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SSBM Decomp
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#include <melee/ft/forward.h>#include <melee/it/forward.h>#include <sysdolphin/baselib/forward.h>#include <dolphin/mtx.h>#include <melee/it/itCharItems.h>#include <melee/it/kinds/types.h>Go to the source code of this file.
Data Structures | |
| struct | itSamusGrapple_Hitbox |
| struct | itSamusGrapple_HitboxData |
Variables | |
| ItemStateTable | it_803F73A8 [] |
| void itSamusGrapple_Logic53_Spawned | ( | Item_GObj * | gobj | ) |
| void it_802B7160 | ( | Fighter_GObj * | gobj, |
| itSamusGrapple_HitboxData * | data ) |
| void it_802B7B84 | ( | Item_GObj * | gobj | ) |
| void fn_802B7E34 | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void fn_802B805C | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void fn_802B8384 | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void fn_802B8524 | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void fn_802B8684 | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void fn_802B8814 | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void fn_802B895C | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| void fn_802B8B54 | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion7_Phys | ( | Item_GObj * | gobj | ) |
| void fn_802B8D38 | ( | Item_GObj * | gobj | ) |
| void itSamusgrapple_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
| void it_802B900C | ( | ItemLink * | link, |
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs, | ||
| f32 | dist ) |
| void it_802B91C4 | ( | ItemLink * | link, |
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs, | ||
| f32 | dist ) |
| s32 it_802B9328 | ( | ItemLink * | link, |
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs, | ||
| Fighter * | fp ) |
| s32 it_802B99A0 | ( | ItemLink * | link, |
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs, | ||
| Fighter * | fp ) |
| void it_802B9CE8 | ( | ItemLink * | link, |
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs, | ||
| Fighter * | fp ) |
| bool it_802B9FD4 | ( | ItemLink * | link, |
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs ) |
| bool it_802BA194 | ( | ItemLink * | link, |
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs, | ||
| f32 | target_dist ) |
| bool it_802BA2D8 | ( | ItemLink * | link, |
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs, | ||
| f32 | target_dist ) |
| bool it_802BA3BC | ( | ItemLink * | tail, |
| ItemLink * | head, | ||
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs, | ||
| f32 | target_dist ) |
| void it_802BA5DC | ( | ItemLink * | tail, |
| ItemLink * | head, | ||
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs ) |
| bool it_802BA760 | ( | ItemLink * | link, |
| Vec3 * | pos, | ||
| itSamusGrappleAttributes * | attrs, | ||
| Fighter * | fp ) |
| void itSamusGrapple_Logic53_PickedUp | ( | Item_GObj * | gobj | ) |
| void it_802BA9B8 | ( | Item_GObj * | gobj | ) |
| void it_802BAA08 | ( | Item_GObj * | gobj | ) |
| void it_802BAA58 | ( | Item_GObj * | gobj | ) |
| void it_802BAA94 | ( | Item_GObj * | gobj | ) |
| void it_802BAB40 | ( | Item_GObj * | gobj | ) |
| void it_802BAB7C | ( | Item_GObj * | gobj | ) |
| void it_802BABB8 | ( | Item_GObj * | gobj | ) |
Set grapple beam state and store duration.
| void it_802BAC3C | ( | Fighter_GObj * | gobj | ) |
| void it_802BAC80 | ( | Fighter_GObj * | gobj | ) |
| void it_802BACC4 | ( | Fighter_GObj * | gobj | ) |
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extern |