SSBM Decomp
Loading...
Searching...
No Matches
types.h
Go to the documentation of this file.
1#ifndef MELEE_LB_TYPES_H
2#define MELEE_LB_TYPES_H
3
4#include <placeholder.h>
5#include <platform.h>
6
7#include <melee/gr/forward.h>
8#include <melee/lb/forward.h> // IWYU pragma: export
10
11#include <dolphin/card.h>
12#include <dolphin/gx.h>
13#include <dolphin/mtx.h>
14
15struct HitResult {
17
20
21 Vec3 pos;
22 Vec3 offset;
23 float size;
24};
25
26struct HitVictim {
28 u32 x4;
29};
30
31struct HitCapsule {
33 /* +4 */ u32 x4;
34 /* +8 */ u32 unk_count;
35 /* +C */ float damage;
36 /* +10 */ Vec3 b_offset;
37 /* +1C */ float scale;
38 /* +20 */ int kb_angle;
39 /* +24 */ u32 x24;
40 /* +28 */ u32 x28;
41 /* +2C */ u32 x2C;
42 /* +30 */ u32 element;
43 /* +34 */ int x34;
44 /* +38 */ int sfx_severity;
45 /* +3C */ enum_t sfx_kind;
46 /* +40 */ u16 x40_b0 : 1;
47 /* +40 */ u16 x40_b1 : 1;
48 /* +40 */ u16 x40_b2 : 1;
49 /* +40 */ u16 x40_b3 : 1;
50 /* +40 */ u16 x40_b4 : 8;
51 /* +41:4 */ u16 x41_b4 : 1;
52 /* +41:5 */ u16 x41_b5 : 1;
53 /* +41:6 */ u16 x41_b6 : 1;
54 /* +41:7 */ u16 x41_b7 : 1;
55 /* +42:0 */ u8 x42_b0 : 1;
56 /* +42:1 */ u8 x42_b1 : 1;
57 /* +42:2 */ u8 x42_b2 : 1;
58 /* +42:3 */ u8 x42_b3 : 1;
59 /* +42:4 */ u8 x42_b4 : 1;
60 /* +42:5 */ u8 x42_b5 : 1;
61 /* +42:6 */ u8 x42_b6 : 1;
62 /* +42:7 */ u8 x42_b7 : 1;
63 /* +43:0 */ u8 x43_b0 : 1;
64 /* +43:1 */ u8 x43_b1 : 1;
65 /* +43:2 */ u8 x43_b2 : 1;
66 /* +43:3 */ u8 x43_b3 : 1;
67 /* +43:4 */ u8 x43_b4 : 1;
68 /* +43:5 */ u8 x43_b5 : 1;
69 /* +43:6 */ u8 x43_b6 : 1;
70 /* +43:7 */ u8 x43_b7 : 1;
71 /* +44 */ u8 x44; // victims_1 count
72 /* +45 */ u8 x45; // victims_2 count
73 /* +46 */ u8 x46[0x48 - 0x46];
74 /* +48 */ HSD_JObj* jobj;
75 /* +4C */ Vec3 x4C;
76 /* +58 */ Vec3 x58;
77 /* +64 */ Vec3 hurt_coll_pos;
78 /* +70 */ float coll_distance;
79 /* +74 */ HitVictim victims_1[12];
80 /* +D4 */ HitVictim victims_2[12];
81 /* +134 */ union {
84 };
85};
86STATIC_ASSERT(sizeof(HitCapsule) == 0x138);
87
92 float scale;
93 HSD_JObj* bone; // 0x20
95 u8 x24_b1 : 1; // 0x24 0x40
96 u8 x24_b2 : 1; // 0x24 0x20
97 u8 x24_b3 : 1; // 0x24 0x10
98 u8 x24_b4 : 1; // 0x24 0x08
99 u8 x24_b5 : 1; // 0x24 0x04
100 u8 x24_b6 : 1; // 0x24 0x02
101 u8 x24_b7 : 1; // 0x24 0x01
102 Vec3 a_pos;
103 Vec3 b_pos;
104 int bone_idx; // 0x40
105};
106
109 HurtHeight height; // 0x44. 0 = low, 1 = mid, 2 = high
110 bool is_grabbable; // 0x48
111};
112
114
127
129 /* +0 */ int x0_bone_id;
130 /* +4 */ Vec3 x4_offset;
131 /* +10 */ float x10_size;
132};
133
135 int bone;
136 Vec3 pos;
137 float radius;
138 float dmg_mul;
139 float vel_mul;
