|
SSBM Decomp
|
#include "ft_0DF0.h"#include "placeholder.h"#include "platform.h"#include "stdbool.h"#include "ft/fighter.h"#include "ft/forward.h"#include "ft/ftcolanim.h"#include "ft/ftcommon.h"#include "ft/inlines.h"#include "ft/types.h"#include <baselib/gobj.h>#include <melee/cm/camera.h>#include <melee/ef/efsync.h>#include <melee/ft/chara/ftCommon/ftCo_Attack1.h>#include <melee/ft/chara/ftCommon/ftCo_AttackHi3.h>#include <melee/ft/chara/ftCommon/ftCo_AttackHi4.h>#include <melee/ft/chara/ftCommon/ftCo_AttackLw3.h>#include <melee/ft/chara/ftCommon/ftCo_AttackLw4.h>#include <melee/ft/chara/ftCommon/ftCo_AttackS3.h>#include <melee/ft/chara/ftCommon/ftCo_AttackS4.h>#include <melee/ft/chara/ftCommon/ftCo_DamageIce.h>#include <melee/ft/chara/ftCommon/ftCo_Escape.h>#include <melee/ft/chara/ftCommon/ftCo_FallSpecial.h>#include <melee/ft/chara/ftCommon/ftCo_Guard.h>#include <melee/ft/chara/ftCommon/ftCo_Lift.h>#include <melee/ft/chara/ftCommon/ftCo_SpecialS.h>#include <melee/ft/ft_0877.h>#include <melee/ft/ft_0881.h>#include <melee/ft/ft_0CDD.h>#include <melee/ft/ftcamera.h>#include <melee/ft/ftchangeparam.h>#include <melee/ft/ftlib.h>#include <melee/ft/ftmaterial.h>#include <melee/ft/ftmetal.h>#include <melee/gm/gm_unsplit.h>#include <melee/gr/stage.h>#include <melee/it/item.h>#include <melee/it/items/it_2E5A.h>#include <melee/it/items/itkinoko.h>#include <melee/pl/pl_040D.h>#include <melee/pl/player.h>#include <melee/pl/plbonuslib.h>#include <melee/pl/plstale.h>Functions | |
| void | ftCo_800DEE84 (Fighter_GObj *gobj, u32 arg1, float arg2, float dmg_mult) |
| void | ftCo_800DEEA8 (Fighter_GObj *gobj) |
| f32 | ftCo_800DEEB8 (Fighter *fp, f32 arg1) |
| Vec2 * | ftCo_800DEEE8 (Fighter *fp, Vec2 *shift) |
| void | ftCo_800DEF38 (Fighter_GObj *gobj) |
| void | ftCo_800DF0D0 (Fighter_GObj *gobj) |
| void ftCo_800DEE84 | ( | Fighter_GObj * | gobj, |
| u32 | arg1, | ||
| float | arg2, | ||
| float | dmg_mult | ||
| ) |
| void ftCo_800DEEA8 | ( | Fighter_GObj * | gobj | ) |
| f32 ftCo_800DEEB8 | ( | Fighter * | fp, |
| f32 | arg1 | ||
| ) |
| Vec2 * ftCo_800DEEE8 | ( | Fighter * | fp, |
| Vec2 * | shift | ||
| ) |
| void ftCo_800DEF38 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800DF0D0 | ( | Fighter_GObj * | gobj | ) |