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lbdvd.h
Go to the documentation of this file.
1
#ifndef GALE01_0174BC
2
#define GALE01_0174BC
3
4
#include <
melee/lb/forward.h
>
5
#include <
sysdolphin/baselib/forward.h
>
6
7
typedef
void (*
lbDvd_Callback
)(int,
int
index, int, int);
8
9
/* 015BD0 */
void
*
lbDvd_80015BD0
(
s8
,
s32
);
10
/* 01634C */
u32
lbDvd_8001634C
(
s16
);
11
/* 0174BC */
void
lbDvd_SetupVsPreloadCache
(
void
);
12
/* 0174E8 */
void
lbDvd_800174E8
(
int
index);
13
/* 017598 */
bool
lbDvd_80017598
(
int
heap);
14
/* 017700 */
void
lbDvd_80017700
(
int
);
15
/* 017740 */
void
*
lbDvd_80017740
(
int
type,
int
entry_num,
int
transient_heap,
16
int
heap,
u32
size,
int
load_state,
17
int
load_score,
u8
,
int
effect_index);
18
/* 0178E8 */
void
lbDvd_800178E8
(
int
,
const
char
* name,
int
,
int
,
int
,
int
,
19
int
,
u8
,
int
);
20
/* 017960 */
void
lbDvd_80017960
(
void
);
21
/* 017AB0 */
void
lbDvd_CachePreloadedFile
(
s32
index);
22
/* 017CC4 */
void
lbDvd_80017CC4
(
void
);
23
/* 017E64 */
void
lbDvd_80017E64
(
int
,
int
,
void
*,
bool
);
24
/* 017EBC */
void
*
lbDvd_GetPreloadedArchive
(
ssize_t
entry_num);
25
/* 01819C */
HSD_Archive
*
lbDvd_8001819C
(
const
char
* basename);
26
/* 01822C */
PreloadedGameModeState
*
lbDvd_GetPreloadCacheScene
(
void
);
27
/* 01823C */
void
lbDvd_8001823C
(
void
);
28
/* 018254 */
void
lbDvd_80018254
(
void
);
29
/* 0187F4 */
int
lbDvd_800187F4
(
int
);
30
/* 018A2C */
int
lbDvd_80018A2C
(
u8
);
31
/* 018C2C */
void
lbDvd_80018C2C
(
u8
);
32
/* 018C6C */
void
lbDvd_80018C6C
(
void
);
33
/* 018CF4 */
void
lbDvd_80018CF4
(
int
);
34
/* 018F58 */
void
lbDvd_80018F58
(
bool
value);
35
/* 018F68 */
void
lbDvd_80018F68
(
void
);
36
37
#endif
s8
signed char s8
Definition
types.h:4
u32
unsigned long u32
Definition
types.h:9
s16
signed short int s16
Definition
types.h:6
s32
signed long s32
Definition
types.h:8
u8
unsigned char u8
Definition
types.h:5
lbDvd_SetupVsPreloadCache
void lbDvd_SetupVsPreloadCache(void)
Definition
lbdvd.c:20
lbDvd_80018F58
void lbDvd_80018F58(bool value)
Definition
lbdvd.c:824
lbDvd_8001823C
void lbDvd_8001823C(void)
Definition
lbdvd.c:479
lbDvd_800187F4
int lbDvd_800187F4(int)
Definition
lbdvd.c:590
lbDvd_GetPreloadedArchive
void * lbDvd_GetPreloadedArchive(ssize_t entry_num)
Definition
lbdvd.c:346
lbDvd_80018254
void lbDvd_80018254(void)
Definition
lbdvd.c:532
lbDvd_CachePreloadedFile
void lbDvd_CachePreloadedFile(s32 index)
Definition
lbdvd.c:257
lbDvd_80017960
void lbDvd_80017960(void)
Definition
lbdvd.c:176
lbDvd_80018C6C
void lbDvd_80018C6C(void)
Definition
lbdvd.c:729
lbDvd_80018A2C
int lbDvd_80018A2C(u8)
Definition
lbdvd.c:654
lbDvd_80018C2C
void lbDvd_80018C2C(u8)
Definition
lbdvd.c:722
lbDvd_80017E64
void lbDvd_80017E64(int, int, void *, bool)
Definition
lbdvd.c:335
lbDvd_8001634C
u32 lbDvd_8001634C(s16)
lbDvd_80017740
void * lbDvd_80017740(int type, int entry_num, int transient_heap, int heap, u32 size, int load_state, int load_score, u8, int effect_index)
Definition
lbdvd.c:116
lbDvd_80017CC4
void lbDvd_80017CC4(void)
Definition
lbdvd.c:298
lbDvd_80017598
bool lbDvd_80017598(int heap)
Definition
lbdvd.c:46
lbDvd_800174E8
void lbDvd_800174E8(int index)
Definition
lbdvd.c:31
lbDvd_80015BD0
void * lbDvd_80015BD0(s8, s32)
lbDvd_8001819C
HSD_Archive * lbDvd_8001819C(const char *basename)
Definition
lbdvd.c:462
lbDvd_80018CF4
void lbDvd_80018CF4(int)
Definition
lbdvd.c:765
lbDvd_80018F68
void lbDvd_80018F68(void)
Definition
lbdvd.c:829
lbDvd_800178E8
void lbDvd_800178E8(int, const char *name, int, int, int, int, int, u8, int)
Definition
lbdvd.c:168
lbDvd_Callback
void(* lbDvd_Callback)(int, int index, int, int)
Definition
lbdvd.h:7
lbDvd_GetPreloadCacheScene
PreloadedGameModeState * lbDvd_GetPreloadCacheScene(void)
Definition
lbdvd.c:474
lbDvd_80017700
void lbDvd_80017700(int)
Definition
lbdvd.c:100
forward.h
ssize_t
signed int ssize_t
Signed variant of size_t.
Definition
platform.h:31
HSD_Archive
Definition
archive.h:35
PreloadedGameModeState
Definition
types.h:271
forward.h
src
melee
lb
lbdvd.h
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