|
SSBM Decomp
|
#include "vi1201v2.h"#include <sysdolphin/baselib/forward.h>#include "vi.h"#include <melee/cm/camera.h>#include <melee/ef/efasync.h>#include <melee/ef/eflib.h>#include <melee/ft/ftdemo.h>#include <melee/gm/gm_1601.h>#include <melee/gm/gm_unsplit.h>#include <melee/gr/ground.h>#include <melee/gr/stage.h>#include <melee/it/item.h>#include <melee/lb/lb_00B0.h>#include <melee/lb/lb_00F9.h>#include <melee/lb/lb_013B.h>#include <melee/lb/lbarchive.h>#include <melee/lb/lbaudio_ax.h>#include <melee/lb/lbshadow.h>#include <melee/lb/lbspdisplay.h>#include <melee/mn/mnmain.h>#include <melee/mp/mpcoll.h>#include <melee/pl/player.h>#include <melee/sc/types.h>#include <melee/ty/toy.h>#include <sysdolphin/baselib/aobj.h>#include <sysdolphin/baselib/cobj.h>#include <sysdolphin/baselib/fog.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/gobjgxlink.h>#include <sysdolphin/baselib/gobjobject.h>#include <sysdolphin/baselib/gobjplink.h>#include <sysdolphin/baselib/gobjproc.h>Functions | |
| void | un_803204B0 (int arg0, int arg1) |
| void | un_803204C0 (HSD_GObj *gobj) |
| void | un_803204E4 (HSD_GObj *gobj) |
| void | un_80320508 (CharacterKind char_kind, int costume) |
| void | un_803205F4 (void) |
| void | un_8032074C (HSD_GObj *gobj) |
| static HSD_GObj * | GET_EVENTDATA (void) |
| void | un_803207C4 (void) |
| void | un_803208F0 (HSD_GObj *gobj) |
| void | un_80320984 (HSD_GObj *gobj) |
| void | fn_80320A1C (HSD_GObj *gobj) |
| static void | un_80320A40_LoadAssets (const u8 *input) |
| static void | un_80320A40_SetupCamera (void) |
| static void | un_80320A40_SetupKoopa (void) |
| static void | un_80320A40_SetupStand (void) |
| void | vi1201v2_Scene_OnEnter (void *arg) |
| void | vi1201v2_Scene_OnFrame (void) |
Variables | |
| Vec3 | un_804002F8 = { 0.0f, 0.0f, 0.0f } |
| Vec3 | un_80400304 = { 0.0f, 0.0f, 0.0f } |
| static SceneDesc * | un_804D7010 |
| static SceneDesc * | un_804D7014 |
| static HSD_Archive * | un_804D7018 |
| static HSD_Archive * | un_804D701C |
| static HSD_Joint * | un_804D7020 |
| static HSD_JObj * | un_804D7024 |
| static GXColor | un_804D7028 |
| static s32 | un_804D702C |
| static HSD_GObj * | un_804D7030 |
| static HSD_GObj * | un_804D7034 |
| u8 | un_804D7038 [8] |
| void un_803204B0 | ( | int | arg0, |
| int | arg1 ) |
| void un_803204C0 | ( | HSD_GObj * | gobj | ) |
| void un_803204E4 | ( | HSD_GObj * | gobj | ) |
| void un_80320508 | ( | CharacterKind | char_kind, |
| int | costume ) |
| void un_803205F4 | ( | void | ) |
| void un_8032074C | ( | HSD_GObj * | gobj | ) |
|
inlinestatic |
| void un_803207C4 | ( | void | ) |
| void un_803208F0 | ( | HSD_GObj * | gobj | ) |
| void un_80320984 | ( | HSD_GObj * | gobj | ) |
| void fn_80320A1C | ( | HSD_GObj * | gobj | ) |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
|
inlinestatic |
| void vi1201v2_Scene_OnEnter | ( | void * | arg | ) |
| void vi1201v2_Scene_OnFrame | ( | void | ) |
| Vec3 un_80400304 = { 0.0f, 0.0f, 0.0f } |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
| u8 un_804D7038[8] |