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ftattacks4combo.h
Go to the documentation of this file.
1#ifndef GALE01_0CECE8
2#define GALE01_0CECE8
3
4#include <melee/ft/forward.h>
5
6/* 0CECE8 */ bool ftCo_800CECE8(Fighter_GObj* gobj);
7/* 0CED30 */ void ftCo_800CED30(Fighter_GObj* gobj);
8/* 0CEDE0 */ void ftCo_AttackS42_Anim(Fighter_GObj* gobj);
9/* 0CEE00 */ void ftCo_AttackS42_IASA(Fighter_GObj* gobj);
10/* 0CEE30 */ void ftCo_AttackS42_Phys(Fighter_GObj* gobj);
11/* 0CEE50 */ void ftCo_AttackS42_Coll(Fighter_GObj* gobj);
12
13#endif
void ftCo_800CED30(Fighter_GObj *gobj)
This atrocious-looking code is the only way I could get the compiler to spit out the redundant branch...
Definition ftattacks4combo.c:21
void ftCo_AttackS42_IASA(Fighter_GObj *gobj)
Definition ftattacks4combo.c:54
void ftCo_AttackS42_Coll(Fighter_GObj *gobj)
Definition ftattacks4combo.c:67
void ftCo_AttackS42_Phys(Fighter_GObj *gobj)
Definition ftattacks4combo.c:62
bool ftCo_800CECE8(Fighter_GObj *gobj)
Definition ftattacks4combo.c:8
void ftCo_AttackS42_Anim(Fighter_GObj *gobj)
Definition ftattacks4combo.c:49
HSD_GObj * gobj
Definition gm_19EF.c:73