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SSBM Decomp
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#include "gmtitlemode.h"#include "gm_1A3F.h"#include "gm_unsplit.h"#include "types.h"#include <melee/db/db.h>#include <melee/lb/lbdvd.h>#include <sysdolphin/baselib/controller.h>Data Structures | |
| struct | exitData |
Functions | |
| static void | onExit (GameModeState *) |
| void | gmTitleMode_OnEnter (UNUSED GameModeState *state) |
Variables | |
| static struct exitData | exit_data |
| GameModeState | gm_Mode_Title_States [] |
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static |
| void gmTitleMode_OnEnter | ( | UNUSED GameModeState * | state | ) |
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static |
| GameModeState gm_Mode_Title_States[] |