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SSBM Decomp
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#include "gmtitle.h"#include <melee/cm/forward.h>#include <melee/if/forward.h>#include "gm_unsplit.h"#include "gmevent.h"#include "gmmain_lib.h"#include "gmopening.h"#include "types.h"#include <melee/db/db.h>#include <melee/lb/lbarchive.h>#include <melee/lb/lbaudio_ax.h>#include <melee/lb/lblanguage.h>#include <melee/lb/lbmthp.h>#include <melee/lb/lbspdisplay.h>#include <melee/lb/lbtime.h>#include <melee/mn/inlines.h>#include <melee/mn/mnmain.h>#include <melee/sc/types.h>#include <sysdolphin/baselib/cobj.h>#include <sysdolphin/baselib/displayfunc.h>#include <sysdolphin/baselib/fog.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/gobjgxlink.h>#include <sysdolphin/baselib/gobjobject.h>#include <sysdolphin/baselib/gobjproc.h>#include <sysdolphin/baselib/random.h>#include <sysdolphin/baselib/sislib.h>Functions | |
| HSD_GObj * | gmTitle_801A12C4 (void) |
| static void | gmTitle_801A146C (HSD_GObj *gobj) |
| Animation callback for background. | |
| static bool | isActiveTitle (void) |
| static void | fn_801A1498_inline (void) |
| Set up title screen animated background. | |
| static void | fn_801A1498 (HSD_GObj *gobj) |
| static void | gmTitle_801A1630 (HSD_GObj *gobj) |
| static bool | isEmblemUnlocked (void) |
| HSD_GObj * | gmTitle_801A165C (void) |
| static void | gmTitle_801A1814 (HSD_GObj *gobj, int unused) |
| void | gmTitle_801A185C (void) |
| static void | gmTitle_801A18D4 (HSD_GObj *gobj, int unused) |
| void | gmTitle_801A1944 (void) |
| void | gmTitle_801A19AC (void) |
| static void | gmTitle_801A1A18 (HSD_GObj *gobj) |
| HSD_GObj * | gmTitle_801A1A3C (void) |
| HSD_Archive * | gmTitle_801A1AC0 (void) |
| void | gm_Scene_Title_OnFrame (void) |
| static char * | gmTitle_801A1D38 (const char *src, char *dst) |
| void | gm_Scene_Title_OnEnter (void *unused) |
Variables | |
| static StaticModelDesc | model_desc_0 |
| static StaticModelDesc | model_desc_1 |
| static char | debug_text_buffer [0x80] |
| static AnimLoopSettings | loop_settings_0 = { 0, 1600.0F, 400.0F } |
| static AnimLoopSettings | loop_settings_1 = { 0, 1330.0F, 130.0F } |
| static Vec3 | jobj_translate = { 0, -3, 0 } |
| static HSD_CameraDescPerspective * | cobj_desc |
| static LightList ** | list_list |
| static HSD_FogDesc * | fog_desc |
| static int | countdown_timer |
| static u32 | frame_count |
| static GXBool | bg_initialized |
| HSD_GObj * gmTitle_801A12C4 | ( | void | ) |
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Animation callback for background.
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Set up title screen animated background.
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| HSD_GObj * gmTitle_801A165C | ( | void | ) |
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| void gmTitle_801A185C | ( | void | ) |
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| void gmTitle_801A1944 | ( | void | ) |
| void gmTitle_801A19AC | ( | void | ) |
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| HSD_GObj * gmTitle_801A1A3C | ( | void | ) |
| HSD_Archive * gmTitle_801A1AC0 | ( | void | ) |
| void gm_Scene_Title_OnFrame | ( | void | ) |
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| void gm_Scene_Title_OnEnter | ( | void * | unused | ) |
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