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SSBM Decomp
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#include "mnlanguage.h"#include <melee/gm/forward.h>#include <melee/it/forward.h>#include <melee/sc/forward.h>#include "inlines.h"#include "mnmain.h"#include <melee/lb/lbarchive.h>#include <melee/lb/lbcardgame.h>#include <melee/lb/lblanguage.h>#include <melee/lb/lbspdisplay.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/gobjgxlink.h>#include <sysdolphin/baselib/gobjobject.h>#include <sysdolphin/baselib/gobjplink.h>#include <sysdolphin/baselib/gobjproc.h>#include <sysdolphin/baselib/gobjuserdata.h>#include <sysdolphin/baselib/jobj.h>#include <sysdolphin/baselib/memory.h>#include <sysdolphin/baselib/object.h>#include <sysdolphin/baselib/sislib.h>Data Structures | |
| struct | mnUserData |
Functions | |
| void | mnLanguage_8024BFE0 (HSD_GObj *unused) |
| void | fn_8024C210 (HSD_GObj *gobj) |
| void | fn_8024C270 (HSD_GObj *gobj) |
| void | fn_8024C2E8 (HSD_GObj *gobj) |
| void | mnLanguage_8024C3C4 (HSD_GObj *arg0) |
| void | mnLanguage_8024C5C0 (HSD_GObj *gobj) |
Variables | |
| static HSD_GObj * | mn_gobj |
| static StaticModelDesc | model_desc |
| static f32 | lang_jobj_frames [LANG_COUNT] = { 1.0f, 0.0f } |
| static AnimLoopSettings | mnLanguage_803EF5A0 = { 0.0f, 19.0f, -0.1f } |
| static AnimLoopSettings | mnLanguage_803EF5AC = { 20.0f, 29.0f, -0.1f } |
| void mnLanguage_8024BFE0 | ( | HSD_GObj * | unused | ) |
| void fn_8024C210 | ( | HSD_GObj * | gobj | ) |
| void fn_8024C270 | ( | HSD_GObj * | gobj | ) |
| void fn_8024C2E8 | ( | HSD_GObj * | gobj | ) |
| void mnLanguage_8024C3C4 | ( | HSD_GObj * | arg0 | ) |
| void mnLanguage_8024C5C0 | ( | HSD_GObj * | gobj | ) |
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