12typedef enum _MenuEvent {
27#define GET_MENU(gobj) ((Menu*) HSD_GObjGetUserData(gobj))
64 text->
x24.
x = 0.0521F;
65 text->
x24.
y = 0.0521F;
void * HSD_SisLib_803A5ACC(u8, int, float, float, float)
void HSD_SisLib_803A6368(void *, u32)
#define GET_JOBJ(gobj)
Definition gobj.h:162
void HSD_JObjReqAnimAll(HSD_JObj *jobj, f32 frame)
Definition jobj.c:273
void HSD_JObjAnimAll(HSD_JObj *jobj)
Definition jobj.c:562
int lb_80011E24(HSD_JObj *, HSD_JObj **,...)
void lbAudioAx_80024030(s32)
static void sfxMove(void)
Definition inlines.h:54
static void sfxBack(void)
Definition inlines.h:44
static void inline_test_3(HSD_JObj *jobj, f32 val, u8 loops, HSD_TypeMask type)
Definition inlines.h:71
static void Menu_InitCenterText(Menu *menu, u8 val)
Definition inlines.h:59
static void Menu_DecrementAnimTimer(void)
Definition inlines.h:29
static void inline_test_4(HSD_GObj *gobj, f32 val, u8 loops, HSD_TypeMask type)
Definition inlines.h:79
static u64 Menu_GetEvents(void)
Definition inlines.h:36
static void sfxForward(void)
Definition inlines.h:49
MenuEvent
Definition inlines.h:12
@ MenuEvent_Back
Definition inlines.h:18
@ MenuEvent_Down
Definition inlines.h:14
@ MenuEvent_Up
Definition inlines.h:13
@ MenuEvent_Right
Definition inlines.h:16
@ MenuEvent_unk
Definition inlines.h:19
@ MenuEvent_unk2
Definition inlines.h:20
@ MenuEvent_Left
Definition inlines.h:15
@ MenuEvent_unk6
Definition inlines.h:24
@ MenuEvent_unk5
Definition inlines.h:23
@ MenuEvent_Forward
Definition inlines.h:17
@ MenuEvent_unk4
Definition inlines.h:22
@ MenuEvent_unk3
Definition inlines.h:21
u32 mn_80229624(u32 arg0)
Definition mn_2295.c:25
void mn_8022F3D8(void *, u8, HSD_TypeMask)
HSD_TypeMask
Definition object.h:40
Vec2 x24
Definition sislib.h:57
f32 x
The x component.
Definition types.h:10
f32 y
The y component.
Definition types.h:10
u64 x8
Definition mn_2295.h:35
u16 x2
Definition mn_2295.h:42
s32 x4
Definition mn_2295.h:43
u16 x0
Definition mn_2295.h:41