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SSBM Decomp
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#include "ftCo_Bury.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <melee/gr/forward.h>#include <melee/lb/forward.h>#include <placeholder.h>#include "forward.h"#include "ftCo_AirCatch.h"#include "ftCo_Attack100.h"#include "ftCo_AttackAir.h"#include "ftCo_BarrelWait.h"#include "ftCo_Damage.h"#include "ftCo_EscapeAir.h"#include "ftCo_Fall.h"#include "ftCo_HammerJump.h"#include "ftCo_HammerWait.h"#include "ftCo_ItemThrow.h"#include "ftCo_JumpAerial.h"#include "ftCo_SpecialAir.h"#include "inlines.h"#include "types.h"#include <dolphin/mtx.h>#include <melee/ef/efsync.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftcoll.h>#include <melee/ft/ftcommon.h>#include <melee/ft/ftparts.h>#include <melee/ft/kinds/ftCaptain/types.h>#include <melee/ft/types.h>#include <melee/gr/ground.h>#include <melee/lb/lb_00B0.h>#include <melee/lb/lbcollision.h>#include <melee/mp/mplib.h>#include <melee/pl/player.h>#include <melee/pl/plbonuslib.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/jobj.h>Macros | |
| #define | MY_MIN(a, b) |
Functions | |
| void | ftCo_800C0874 (Fighter_GObj *gobj, UNK_T arg1, ftCommon_BuryType arg2) |
| void | ftCo_800C08A0 (Fighter_GObj *gobj, Fighter_GObj *arg1, lbColl_80008D30_arg1 *arg2, ftCommon_BuryType arg3) |
| void | ftCo_800C09B4 (Fighter_GObj *gobj) |
| bool | ftCo_800C0A28 (Fighter_GObj *gobj, UNK_T arg1, ftCommon_BuryType arg2) |
| void | ftCo_800C0A98 (Fighter_GObj *gobj) |
| void | ftCo_800C0B20 (Fighter_GObj *gobj) |
| bool | ftCo_800C0C88 (ftCommon_BuryType arg0) |
| bool | ftCo_800C0CB8 (Fighter_GObj *gobj) |
| void | ftCo_800C0D0C (Fighter_GObj *gobj) |
| void | ftCo_Bury_Anim (Fighter_GObj *gobj) |
| void | ftCo_Bury_IASA (Fighter_GObj *gobj) |
| static Vec3 * | ftCo_Bury_GetTranslate (Fighter *fp) |
| void | ftCo_800C0FCC (HSD_GObj *arg0, Fighter_GObj *arg1) |
| void | ftCo_Bury_Phys (Fighter_GObj *gobj) |
| void | ftCo_Bury_Coll (Fighter_GObj *gobj) |
| void | ftCo_800C124C (Fighter_GObj *gobj) |
| void | ftCo_BuryWait_Anim (Fighter_GObj *gobj) |
| void | ftCo_BuryWait_IASA (Fighter_GObj *gobj) |
| void | ftCo_BuryWait_Phys (Fighter_GObj *gobj) |
| void | ftCo_BuryWait_Coll (Fighter_GObj *gobj) |
| void | ftCo_800C13BC (Fighter_GObj *gobj) |
| void | ftCo_BuryJump_Anim (Fighter_GObj *gobj) |
| void | ftCo_BuryJump_IASA (Fighter_GObj *gobj) |
| void | ftCo_BuryJump_Phys (Fighter_GObj *gobj) |
| void | ftCo_BuryJump_Coll (Fighter_GObj *gobj) |
| #define MY_MIN | ( | a, | |
| b ) |
| void ftCo_800C0874 | ( | Fighter_GObj * | gobj, |
| UNK_T | arg1, | ||
| ftCommon_BuryType | arg2 ) |
| void ftCo_800C08A0 | ( | Fighter_GObj * | gobj, |
| Fighter_GObj * | arg1, | ||
| lbColl_80008D30_arg1 * | arg2, | ||
| ftCommon_BuryType | arg3 ) |
| void ftCo_800C09B4 | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_800C0A28 | ( | Fighter_GObj * | gobj, |
| UNK_T | arg1, | ||
| ftCommon_BuryType | arg2 ) |
| void ftCo_800C0A98 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C0B20 | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_800C0C88 | ( | ftCommon_BuryType | arg0 | ) |
| bool ftCo_800C0CB8 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C0D0C | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Bury_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Bury_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C0FCC | ( | HSD_GObj * | arg0, |
| Fighter_GObj * | arg1 ) |
| void ftCo_Bury_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Bury_Coll | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C124C | ( | Fighter_GObj * | gobj | ) |
| void ftCo_BuryWait_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_BuryWait_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_BuryWait_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_BuryWait_Coll | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C13BC | ( | Fighter_GObj * | gobj | ) |
| void ftCo_BuryJump_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_BuryJump_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_BuryJump_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_BuryJump_Coll | ( | Fighter_GObj * | gobj | ) |