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gmmenumode.c File Reference
#include <melee/lb/forward.h>
#include "gm_1A3F.h"
#include "gm_unsplit.h"
#include "gmmain_lib.h"
#include "types.h"
#include <melee/if/soundtest.h>
#include <melee/lb/lbcardgame.h>
#include <melee/lb/lbcardnew.h>
#include <melee/lb/lbdvd.h>
#include <melee/lb/lbsnap.h>
#include <melee/mn/mngallery.h>
#include <melee/mn/mnsnap.h>
#include <melee/mn/types.h>
#include <sysdolphin/baselib/memory.h>

Data Structures

struct  DebugSoundTestData

Functions

static void onEnterDebug (GameModeState *)
static void onEnter (GameModeState *)
static void onExit (GameModeState *)

Variables

static struct DebugSoundTestData debug_enter_data
static MenuEnterDataenter_data
static MenuExitDataexit_data
GameModeState gm_Mode_DebugMenu_States []
GameModeState gm_Mode_Menu_States []

Function Documentation

◆ onEnterDebug()

void onEnterDebug ( GameModeState * arg0)
static

◆ onEnter()

void onEnter ( GameModeState * scene)
static

◆ onExit()

void onExit ( GameModeState * arg0)
static

Variable Documentation

◆ debug_enter_data

struct DebugSoundTestData debug_enter_data
static

◆ enter_data

MenuEnterData* enter_data
static

◆ exit_data

MenuExitData* exit_data
static

◆ gm_Mode_DebugMenu_States

GameModeState gm_Mode_DebugMenu_States[]
Initial value:
= {
{
0,
0,
{
},
},
{ -1 },
}
static struct DebugSoundTestData debug_enter_data
Definition gmmenumode.c:25
static void onEnterDebug(GameModeState *)
Definition gmmenumode.c:61
@ GS_DEBUG_MENU
Definition forward.h:73
@ lbDvdPreload_2
Definition forward.h:128
#define NULL
Definition stddef.h:14

◆ gm_Mode_Menu_States

GameModeState gm_Mode_Menu_States[]
Initial value:
= {
{
0,
0,
{
},
},
{ -1 },
}
static void onEnter(GameModeState *)
Definition gmmenumode.c:72
static MenuEnterData * enter_data
Definition gmmenumode.c:26
static void onExit(GameModeState *)
Definition gmmenumode.c:243
static MenuExitData * exit_data
Definition gmmenumode.c:27
@ GS_MENU
Definition forward.h:67