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SSBM Decomp
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#include <platform.h>Go to the source code of this file.
Data Structures | |
| struct | lbColl_80008D30_arg1 |
Typedefs | |
| typedef struct ftDeviceUnk2 | ftDeviceUnk2 |
| typedef void(* | RefractCallbackTypeA) (struct lbRefract_CallbackData *, s32, u32, s8, s8) |
| typedef void(* | RefractCallbackTypeB) (struct lbRefract_CallbackData *, s32, u32, s8, s8, s8, s8) |
| typedef void(* | RefractCallbackTypeC) (struct lbRefract_CallbackData *, s32, u32, s32 *, s32 *, s32 *, s32 *) |
Enumerations | |
| enum | HurtCapsuleState { HurtCapsule_Enabled , HurtCapsule_Disabled , Intangible } |
| enum | HitElement { HitElement_Normal , HitElement_Fire , HitElement_Electric , HitElement_Slash , HitElement_Coin , HitElement_Ice , HitElement_Nap , HitElement_Sleep , HitElement_Catch , HitElement_Ground , HitElement_Cape , HitElement_Inert , HitElement_Disable , HitElement_Dark , HitElement_Scball , HitElement_Lipstick , HitElement_Leadead } |
| enum | HitCapsuleState { HitCapsule_Disabled , HitCapsule_Enabled , HitCapsule_Unk2 , HitCapsule_Unk3 , HitCapsule_Max = HitCapsule_Unk3 } |
| enum | HurtHeight { HurtHeight_Low , HurtHeight_Mid , HurtHeight_High } |
Functions | |
| STATIC_ASSERT (HitCapsule_Max==3) | |
| typedef struct ftDeviceUnk2 ftDeviceUnk2 |
| typedef void(* RefractCallbackTypeA) (struct lbRefract_CallbackData *, s32, u32, s8, s8) |
| typedef void(* RefractCallbackTypeB) (struct lbRefract_CallbackData *, s32, u32, s8, s8, s8, s8) |
| typedef void(* RefractCallbackTypeC) (struct lbRefract_CallbackData *, s32, u32, s32 *, s32 *, s32 *, s32 *) |
| enum HurtCapsuleState |
| enum HitElement |
| enum HitCapsuleState |
| enum HurtHeight |
| STATIC_ASSERT | ( | HitCapsule_Max | = =3 | ) |