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gmvsmode.c File Reference
#include "gmvsmode.h"
#include <melee/lb/forward.h>
#include "forward.h"
#include "gm_1A3F.h"
#include "gm_unsplit.h"
#include "gmmovieend.h"
#include "gmresult.h"
#include "gmvsmelee.h"
#include "types.h"
#include <melee/if/if_2FD9.h>
#include <melee/lb/types.h>
#include <melee/mn/types.h>

Enumerations

enum  {
  state_debug_vs = 1 ,
  state_debug_results = 3
}

Functions

static void onEnterDebugVs (GameModeState *)
static void onEnterCss (GameModeState *)
static void onExitCss (GameModeState *)
static void onEnterSss (GameModeState *)
static void onExitSss (GameModeState *)
static void onEnterVs (GameModeState *)
static void onExitVs (GameModeState *)
static void onEnterSuddenDeath (GameModeState *)
static void onExitSuddenDeath (GameModeState *)
static void onEnterResults (GameModeState *)
static void onExitResults (GameModeState *)

Variables

GameModeState gm_Mode_Vs_States []
GameModeState gm_Mode_DebugVs_States []

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
state_debug_vs 
state_debug_results 

Function Documentation

◆ onEnterDebugVs()

void onEnterDebugVs ( GameModeState * state)
static

◆ onEnterCss()

void onEnterCss ( GameModeState * state)
static

◆ onExitCss()

void onExitCss ( GameModeState * state)
static

◆ onEnterSss()

void onEnterSss ( GameModeState * state)
static

◆ onExitSss()

void onExitSss ( GameModeState * state)
static

◆ onEnterVs()

void onEnterVs ( GameModeState * state)
static

◆ onExitVs()

void onExitVs ( GameModeState * state)
static

◆ onEnterSuddenDeath()

void onEnterSuddenDeath ( GameModeState * state)
static

◆ onExitSuddenDeath()

void onExitSuddenDeath ( GameModeState * state)
static

◆ onEnterResults()

void onEnterResults ( GameModeState * state)
static

◆ onExitResults()

void onExitResults ( GameModeState * state)
static

Variable Documentation

◆ gm_Mode_Vs_States

GameModeState gm_Mode_Vs_States[]

◆ gm_Mode_DebugVs_States

GameModeState gm_Mode_DebugVs_States[]
Initial value:
= {
{
0,
{
},
},
{
0,
{
},
},
}
static void onEnterResults(GameModeState *state)
Definition gminvisible.c:175
ResultsMatchInfo gmVsMelee_ResultsEnterData
Definition gmvsmelee.c:28
MatchExitInfo gmVsMelee_VsExitInfo
Definition gmvsmelee.c:26
StartMeleeData gmVsMelee_StartData
Definition gmvsmelee.c:25
static void onEnterDebugVs(GameModeState *)
Definition gmvsmode.c:161
@ state_debug_vs
Definition gmvsmode.c:129
@ state_debug_results
Definition gmvsmode.c:130
#define GM_GAMEMODESTATE_TERMINATE
Definition forward.h:13
@ GS_VS
Definition forward.h:68
@ GS_RESULTS
Definition forward.h:71
@ lbDvdPreload_2
Definition forward.h:128
#define NULL
Definition stddef.h:14