|
SSBM Decomp
|
#include "itsamusgrapple.h"#include "itlinkhookshot.h"#include "ft/ftcoll.h"#include "it/inlines.h"#include "it/it_26B1.h"#include "it/item.h"| void it_2725_Logic53_Spawned | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion7_Phys | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic53_PickedUp | ( | Item_GObj * | gobj | ) |
| void it_802BA9B8 | ( | Item_GObj * | gobj | ) |
| void it_802BAA08 | ( | Item_GObj * | gobj | ) |
| void it_802BAA58 | ( | Item_GObj * | gobj | ) |
| void it_802BAA94 | ( | Item_GObj * | gobj | ) |
| void it_802BAB40 | ( | Item_GObj * | gobj | ) |
| void it_802BAB7C | ( | Item_GObj * | gobj | ) |