SSBM Decomp
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#include "gmvsmelee.h"
#include "gmvsmelee.static.h"
#include <melee/pl/forward.h>
#include <melee/gm/gm_1A3F.h>
#include <melee/gm/gm_unsplit.h>
#include <melee/gm/gmmain_lib.h>
#include <melee/gm/gmresult.h>
#include <melee/gm/gmresultplayer.h>
#include <melee/gm/types.h>
#include <melee/lb/lb_00B0.h>
#include <melee/lb/lbaudio_ax.h>
#include <melee/lb/lbcardgame.h>
#include <melee/lb/lbcardnew.h>
#include <melee/lb/lbdvd.h>
#include <melee/lb/lbtime.h>
Functions | |
VsModeData * | gm_801A5244 (void) |
u8 * | gm_801A5250 (void) |
void | gm_801A5258 (u8 *n_ko, MatchEnd *match_end) |
Returns KO Star Counts. | |
bool | gm_801A52D0 (MatchEnd *end_info) |
u8 | gm_801A5360 (MatchEnd *match_end) |
void | gm_801A5598_OnInit (void) |
void | gm_801A55C4 (void) |
void | gm_801A55EC_OnLoad (void) |
Zeroes KO Star Counts. | |
void | gm_801A5614_OnUnload (void) |
void | gm_801A5618 (MinorScene *minor_data, VsModeData *vs_data, int match_type) |
void | gm_801A5680 (MinorScene *minor_data, VsModeData *vs_data) |
CSS_Enter. | |
void | gm_801A5754 (MinorScene *minor_data, VsModeData *vs_data) |
CSS_Exit. | |
void | gm_801A57A8 (MinorScene *minor_data, VsModeData *vs_data, u8 id) |
SSS_Enter. | |
void | gm_801A583C (MinorScene *minor_data, VsModeData *vs_data, void(*callback)(StartMeleeData *, StartMeleeData *), void(*callback2)(PlayerInitData *, PlayerInitData *)) |
SSS_Exit. | |
void | gm_801A5AF0 (MinorScene *minor_data, u8 id, u8 id2) |
Match_Enter. | |
void | gm_801A5C3C (MinorScene *minor_data, VsModeData *vs_data, void(*callback)(StartMeleeData *, StartMeleeData *), void(*callback2)(PlayerInitData *, PlayerInitData *)) |
void | gm_801A5EC8 (MinorScene *minor_data) |
SuddenDeath_Enter ?? | |
void | gm_801A5F00 (MinorScene *minor_data) |
SuddenDeath_Exit ?? | |
void | gm_801A5F64 (MinorScene *minor_data, VsModeData *vs_data, u8 next_scene) |
Results_Enter ?? | |
Variables | |
static u8 | gm_804D6730 [6] |
VsModeData * gm_801A5244 | ( | void | ) |
u8 * gm_801A5250 | ( | void | ) |
void gm_801A5258 | ( | u8 * | n_ko, |
MatchEnd * | match_end | ||
) |
Returns KO Star Counts.
u8 gm_801A5360 | ( | MatchEnd * | match_end | ) |
void gm_801A5598_OnInit | ( | void | ) |
void gm_801A55C4 | ( | void | ) |
void gm_801A55EC_OnLoad | ( | void | ) |
Zeroes KO Star Counts.
void gm_801A5614_OnUnload | ( | void | ) |
void gm_801A5618 | ( | MinorScene * | minor_data, |
VsModeData * | vs_data, | ||
int | match_type | ||
) |
void gm_801A5680 | ( | MinorScene * | minor_data, |
VsModeData * | vs_data | ||
) |
CSS_Enter.
void gm_801A5754 | ( | MinorScene * | minor_data, |
VsModeData * | vs_data | ||
) |
CSS_Exit.
void gm_801A57A8 | ( | MinorScene * | minor_data, |
VsModeData * | vs_data, | ||
u8 | id | ||
) |
SSS_Enter.
void gm_801A583C | ( | MinorScene * | minor_data, |
VsModeData * | vs_data, | ||
void(*)(StartMeleeData *, StartMeleeData *) | callback, | ||
void(*)(PlayerInitData *, PlayerInitData *) | callback2 | ||
) |
SSS_Exit.
void gm_801A5AF0 | ( | MinorScene * | minor_data, |
u8 | id, | ||
u8 | id2 | ||
) |
Match_Enter.
void gm_801A5C3C | ( | MinorScene * | minor_data, |
VsModeData * | vs_data, | ||
void(*)(StartMeleeData *, StartMeleeData *) | callback, | ||
void(*)(PlayerInitData *, PlayerInitData *) | callback2 | ||
) |
void gm_801A5EC8 | ( | MinorScene * | minor_data | ) |
SuddenDeath_Enter ??
void gm_801A5F00 | ( | MinorScene * | minor_data | ) |
SuddenDeath_Exit ??
void gm_801A5F64 | ( | MinorScene * | minor_data, |
VsModeData * | vs_data, | ||
u8 | next_scene | ||
) |
Results_Enter ??
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static |