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forward.h
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#ifndef MELEE_IF_FORWARD_H
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#define MELEE_IF_FORWARD_H
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typedef
struct
Element_803F9628
Element_803F9628
;
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typedef
struct
Element_803F9628_Obj_14
Element_803F9628_Obj_14
;
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typedef
struct
IfDamageFlags
IfDamageFlags
;
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typedef
struct
HudIndex
HudIndex
;
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typedef
struct
IfDamageState
IfDamageState
;
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typedef
struct
ifMagnify
ifMagnify
;
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typedef
struct
Placeholder_8016AE50_flags
Placeholder_8016AE50_flags
;
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typedef
struct
Thing_803F9628
Thing_803F9628
;
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typedef
struct
UnknownClassTypeE
UnknownClassTypeE
;
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typedef
enum
IfDamagePlace
{
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Hundreds
,
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Tens
,
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Ones
,
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Percent
,
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HUD_PLACE_MAX
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}
IfDamagePlace
;
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#endif
IfDamagePlace
IfDamagePlace
Definition
forward.h:14
Ones
@ Ones
Definition
forward.h:17
HUD_PLACE_MAX
@ HUD_PLACE_MAX
Definition
forward.h:19
Tens
@ Tens
Definition
forward.h:16
Hundreds
@ Hundreds
Definition
forward.h:15
Percent
@ Percent
Definition
forward.h:18
Thing_803F9628
struct Thing_803F9628 Thing_803F9628
Definition
forward.h:11
Element_803F9628_Obj_14
Definition
types.h:56
Element_803F9628
Definition
types.h:61
HudIndex
Definition
types.h:43
IfDamageFlags
Definition
types.h:11
IfDamageState
Definition
types.h:26
Placeholder_8016AE50_flags
Definition
types.h:74
UnknownClassTypeE
Definition
types.h:21
ifMagnify
Definition
types.h:91
src
melee
if
forward.h
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