140 u8 flags : 8;
141};
142
144 s32 unk0; // x00
145 s32 unk1; // x04
146 s32 unk2; // x08
147 s32 unk3; // x08
148 s32 unk4; // x10
149 s32 unk5; // x14
150 void* callback0; // x1C
151 void* callback1; // x20
152};
153
154typedef struct _ECBFlagStruct {
155 u8 b0 : 1;
156 u8 b1234 : 4;
157 u8 b5 : 1;
158 u8 b6 : 1;
159 u8 b7 : 1;
161
162typedef struct SurfaceData {
163 int index;
164 u32 flags;
165 Vec3 normal;
167
168typedef struct _itECB {
169 f32 top;
171 f32 right;
172 f32 left;
173} itECB;
174
175typedef struct _ftECB {
176 Vec2 top;
177 Vec2 bottom;
178 Vec2 right;
179 Vec2 left;
180} ftECB;
181
182typedef struct ECBSource {
183 /* fp+7F4 */ ECBSourceKind kind;
184 /* fp+7F8 */ union {
185 /* fp+7F8 */ struct {
186 /* fp+7F8 */ HSD_JObj* x108_joint;
187 /* fp+7FC */ HSD_JObj* x10C_joint[6];
188 };
189 /* fp+7F8 */ struct {
190 /* fp+7F8 */ float up;
191 /* fp+7FC */ float down;
192 /* fp+800 */ float front;
193 /* fp+804 */ float back;
194 /* fp+808 */ float angle;
195 };
196 };
197 /* fp+814 */ float x124;
198 /* fp+818 */ float x128;
199 /* fp+81C */ float x12C;
200} ECBSource;
201
202struct CollData {
203 /* fp+6F0 */ HSD_GObj* x0_gobj;
204 /* fp+6F4 */ Vec3 cur_pos;
205 // position on the previous step of collision
206 /* fp+700 */ Vec3 prev_pos;
207 // position before collision routine started
208 /* fp+70C */ Vec3 last_pos;
209 /* fp+718 */ Vec3 x28_vec;
212 /* fp+726 */ s16 facing_dir;
213 /* fp+728 */ int x38;
214 /* fp+72C */ int floor_skip;
215 /* fp+730 */ int ledge_id_right;
216 /* fp+734 */ int ledge_id_left;
217 /* fp+738 */ int joint_id_skip;
218 /* fp+73C */ int joint_id_only;
219 /* fp+740 */ float x50;
220 /* fp+744 */ float ledge_snap_x;
221 /* fp+748 */ float ledge_snap_y;
222 /* fp+74C */ float ledge_snap_height;
223 /* fp+750 */ float lstick_x;
224 /* fp+754 */ ftECB x64_ecb;
225 /* fp+774 */ ftECB desired_ecb;
226 /* fp+794 */ ftECB ecb;
227 // ECB on the previous step of collision
228 /* fp+7B4 */ ftECB prev_ecb;
229 /* fp+7D4 */ ftECB xE4_ecb;
230 /* fp+7F4 */ ECBSource ecb_source;
231 /* fp+820 */ u32 x130_flags;
232 /* fp+824 */ s32 env_flags;
233 /* fp+828 */ s32 prev_env_flags;
234 /* fp+82C */ s32 x13C;
235 /* fp+830 */ Vec3 contact;
236 /* fp+83C */ SurfaceData floor;
239 /* fp+878 */ SurfaceData ceiling;
240};
241
244 u32* addr;
245 size_t size;
246};
247
253
270
283
293
295 /* +0 */ char pad_0[0x11];
296 /* +11 */ s8 x11;
297 /* +12 */ s8 x12;
298 /* +13 */ char pad_13[0x18 - 0x13];
299 /* +18 */ int x18;
300};
301
303 /* 0x0 */ s32 unk_0;
304 /* 0x4 */ s32 unk_4;
305};
306STATIC_ASSERT(sizeof(struct lb_80432A68_38_t) == 0x8);
307
