Definition gm_1B03.c:552
void gm_801B2AF8(MinorScene *)
Definition gm_1B03.c:1777
void gm_801B0B48(MinorScene *)
Definition gm_1B03.c:590
void gm_801B16A8(MinorScene *)
Definition gm_1B03.c:1345
void gm_801B0C74(MinorScene *)
Definition gm_1B03.c:626
void gm_801B14DC(MinorScene *)
Definition gm_1B03.c:1299
void gm_801B0F1C(MinorScene *)
gm_801B0DD0
Definition gm_1B03.c:688
void gm_801B15C8(MinorScene *)
Definition gm_1B03.c:1319
void gm_801B0620(PlayerInitData *, u8 c_kind, u8 color, u8 stocks, u8)
Definition gm_1B03.c:379
void gm_801B26AC(MinorScene *)
Definition gm_1B03.c:1702
void gm_801B0FB8(MinorScene *)
Definition gm_1B03.c:731
void gm_801B1C24(MinorScene *)
void gm_801B0CF0(MinorScene *)
Definition gm_1B03.c:640
void gm_801B1648(MinorScene *)
Definition gm_1B03.c:1335
void gm_801B23C4_OnLoad(void)
Definition gm_1B03.c:1617
void gm_801B0B8C(MinorScene *)
Definition gm_1B03.c:599
void gm_801B0DD0(MinorScene *)
void gm_801B06B0(CSSData *, u8 match_type, s8 c_kind, s8 stocks, s8 color, u8, u8 cpu_level, u8 slot)
Definition gm_1B03.c:398
void gm_801B1810(MinorScene *)
Definition gm_1B03.c:1396
void gm_801B087C(MinorScene *)
Definition gm_1B03.c:483
int fn_801B0A8C(int)
Definition gm_1B03.c:563
void gm_801B07B4(CSSData *, s8, s8, s8, u8, u8, u8)
Definition gm_1B03.c:439
void gm_801B14A0(MinorScene *)
Definition gm_1B03.c:1294
void gm_801B1EEC(MinorScene *)
Definition gm_1B03.c:1512
void gm_801B099C(MinorScene *)
Definition gm_1B03.c:521
void fn_801B1F6C(int)
Definition gm_1B03.c:1533
void gm_801B0474(StartMeleeData *, MatchEnd *)
Character tints?
Definition gm_1B03.c:341
void gm_801B1B74(MinorScene *)
Definition gm_1B03.c:1476
void gm_801B09C0(MinorScene *)
Definition gm_1B03.c:535
void gm_801B18D4(MinorScene *)
Definition gm_1B03.c:1422
void gm_801B0AC8(MinorScene *)
Definition gm_1B03.c:573
signed char s8
Definition hsd_3B2B.h:3
unsigned char u8
Definition hsd_3B2B.h:2
s8 x2
Definition gm_1B03.h:13
s8 x0
Definition gm_1B03.h:11
s8 x1
Definition gm_1B03.h:12
u8 unk_9
Definition gm_1B03.h:20
char c_kind[4]
Definition gm_1B03.h:17
char pad_B[1]
Definition gm_1B03.h:22
s8 unk_E
Definition gm_1B03.h:24
u16 unk_C
InternalStageId.
Definition gm_1B03.h:23
char pad_F[1]
Definition gm_1B03.h:25
s8 unk_A
Definition gm_1B03.h:21
u8 unk_8
Definition gm_1B03.h:19
u8 x4[4]
Definition gm_1B03.h:18