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SSBM Decomp
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#include "gm_1BFA.h"#include <melee/lb/forward.h>#include "forward.h"#include "gm_unsplit.h"#include "gmmain_lib.h"#include "gmvsmelee.h"#include "types.h"#include <melee/if/if_2FD9.h>#include <melee/lb/inlines.h>#include <melee/lb/lb_00B0.h>#include <melee/lb/lbtime.h>#include <melee/ty/toy.h>#include <sysdolphin/baselib/memory.h>Enumerations | |
| enum | { state_approach , state_vs , state_prize } |
Functions | |
| static void | onExitVs (GameModeState *) |
| static void | onExitPrize (GameModeState *) |
| void | gm_ModeState_Approach_OnEnter (GameModeState *arg0) |
| void | gm_ModeState_ApproachVs_OnEnter (GameModeState *state) |
| static UNK_T * | gm_801BFC60 (u32 arg0, s32 arg1, u32 arg2, u32 arg3, UNK_T *arg4) |
| void | gm_ModeState_Prize_OnEnter (GameModeState *arg0) |
| void | onExitPrize (UNUSED GameModeState *state) |
Variables | |
| GameModeState | gm_Mode_ChallengerApproach_States [] |
| static u8 | gm_8049E558 [0x170] |
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static |
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static |
| void gm_ModeState_Approach_OnEnter | ( | GameModeState * | arg0 | ) |
| void gm_ModeState_ApproachVs_OnEnter | ( | GameModeState * | state | ) |
| void gm_ModeState_Prize_OnEnter | ( | GameModeState * | arg0 | ) |
| void onExitPrize | ( | UNUSED GameModeState * | state | ) |
| GameModeState gm_Mode_ChallengerApproach_States[] |
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static |