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| void | it_802A77DC (Item_GObj *gobj) |
| |
| void | itSamusGrapple_Logic53_Spawned (Item_GObj *) |
| |
| void | it_802B7160 (Fighter_GObj *, void *) |
| |
| void | it_802B743C (HSD_GObj *, Item *, s32) |
| | it_802B7160
|
| |
| HSD_JObj * | it_802B75FC (Item *, HSD_JObj *, s32, f32) |
| |
| void | it_802B7B84 (Item_GObj *gobj) |
| | it_802B75FC
|
| |
| Item_GObj * | it_802B7C18 (Fighter_GObj *, Vec3 *, float facing_dir) |
| |
| void | fn_802B7E34 (Item_GObj *) |
| |
| void | itSamusgrapple_UnkMotion0_Phys (Item_GObj *gobj) |
| |
| void | fn_802B805C (Item_GObj *) |
| |
| void | itSamusgrapple_UnkMotion1_Phys (Item_GObj *gobj) |
| |
| void | fn_802B8384 (Item_GObj *) |
| |
| void | itSamusgrapple_UnkMotion2_Phys (Item_GObj *gobj) |
| |
| void | fn_802B8524 (Item_GObj *) |
| |
| void | itSamusgrapple_UnkMotion3_Phys (Item_GObj *gobj) |
| |
| void | fn_802B8684 (Item_GObj *) |
| |
| void | itSamusgrapple_UnkMotion4_Phys (Item_GObj *gobj) |
| |
| void | fn_802B8814 (Item_GObj *) |
| |
| void | itSamusgrapple_UnkMotion5_Phys (Item_GObj *gobj) |
| |
| void | fn_802B895C (Item_GObj *) |
| |
| void | itSamusgrapple_UnkMotion6_Phys (Item_GObj *gobj) |
| |
| void | fn_802B8B54 (Item_GObj *) |
| |
| void | itSamusgrapple_UnkMotion7_Phys (Item_GObj *gobj) |
| |
| void | fn_802B8D38 (Item_GObj *) |
| |
| void | itSamusgrapple_UnkMotion8_Phys (Item_GObj *gobj) |
| |
| void | it_802B900C (ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32) |
| |
| void | it_802B91C4 (ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32) |
| |
| s32 | it_802B9328 (ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *) |
| |
| s32 | it_802B99A0 (ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *) |
| |
| void | it_802B9CE8 (ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *) |
| | it_802B9328
|
| |
| bool | it_802B9FD4 (ItemLink *, Vec3 *, itSamusGrappleAttributes *) |
| |
| bool | it_802BA194 (ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32) |
| |
| bool | it_802BA2D8 (ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32) |
| |
| bool | it_802BA3BC (ItemLink *, ItemLink *, Vec3 *, itSamusGrappleAttributes *, f32) |
| |
| void | it_802BA5DC (ItemLink *, ItemLink *, Vec3 *, itSamusGrappleAttributes *) |
| |
| bool | it_802BA760 (ItemLink *, Vec3 *, itSamusGrappleAttributes *, Fighter *) |
| |
| void | itSamusGrapple_Logic53_PickedUp (Item_GObj *) |
| |
| void | it_802BA9B8 (Item_GObj *gobj) |
| |
| void | it_802BAA08 (Item_GObj *gobj) |
| |
| void | it_802BAA58 (Item_GObj *gobj) |
| |
| void | it_802BAA94 (Item_GObj *gobj) |
| |
| void | it_802BAAE4 (Item_GObj *gobj, Vec3 *vel) |
| |
| void | it_802BAB40 (Item_GObj *) |
| |
| void | it_802BAB7C (Item_GObj *) |
| |
| void | it_802BABB8 (Item_GObj *gobj) |
| | Set grapple beam state and store duration.
|
| |
| void | it_802BAC3C (Fighter_GObj *gobj) |
| |
| void | it_802BAC80 (Fighter_GObj *gobj) |
| |
| void | it_802BACC4 (Fighter_GObj *gobj) |
| |
| void | itSamusGrapple_Logic53_EvtUnk (Item_GObj *, Item_GObj *) |
| |