63 int buttons_pressed,
f32 cstick_x,
u32 HSD_Pad
Definition controller.h:11
void fn_Setup5xSpeed(void)
Definition dbscreenshot.c:16
unsigned long u32
Definition types.h:9
float f32
Definition types.h:13
unsigned short int u16
Definition types.h:7
signed long s32
Definition types.h:8
unsigned char u8
Definition types.h:5
HSD_GObj Item_GObj
Definition forward.h:62
#define UNK_PARAMS
Definition placeholder.h:39
void db_RunEveryFrame(void)
Definition dbinit.c:163
void fn_EnableShowCoinPickupRange(void)
Definition dbitem.c:68
void db_EnableItemSpawns(void)
Definition dbitem.c:168
void db_GetGameLaunchButtonState(void)
Definition dbinit.c:31
s32 db_AreItemSpawnsEnabled(void)
Definition dbitem.c:173
void fn_EnableShowEnemyStompRange(void)
Definition dbitem.c:100
void fn_DisableShowItemPickupRange(void)
Definition dbitem.c:144
void fn_SetupMiscStageVisuals(void)
Definition dbcamera.c:45
u16 db_gameLaunchButtonState
Definition dbinit.c:10
void fn_CheckAnimationInfo(int player)
Definition dbanim.c:150
void db_PrintThreadInfo(void)
Definition dbinit.c:141
HSD_Pad db_ButtonsPressed(int player)
Definition dbinit.c:104
void db_CheckAndSpawnItem(int player)
Definition dbitem.c:365
u32 db_ShowCoinPickupRange(void)
Definition dbitem.c:63
char ** db_motionstate_names
Definition dbinit.c:12
char ** db_bonus_names
Definition dbinit.c:11
void db_80225D64(Item_GObj *item, Fighter_GObj *owner)
Definition dbitem.c:178
void fn_SetupObjAllocLimiter(void)
Definition dballoc.c:9
void fn_EnableShowItemPickupRange(void)
Definition dbitem.c:130
void fn_CheckMiscStageEffects(int arg0)
Definition dbcamera.c:50
void db_ClearFPUExceptions(void)
Definition dberror.c:16
DbLKind DbLevel
Definition dbinit.c:16
void db_Setup(void)
Definition dbinit.c:63
void db_PrintEntityCounts(void)
Definition dbinit.c:114
void fn_CheckCpuHandicapInfo(int arg0)
Definition dbcpu.c:52
void db_80225DD8(Item_GObj *item, Fighter_GObj *owner)
Definition dbitem.c:210
s32 db_GetCurrentlySelectedPokemon(void)
Definition dbitem.c:158
void fn_SetupCpuHandicapInfo(void)
Definition dbcpu.c:13
int db_MiscVisualEffectsStatus
Definition dbeffect.c:4
void db_HandleItemPokemonMenuInput(int player)
Definition dbitem.c:243
void fn_DisableShowEnemyStompRange(void)
Definition dbitem.c:116
char ** db_submotion_names
Definition dbinit.c:13
void fn_SetupItemAndPokemonMenu(void)
Definition dbitem.c:17
void fn_SetupBonusInfo(void)
Definition dbbonus.c:32
HSD_Pad db_ButtonsRepeat(int player)
Definition dbinit.c:109
u8 fn_8022697C(Fighter_GObj *owner)
Definition dbanim.c:79
void db_TakeScreenshotIfPending(void)
Definition dbscreenshot.c:64
void fn_SetupAnimationInfo(void)
Definition dbanim.c:23
void fn_CheckBonusInfo(int arg0)
Definition dbbonus.c:142
void db_SetupCrashHandler(void)
Definition dberror.c:62
HSD_Pad db_ButtonsDown(int player)
Definition dbinit.c:99
u32 db_ShowEnemyStompRange(void)
Definition dbitem.c:53
DbLKind
Definition db.h:11
@ DbLKind_Master
Definition db.h:12
@ DbLKind_DebugRom
Definition db.h:15
@ DbLKind_NoDebugRom
Definition db.h:13
@ DbLKind_DebugDevelop
Definition db.h:14
@ DbLKind_Develop
Definition db.h:16
void fn_CheckCameraInfo(int player, int buttons_down, int buttons_pressed, f32 cstick_x, f32 cstick_y)
Definition dbcamera.c:282
void fn_80225E6C(Fighter_GObj *owner, Fighter *)
Definition dbitem.c:227
void fn_ToggleItemCollisionBubbles(void)
Definition dbitem.c:189
void fn_CheckMiscVisualEffects(int player)
Definition dbeffect.c:6
void fn_UpdateItemAndPokemonMenu(int player)
Definition dbitem.c:321
void fn_ShowOrCreateItemAndPokemonMenu(int player)
Definition dbitem.c:297
void fn_Toggle5xSpeed(void)
Definition dbscreenshot.c:30
void fn_UpdateObjAllocLimiter(int arg0)
Definition dballoc.c:15
void fn_Check5xSpeed(int player)
Definition dbscreenshot.c:21
void db_InitScreenshot(void)
Definition dbscreenshot.c:40
void db_CheckScreenshot(void)
Definition dbscreenshot.c:51
char db_build_timestamp[]
Definition dbinit.c:18
void fn_CheckItemAndPokemonMenu(int player)
Definition dbitem.c:421
bool db_804D6B20
Definition dbinit.c:14
void fn_80225A54(int arg0)
Definition dbitem.c:31
void fn_DisableShowCoinPickupRange(void)
Definition dbitem.c:84
void db_DisableItemSpawns(void)
Definition dbitem.c:163
void fn_UpdateCpuHandicapInfo(void)
Definition dbcpu.c:30
void fn_ToggleMiscFighterVisuals(void)
Definition dbanim.c:44
void fn_SetupCameraInfo(void)
Definition dbcamera.c:178
void fn_UpdateAnimationInfo(void)
Definition dbanim.c:89
u32 db_ShowItemPickupRange(void)
Definition dbitem.c:58