309 /* 0x000 */ UNK_T work_area;
310 /* 0x004 */ UNK_T lib_area;
311 /* 0x008 */ int chan;
312 /* 0x00C */ UNK_T unk_C;
313 /* 0x010 */ const char* unk_10;
314 /* 0x014 */ const char* unk_14;
315 /* 0x018 */ s32 unk_18;
316 /* 0x01C */ s32 unk_1C;
317 /* 0x020 */ UNK_T unk_20;
318 /* 0x024 */ int* unk_24;
319 /* 0x028 */ int* unk_28;
320 /* 0x02C */ char x2C[2];
321 /* 0x02C */ char x2E;
322 /* 0x02C */ char x2F[4];
323 /* 0x034 */ s32 unk_34;
324 /* 0x038 */ struct lb_80432A68_38_t unk_38[9];
325 /* 0x080 */ s32 unk_80;
326 /* 0x084 */ s32 memsize;
327 /* 0x088 */ s32 sectorsize;
328 /* 0x08C */ s32 unused_bytes;
329 /* 0x090 */ s32 unused_files;
330 /* 0x094 */ CARDFileInfo file_info;
331 /* 0x0A8 */ s32 unk_A8;
332 /* 0x098 */ u8 pad_AC[0xD0 - 0xAC]; /* maybe part of unk_80[0x123]? */
333 /* 0x0A8 */ int xD0[9];
334 /* 0x0A8 */ volatile int xF4[9];
335 /* 0x098 */ u8
336 pad_500[0x50C - 0xF4 - 9 * 4]; /* maybe part of unk_80[0x123]? */
337 /* 0x50C */ void (*x50C)(int);
338 /* 0x510 */ struct CardTask {
339 int x0;
340 int x4;
342 char* xC;
343 char x10[0x20];
344 u8 x18;
345 char x19[7];
346 u8 unk20[0x1C];
348 /* 0x8AC */ int x8AC;
349}; /* size = 0x8B0 */
350STATIC_ASSERT(sizeof(struct lb_80432A68_t) == 0x8B0);
351
353 /* +0 */ int x0;
354 /* +0 */ u8 x4[0x7B - 0x4];
355 /* +7B */ u8 x7B;
356};
357
359 GXColor light_color;
360 struct {
361 s32 unk : 6;
362 s32 x : 13;
363 s32 yz : 13;
365 struct {
366 u32 x0_0 : 1;
367 u32 x0_1 : 1;
368 u32 x0_2 : 1;
369 u32 x0_3 : 1;
370 u32 x0_4 : 1;
371 u32 x0_5 : 1;
373 u32 x0_7 : 1;
374 s32 x : 12;
375 s32 yz : 12;
377 struct {
378 u32 unk : 6;
379 u32 timer : 26;
381};
382STATIC_ASSERT(sizeof(union ColorOverlay_x8_t) == 0x4);
383
385 s32 x0_timer; // 0x0
386 s32 x4_pri; // 0x4 this colanims priority, lower = will persist
388 s32 xC_loop; // 0xc
389 s32* x10_ptr2; // 0x10
390 s32 x14; // 0x14
391 s32* x18_alloc; // 0x18
392 s32 x1c; // 0x1c
393 s32 x20; // 0x20
394 s32 x24; // 0x24
395 union {
398 } x28_colanim; // 0x28, id for the color animation in effect
399 GXColor x2C_hex; // 0x2C
400 f32 x30_color_red; // 0x30
401 f32 x34_color_green; // 0x34
402 f32 x38_color_blue; // 0x38
403 f32 x3C_color_alpha; // 0x3C
408 GXColor x50_light_color; // 0x50
409 f32 x54_light_red; // 0x54
410 f32 x58_light_green; // 0x58
411 f32 x5C_light_blue; // 0x5C
412 f32 x60_light_alpha; // 0x60
417 f32 x74_light_rot_x; // 0x74
418 f32 x78_light_rot_yz; // 0x78
419 u8 x7C_color_enable : 1; // 0x7c, 0x80
420 u8 x7C_flag2 : 1; // 0x7c, 0x40
421 u8 x7C_light_enable : 1; // 0x7c, 0x20
422 u8 x7C_flag4 : 1; // 0x7c, 0x10
423 u8 x7C_flag5 : 1; // 0x7c, 0x08
