SSBM Decomp
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#include "ftCo_Bury.h"
#include "ftCo_AirCatch.h"
#include "ftCo_AttackAir.h"
#include "ftCo_BarrelWait.h"
#include "ftCo_CaptureCut.h"
#include "ftCo_Damage.h"
#include "ftCo_EscapeAir.h"
#include "ftCo_HammerJump.h"
#include "ftCo_HammerWait.h"
#include "ftCo_ItemThrow.h"
#include "ftCo_Lift.h"
#include "ftCo_SpecialAir.h"
#include "ftCo_Throw.h"
#include <placeholder.h>
#include <platform.h>
#include "ef/efsync.h"
#include "ft/fighter.h"
#include "ft/forward.h"
#include "ft/ft_081B.h"
#include "ftCommon/ftCo_Attack100.h"
#include "ft/ftanim.h"
#include "ft/ftcoll.h"
#include "ft/ftcommon.h"
#include "ft/ftparts.h"
#include "ft/types.h"
#include "ftCaptain/types.h"
#include "ftCommon/forward.h"
#include "ftCommon/ftCo_Fall.h"
#include "ftCommon/ftCo_JumpAerial.h"
#include "ftCommon/types.h"
#include "gr/ground.h"
#include "lb/forward.h"
#include "lb/lb_00B0.h"
#include "lb/lbcollision.h"
#include "mp/mplib.h"
#include "pl/player.h"
#include "pl/plbonuslib.h"
#include <common_structs.h>
#include <trigf.h>
#include <dolphin/mtx.h>
#include <baselib/gobj.h>
#include <baselib/jobj.h>
Macros | |
#define | MY_MIN(a, b) (((a) < (b)) ? (a) : (b)) |
Functions | |
void | ftCo_800C0874 (Fighter_GObj *gobj, UNK_T arg1, ftCommon_BuryType arg2) |
void | ftCo_800C08A0 (Fighter_GObj *gobj, Fighter_GObj *arg1, DynamicsDesc *arg2, ftCommon_BuryType arg3) |
void | ftCo_800C09B4 (Fighter_GObj *gobj) |
bool | ftCo_800C0A28 (Fighter_GObj *gobj, UNK_T arg1, ftCommon_BuryType arg2) |
void | ftCo_800C0A98 (Fighter_GObj *gobj) |
void | ftCo_800C0B20 (Fighter_GObj *gobj) |
bool | ftCo_800C0C88 (ftCommon_BuryType arg0) |
bool | ftCo_800C0CB8 (Fighter_GObj *gobj) |
void | ftCo_800C0D0C (Fighter_GObj *gobj) |
void | ftCo_Bury_Anim (Fighter_GObj *gobj) |
void | ftCo_Bury_IASA (Fighter_GObj *gobj) |
void | ftCo_800C0FCC (HSD_GObj *arg0, Fighter_GObj *arg1) |
void | ftCo_Bury_Phys (Fighter_GObj *gobj) |
void | ftCo_Bury_Coll (Fighter_GObj *gobj) |
void | ftCo_800C124C (Fighter_GObj *gobj) |
void | ftCo_BuryWait_Anim (Fighter_GObj *gobj) |
void | ftCo_BuryWait_IASA (Fighter_GObj *gobj) |
void | ftCo_BuryWait_Phys (Fighter_GObj *gobj) |
void | ftCo_BuryWait_Coll (Fighter_GObj *gobj) |
void | ftCo_800C13BC (Fighter_GObj *gobj) |
void | ftCo_BuryJump_Anim (Fighter_GObj *gobj) |
void | ftCo_BuryJump_IASA (Fighter_GObj *gobj) |
void | ftCo_BuryJump_Phys (Fighter_GObj *gobj) |
void | ftCo_BuryJump_Coll (Fighter_GObj *gobj) |
void ftCo_800C0874 | ( | Fighter_GObj * | gobj, |
UNK_T | arg1, | ||
ftCommon_BuryType | arg2 | ||
) |
void ftCo_800C08A0 | ( | Fighter_GObj * | gobj, |
Fighter_GObj * | arg1, | ||
DynamicsDesc * | arg2, | ||
ftCommon_BuryType | arg3 | ||
) |
void ftCo_800C09B4 | ( | Fighter_GObj * | gobj | ) |
bool ftCo_800C0A28 | ( | Fighter_GObj * | gobj, |
UNK_T | arg1, | ||
ftCommon_BuryType | arg2 | ||
) |
void ftCo_800C0A98 | ( | Fighter_GObj * | gobj | ) |
void ftCo_800C0B20 | ( | Fighter_GObj * | gobj | ) |
bool ftCo_800C0C88 | ( | ftCommon_BuryType | arg0 | ) |
bool ftCo_800C0CB8 | ( | Fighter_GObj * | gobj | ) |
void ftCo_800C0D0C | ( | Fighter_GObj * | gobj | ) |
void ftCo_Bury_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_Bury_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_800C0FCC | ( | HSD_GObj * | arg0, |
Fighter_GObj * | arg1 | ||
) |
void ftCo_Bury_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_Bury_Coll | ( | Fighter_GObj * | gobj | ) |
void ftCo_800C124C | ( | Fighter_GObj * | gobj | ) |
void ftCo_BuryWait_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_BuryWait_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_BuryWait_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_BuryWait_Coll | ( | Fighter_GObj * | gobj | ) |
void ftCo_800C13BC | ( | Fighter_GObj * | gobj | ) |
void ftCo_BuryJump_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_BuryJump_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_BuryJump_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_BuryJump_Coll | ( | Fighter_GObj * | gobj | ) |