SSBM Decomp
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vi1201v2.c File Reference

Functions

void un_803204B0 (int arg0, int arg1)
void un_803204C0 (HSD_GObj *gobj)
void un_803204E4 (HSD_GObj *gobj)
void un_80320508 (CharacterKind char_kind, int costume)
void un_803205F4 (void)
void un_8032074C (HSD_GObj *gobj)
static HSD_GObjGET_EVENTDATA (void)
void un_803207C4 (void)
void un_803208F0 (HSD_GObj *gobj)
void un_80320984 (HSD_GObj *gobj)
void fn_80320A1C (HSD_GObj *gobj)
static void un_80320A40_LoadAssets (const u8 *input)
static void un_80320A40_SetupCamera (void)
static void un_80320A40_SetupKoopa (void)
static void un_80320A40_SetupStand (void)
void vi1201v2_Scene_OnEnter (void *arg)
void vi1201v2_Scene_OnFrame (void)

Variables

Vec3 un_804002F8 = { 0.0f, 0.0f, 0.0f }
Vec3 un_80400304 = { 0.0f, 0.0f, 0.0f }
static SceneDescun_804D7010
static SceneDescun_804D7014
static HSD_Archiveun_804D7018
static HSD_Archiveun_804D701C
static HSD_Jointun_804D7020
static HSD_JObjun_804D7024
static GXColor un_804D7028
static s32 un_804D702C
static HSD_GObjun_804D7030
static HSD_GObjun_804D7034
u8 un_804D7038 [8]

Function Documentation

◆ un_803204B0()

void un_803204B0 ( int arg0,
int arg1 )

◆ un_803204C0()

void un_803204C0 ( HSD_GObj * gobj)

◆ un_803204E4()

void un_803204E4 ( HSD_GObj * gobj)

◆ un_80320508()

void un_80320508 ( CharacterKind char_kind,
int costume )

◆ un_803205F4()

void un_803205F4 ( void )

◆ un_8032074C()

void un_8032074C ( HSD_GObj * gobj)

◆ GET_EVENTDATA()

HSD_GObj * GET_EVENTDATA ( void )
inlinestatic

◆ un_803207C4()

void un_803207C4 ( void )

◆ un_803208F0()

void un_803208F0 ( HSD_GObj * gobj)

◆ un_80320984()

void un_80320984 ( HSD_GObj * gobj)

◆ fn_80320A1C()

void fn_80320A1C ( HSD_GObj * gobj)

◆ un_80320A40_LoadAssets()

void un_80320A40_LoadAssets ( const u8 * input)
inlinestatic

◆ un_80320A40_SetupCamera()

void un_80320A40_SetupCamera ( void )
inlinestatic

◆ un_80320A40_SetupKoopa()

void un_80320A40_SetupKoopa ( void )
inlinestatic

◆ un_80320A40_SetupStand()

void un_80320A40_SetupStand ( void )
inlinestatic

◆ vi1201v2_Scene_OnEnter()

void vi1201v2_Scene_OnEnter ( void * arg)
Todo
.data order hack

◆ vi1201v2_Scene_OnFrame()

void vi1201v2_Scene_OnFrame ( void )

Variable Documentation

◆ un_804002F8

Vec3 un_804002F8 = { 0.0f, 0.0f, 0.0f }
Todo
.sdata2 order hack

◆ un_80400304

Vec3 un_80400304 = { 0.0f, 0.0f, 0.0f }

◆ un_804D7010

SceneDesc* un_804D7010
static

◆ un_804D7014

SceneDesc* un_804D7014
static

◆ un_804D7018

HSD_Archive* un_804D7018
static

◆ un_804D701C

HSD_Archive* un_804D701C
static

◆ un_804D7020

HSD_Joint* un_804D7020
static

◆ un_804D7024

HSD_JObj* un_804D7024
static

◆ un_804D7028

GXColor un_804D7028
static

◆ un_804D702C

s32 un_804D702C
static

◆ un_804D7030

HSD_GObj* un_804D7030
static

◆ un_804D7034

HSD_GObj* un_804D7034
static

◆ un_804D7038