31 s8 color,
u8,
u8 cpu_level,
u8 slot);
33 u8* nametag,
u8* cpu_level);
void gm_801B0F60(MinorScene *)
Definition gm_1B03.c:699
void gm_801B2704(MinorScene *)
Definition gm_1B03.c:1713
void gm_801B1F70(MinorScene *)
Definition gm_1B03.c:1538
void gm_801B2204(MinorScene *)
Definition gm_1B03.c:1580
void gm_801B254C(MinorScene *)
Definition gm_1B03.c:1655
void gm_801B1A2C(MinorScene *)
Definition gm_1B03.c:1439
void gm_801B1A84(MinorScene *)
Definition gm_1B03.c:1448
void gm_801B0BF0(MinorScene *)
Definition gm_1B03.c:607
void gm_801B0C50(MinorScene *)
Definition gm_1B03.c:620
void gm_801B0C18(MinorScene *)
Definition gm_1B03.c:613
void gm_801B2298_OnInit(void)
Definition gm_1B03.c:1598
void gm_801B0B24(MinorScene *)
Definition gm_1B03.c:586
void gm_801B1724(MinorScene *)
Definition gm_1B03.c:1359
void gm_801B2B7C_OnInit(void)
Definition gm_1B03.c:1792
void gm_801B0F90(MinorScene *)
Definition gm_1B03.c:708
void gm_801B23F0(void)
Definition gm_1B03.c:1624
void gm_801B0FF8(MinorScene *)
Definition gm_1B03.c:762
void gm_801B1688(MinorScene *)
Definition gm_1B03.c:1341
void gm_801B138C(MinorScene *)
Definition gm_1B03.c:933
void gm_801B16C8(MinorScene *)
Definition gm_1B03.c:1351
void gm_801B174C(MinorScene *)
Definition gm_1B03.c:1365
void gm_801B07E8(CSSData *, s8 *, s8 *, s8 *, s8 *, u8 *)
Definition gm_1B03.c:457
void gm_801B0730(CSSData *, s8 *ckind, u8 *stocks, u8 *color, u8 *nametag, u8 *cpu_level)
Definition gm_1B03.c:416
void gm_801B0B00(MinorScene *)
Definition gm_1B03.c:581
void gm_801B24B4(MinorScene *)
Definition gm_1B03.c:1632
void gm_801B154C(MinorScene *)
Definition gm_1B03.c:1310
void gm_801B1588(MinorScene *)
Definition gm_1B03.c:1315
void gm_801B0664(PlayerInitData *, u8 c_kind, u8 color, u8 stocks, u8)
Definition gm_1B03.c:389
int fn_801B09F8(int)
Definition gm_1B03.c:543
void gm_801B2510(MinorScene *)
Definition gm_1B03.c:1646
void gm_801B1514(MinorScene *)
Definition gm_1B03.c:1305
void gm_801B1834(MinorScene *)
Definition gm_1B03.c:1403
void gm_801B089C(MinorScene *)
Definition gm_1B03.c:489
void gm_801B25D4(MinorScene *)
Definition gm_1B03.c:1677
void gm_801B2790(MinorScene *)
Definition gm_1B03.c:1730
void gm_801B13B8(MinorScene *)
Definition gm_1B03.c:1260
void gm_801B1EB8(MinorScene *)
gm_801B1C24
Definition gm_1B03.c:1503
void gm_801B05F4(PlayerInitData *, int)
Definition gm_1B03.c:369
void gm_801B1AD4(MinorScene *)
Definition gm_1B03.c:1456
void gm_801B1788(MinorScene *)
Definition gm_1B03.c:1376
void gm_801B0348(StartMeleeData *)
Update character tints.
Definition gm_1B03.c:277
void gm_801B0A34(MinorScene *)
Definition gm_1B03.c:553
void gm_801B2AF8(MinorScene *)
Definition gm_1B03.c:1778
void gm_801B0B48(MinorScene *)
Definition gm_1B03.c:591
void gm_801B16A8(MinorScene *)
Definition gm_1B03.c:1346
void gm_801B0C74(MinorScene *)
Definition gm_1B03.c:627
void gm_801B14DC(MinorScene *)
Definition gm_1B03.c:1300
void gm_801B0F1C(MinorScene *)
gm_801B0DD0
Definition gm_1B03.c:689
void gm_801B15C8(MinorScene *)
Definition gm_1B03.c:1320
void gm_801B0620(PlayerInitData *, u8 c_kind, u8 color, u8 stocks, u8)
Definition gm_1B03.c:380
void gm_801B26AC(MinorScene *)
Definition gm_1B03.c:1703
void gm_801B0FB8(MinorScene *)
Definition gm_1B03.c:732
void gm_801B1C24(MinorScene *)
void gm_801B0CF0(MinorScene *)
Definition gm_1B03.c:641
void gm_801B1648(MinorScene *)
Definition gm_1B03.c:1336
void gm_801B23C4_OnLoad(void)
Definition gm_1B03.c:1618
void gm_801B0B8C(MinorScene *)
Definition gm_1B03.c:600
void gm_801B0DD0(MinorScene *)
void gm_801B06B0(CSSData *, u8 match_type, s8 c_kind, s8 stocks, s8 color, u8, u8 cpu_level, u8 slot)
Definition gm_1B03.c:399
void gm_801B1810(MinorScene *)
Definition gm_1B03.c:1397
void gm_801B087C(MinorScene *)
Definition gm_1B03.c:484
int fn_801B0A8C(int)
Definition gm_1B03.c:564
void gm_801B07B4(CSSData *, s8, s8, s8, u8, u8, u8)
Definition gm_1B03.c:440
void gm_801B14A0(MinorScene *)
Definition gm_1B03.c:1295
void gm_801B1EEC(MinorScene *)
Definition gm_1B03.c:1513
void gm_801B099C(MinorScene *)
Definition gm_1B03.c:522
void fn_801B1F6C(int)
Definition gm_1B03.c:1534
void gm_801B0474(StartMeleeData *, MatchEnd *)
Character tints?
Definition gm_1B03.c:342
void gm_801B1B74(MinorScene *)
Definition gm_1B03.c:1477
void gm_801B09C0(MinorScene *)
Definition gm_1B03.c:536
void gm_801B18D4(MinorScene *)
Definition gm_1B03.c:1423
void gm_801B0AC8(MinorScene *)
Definition gm_1B03.c:574
signed char s8
Definition hsd_3B2B.h:3
unsigned char u8
Definition hsd_3B2B.h:2
u8 unk_9
Definition gm_1B03.h:14
char c_kind[4]
Definition gm_1B03.h:11
char pad_B[1]
Definition gm_1B03.h:16
s8 unk_E
Definition gm_1B03.h:18
u16 unk_C
InternalStageId.
Definition gm_1B03.h:17
char pad_F[1]
Definition gm_1B03.h:19
s8 unk_A
Definition gm_1B03.h:15
u8 unk_8
Definition gm_1B03.h:13
u8 x4[4]
Definition gm_1B03.h:12