SSBM Decomp
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HurtCapsule Struct Reference

#include <types.h>

Data Fields

HurtCapsuleState state
 
Vec3 a_offset
 
Vec3 b_offset
 
float scale
 
HSD_JObjbone
 
u8 skip_update_pos: 1
 
u8 x24_b1: 1
 
u8 x24_b2: 1
 
u8 x24_b3: 1
 
u8 x24_b4: 1
 
u8 x24_b5: 1
 
u8 x24_b6: 1
 
u8 x24_b7: 1
 
Vec3 a_pos
 
Vec3 b_pos
 
int bone_idx
 
enum_t kind
 
bool is_grabbable
 

Field Documentation

◆ state

HurtCapsuleState HurtCapsule::state

◆ a_offset

Vec3 HurtCapsule::a_offset

◆ b_offset

Vec3 HurtCapsule::b_offset

◆ scale

float HurtCapsule::scale

◆ bone

HSD_JObj* HurtCapsule::bone

◆ skip_update_pos

u8 HurtCapsule::skip_update_pos

◆ x24_b1

u8 HurtCapsule::x24_b1

◆ x24_b2

u8 HurtCapsule::x24_b2

◆ x24_b3

u8 HurtCapsule::x24_b3

◆ x24_b4

u8 HurtCapsule::x24_b4

◆ x24_b5

u8 HurtCapsule::x24_b5

◆ x24_b6

u8 HurtCapsule::x24_b6

◆ x24_b7

u8 HurtCapsule::x24_b7

◆ a_pos

Vec3 HurtCapsule::a_pos

◆ b_pos

Vec3 HurtCapsule::b_pos

◆ bone_idx

int HurtCapsule::bone_idx

◆ kind

enum_t HurtCapsule::kind

◆ is_grabbable

bool HurtCapsule::is_grabbable

The documentation for this struct was generated from the following file: