|
SSBM Decomp
|
#include <melee/lb/forward.h>#include "gm_1A3F.h"#include "gm_unsplit.h"#include "gmmain_lib.h"#include "types.h"#include <melee/if/soundtest.h>#include <melee/lb/lbcardgame.h>#include <melee/lb/lbcardnew.h>#include <melee/lb/lbdvd.h>#include <melee/lb/lbsnap.h>#include <melee/mn/mngallery.h>#include <melee/mn/mnsnap.h>#include <melee/mn/types.h>#include <sysdolphin/baselib/memory.h>Data Structures | |
| struct | DebugSoundTestData |
Functions | |
| static void | onEnterDebug (GameModeState *) |
| static void | onEnter (GameModeState *) |
| static void | onExit (GameModeState *) |
Variables | |
| static struct DebugSoundTestData | debug_enter_data |
| static MenuEnterData * | enter_data |
| static MenuExitData * | exit_data |
| GameModeState | gm_Mode_DebugMenu_States [] |
| GameModeState | gm_Mode_Menu_States [] |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
| GameModeState gm_Mode_DebugMenu_States[] |
| GameModeState gm_Mode_Menu_States[] |