SSBM Decomp
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#include <types.h>
Data Fields | |
s32 | gravityDelay |
0x2340 - Number of frames to pass before gravity takes effect | |
Vec3 | ghostEffectPos [4] |
0x2344 through 0x2370 - Related to Illusion/Phantasm model's position? | |
float | blendFrames [4] |
0x2374 through 0x2380 - ColAnim blend frames? | |
HSD_GObj * | ghostGObj |
0x2384 - Illusion/Phantasm GObj pointer | |
s32 ftFoxSpecialS::gravityDelay |
0x2340 - Number of frames to pass before gravity takes effect
Vec3 ftFoxSpecialS::ghostEffectPos[4] |
0x2344 through 0x2370 - Related to Illusion/Phantasm model's position?
float ftFoxSpecialS::blendFrames[4] |
0x2374 through 0x2380 - ColAnim blend frames?
HSD_GObj* ftFoxSpecialS::ghostGObj |
0x2384 - Illusion/Phantasm GObj pointer