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SSBM Decomp
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Sound object userdata (0x48 bytes, allocated by HSD_ObjAlloc). More...
#include <lbaudio_ax.static.h>
Data Fields | |
| s32 | x0 |
| HSD_GObj * | gobj |
| HSD_GObj * | entity |
| s32 | xC |
| bool(* | x10 )(HSD_GObj *) |
| s32 | x14 |
| s32 | start_val |
| s32 | end_val |
| s32 | x20 |
| s32 | pan_left |
| s32 | pan_right |
| union { | |
| s32 pan | |
| struct lbAudioAx_UserData * inner | |
| } | x2C |
| s32 | voice_id |
| s32 | current_frame |
| s32 | end_frame |
| f32 | x3C |
| s32 | x40 |
| s32 | x44 |
Sound object userdata (0x48 bytes, allocated by HSD_ObjAlloc).
| s32 lbAudioAx_UserData::x0 |
| HSD_GObj* lbAudioAx_UserData::gobj |
| HSD_GObj* lbAudioAx_UserData::entity |
| s32 lbAudioAx_UserData::xC |
| s32 lbAudioAx_UserData::x14 |
| s32 lbAudioAx_UserData::start_val |
| s32 lbAudioAx_UserData::end_val |
| s32 lbAudioAx_UserData::x20 |
| s32 lbAudioAx_UserData::pan_left |
| s32 lbAudioAx_UserData::pan_right |
| s32 lbAudioAx_UserData::pan |
| struct lbAudioAx_UserData* lbAudioAx_UserData::inner |
| union { ... } lbAudioAx_UserData::x2C |
| s32 lbAudioAx_UserData::voice_id |
| s32 lbAudioAx_UserData::current_frame |
| s32 lbAudioAx_UserData::end_frame |
| f32 lbAudioAx_UserData::x3C |
| s32 lbAudioAx_UserData::x40 |
| s32 lbAudioAx_UserData::x44 |