SSBM Decomp
Loading...
Searching...
No Matches
lb_00F9.h File Reference
#include <placeholder.h>
#include <platform.h>
#include "ft/forward.h"
#include "lb/forward.h"
#include <baselib/forward.h>
#include <dolphin/gx/GXStruct.h>
#include <dolphin/mtx.h>

Go to the source code of this file.

Functions

void lb_8000F9F8 (HSD_JObj *jobj)
void lb_8000FA94 (void)
void lb_8000FCDC (void)
void lb_8000FD18 (DynamicsDesc *)
void lb_8000FD48 (HSD_JObj *, DynamicsDesc *, size_t)
struct lb_80011A50_tlb_800100B0 (struct lb_80011A50_t *, float)
float lb_800101C8 (Vec3 *, Vec3 *)
float lb_800103B8 (Vec3 *, Vec3 *)
void lb_8001044C (DynamicsDesc *, UNK_T, int, float pos_y, bool, Fighter_Part part, int, bool)
void lb_800115F4 (void)
void lb_80011710 (DynamicsDesc *, DynamicsDesc *)
bool lb_800117F4 (DynamicsDesc *, GXColor *, GXColor *, int, u32)
void lb_800119DC (Vec3 *, int, float, float, float)
struct lb_80011A50_tlb_80011A50 (Vec3 *, int, float, float, float, float, float, float, float)
enum_t lb_80011ABC (void)
bool lb_80013BB0 (ColorOverlay *arg)

Function Documentation

◆ lb_8000F9F8()

void lb_8000F9F8 ( HSD_JObj * jobj)

◆ lb_8000FA94()

void lb_8000FA94 ( void )

◆ lb_8000FCDC()

void lb_8000FCDC ( void )

◆ lb_8000FD18()

void lb_8000FD18 ( DynamicsDesc * desc)

◆ lb_8000FD48()

void lb_8000FD48 ( HSD_JObj * jobj,
DynamicsDesc * desc,
size_t max_count )

◆ lb_800100B0()

struct lb_80011A50_t * lb_800100B0 ( struct lb_80011A50_t * arg0,
float arg1 )

◆ lb_800101C8()

float lb_800101C8 ( Vec3 * arg0,
Vec3 * arg1 )

◆ lb_800103B8()

float lb_800103B8 ( Vec3 * a,
Vec3 * b )

◆ lb_8001044C()

void lb_8001044C ( DynamicsDesc * ,
UNK_T ,
int ,
float pos_y,
bool ,
Fighter_Part part,
int ,
bool  )

◆ lb_800115F4()

void lb_800115F4 ( void )

◆ lb_80011710()

void lb_80011710 ( DynamicsDesc * arg0,
DynamicsDesc * arg1 )

◆ lb_800117F4()

bool lb_800117F4 ( DynamicsDesc * arg0,
GXColor * arg1,
GXColor * arg2,
int arg3,
u32 arg4 )

◆ lb_800119DC()

void lb_800119DC ( Vec3 * arg0,
int arg1,
float arg2,
float arg3,
float arg4 )

◆ lb_80011A50()

struct lb_80011A50_t * lb_80011A50 ( Vec3 * arg0,
int arg1,
float arg2,
float arg3,
float arg4,
float arg5,
float arg6,
float arg7,
float arg8 )

◆ lb_80011ABC()

enum_t lb_80011ABC ( void )

◆ lb_80013BB0()

bool lb_80013BB0 ( ColorOverlay * arg)