SSBM Decomp
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#include "ft_0DF0.h"
#include "placeholder.h"
#include "platform.h"
#include "stdbool.h"
#include "ft/fighter.h"
#include "ft/forward.h"
#include "ft/ftcolanim.h"
#include "ft/ftcommon.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include <baselib/gobj.h>
#include <melee/cm/camera.h>
#include <melee/ef/efsync.h>
#include <melee/ft/chara/ftCommon/ftCo_Attack1.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackHi3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackHi4.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackLw3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackLw4.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackS3.h>
#include <melee/ft/chara/ftCommon/ftCo_AttackS4.h>
#include <melee/ft/chara/ftCommon/ftCo_DamageIce.h>
#include <melee/ft/chara/ftCommon/ftCo_Escape.h>
#include <melee/ft/chara/ftCommon/ftCo_FallSpecial.h>
#include <melee/ft/chara/ftCommon/ftCo_Guard.h>
#include <melee/ft/chara/ftCommon/ftCo_Lift.h>
#include <melee/ft/chara/ftCommon/ftCo_SpecialS.h>
#include <melee/ft/ft_0877.h>
#include <melee/ft/ft_0881.h>
#include <melee/ft/ft_0CDD.h>
#include <melee/ft/ftcamera.h>
#include <melee/ft/ftchangeparam.h>
#include <melee/ft/ftlib.h>
#include <melee/ft/ftmaterial.h>
#include <melee/ft/ftmetal.h>
#include <melee/gm/gm_unsplit.h>
#include <melee/gr/stage.h>
#include <melee/it/item.h>
#include <melee/it/items/it_2E5A.h>
#include <melee/it/items/itkinoko.h>
#include <melee/pl/pl_040D.h>
#include <melee/pl/player.h>
#include <melee/pl/plbonuslib.h>
#include <melee/pl/plstale.h>
Functions | |
void | ftCo_800DEE84 (Fighter_GObj *gobj, int arg1, char *arg2, u32 arg3, float arg4, float arg5) |
void | ftCo_800DEEA8 (Fighter_GObj *gobj) |
f32 | ftCo_800DEEB8 (Fighter *fp, f32 arg1) |
Vec2 * | ftCo_800DEEE8 (Fighter *fp, Vec2 *shift) |
void | ftCo_800DEF38 (Fighter_GObj *gobj) |
void | ftCo_800DF0D0 (Fighter_GObj *gobj) |
void ftCo_800DEE84 | ( | Fighter_GObj * | gobj, |
int | arg1, | ||
char * | arg2, | ||
u32 | arg3, | ||
float | arg4, | ||
float | arg5 | ||
) |
void ftCo_800DEEA8 | ( | Fighter_GObj * | gobj | ) |
f32 ftCo_800DEEB8 | ( | Fighter * | fp, |
f32 | arg1 | ||
) |
Vec2 * ftCo_800DEEE8 | ( | Fighter * | fp, |
Vec2 * | shift | ||
) |
void ftCo_800DEF38 | ( | Fighter_GObj * | gobj | ) |
void ftCo_800DF0D0 | ( | Fighter_GObj * | gobj | ) |