424 u8 x7C_flag6 : 1; // 0x7c, 0x04
425 u8 x7C_flag7 : 1; // 0x7c, 0x02
426 u8 x7C_flag8 : 1; // 0x7c, 0x01
427};
428STATIC_ASSERT(sizeof(struct ColorOverlay) == 0x80);
429
431 /* +0 */ u8 x0;
432 /* +1 */ u8 x1;
433 /* +2 */ s8 x2;
434 /* +3 */ s8 x3;
435 /* +4 */ Vec3 x4;
436 /* +10 */ f32 x10;
437 /* +14 */ f32 x14;
438 /* +18 */ f32 x18;
439 /* +1C */ f32 x1C;
440 /* +20 */ f32 unk_scale;
441 /* +24 */ f32 x24;
442 /* +28 */ int unk_count0;
443 /* +2C */ f32 unk_angle_float;
444 /* +30 */ int unk_angle_int;
445 /* +34 */ struct lb_80011A50_t* next;
446};
447
449 /* +0 */ Vec3 x0;
450 /* +C */ Vec3 xC;
451};
452STATIC_ASSERT(sizeof(struct lb_80014638_arg0_t) == 0x18);
453
455 /* +0 */ float unk_x;
456 /* +4 */ float unk_y;
457 /* +8 */ Vec3 x8;
458};
459STATIC_ASSERT(sizeof(struct lb_80014638_arg1_t) == 0x14);
460
462 void* unk;
465};
467
469 /* 0x00 */ f32 unk_0;
470 /* 0x04 */ f32 unk_4; /* inferred */
471 /* 0x08 */ s32 unk_8; /* inferred */
472 /* 0x0C */ s32 unk_C; /* inferred */
473 /* 0x10 */ s32 unk_10; /* inferred */
474 /* 0x14 */ s32 unk_14; /* inferred */
475 /* 0x18 */ f32 unk_18; /* inferred */
476 /* 0x1C */ s32 unk_1C; /* inferred */
477 /* 0x20 */ s32 unk_20; /* inferred */
478 /* 0x24 */ f32 unk_24; /* inferred */
479 /* 0x28 */ s32 unk_28; /* inferred */
480 /* 0x2C */ s32 unk_2C; /* inferred */
481 /* 0x30 */ s32 unk_30; /* inferred */
482 /* 0x34 */ f32 unk_34; /* inferred */
483 /* 0x38 */ f32 unk_38; /* inferred */
484};
485STATIC_ASSERT(sizeof(struct lb_00F9_UnkDesc1Inner) == 0x3C);
486
490
492 /* 0x00 */ f32 unk_0;
493 /* 0x04 */ f32 unk_4;
494 /* 0x08 */ s32 unk_8;
495 /* 0x0C */ f32 unk_C;
496 /* 0x10 */ f32 unk_10;
497 /* 0x14 */ f32 unk_14;
498 /* 0x18 */ f32 unk_18;
499 /* 0x1C */ s32 unk_1C;
500 /* 0x20 */ s32 unk_20;
501 /* 0x24 */ s32 unk_24;
502 /* 0x28 */ s32 unk_28;
503 /* 0x2C */ f32 unk_2C;
504 /* 0x30 */ s32 unk_30;
505 /* 0x34 */ s32 unk_34;
506 /* 0x38 */ f32 unk_38;
507 char pad_3C[0x78 - 0x3C];
514};
515
519
528STATIC_ASSERT(sizeof(union PolymorphicDesc) == 0x90);
529
532 /* 0x90 */ struct DynamicsData* next;
533}; /* size = 0x94 */
534STATIC_ASSERT(sizeof(struct DynamicsData) == 0x94);
535
536struct DynamicsDesc {
537 /* +0 */ struct DynamicsData* data;
538 /* +4 */ unsigned int count;
539 /* +8 */ Vec3 pos;
540};
541
546
548 char pad_0[0x94];
549};
550
552 /* +0 */ char pad_0[0xBE00];
553};
554STATIC_ASSERT(sizeof(struct lb_804D63A0_t) == 0xBE00);
555
557 /* +0 */ char pad_0[0x1C0];
558};
559STATIC_ASSERT(sizeof(struct lb_804D63A8_t) == 0x1C0);
560
562 float x0;
563 float x4;
564 Vec3 x8;
565 Vec3 x14;
566};
567
569 u32 code : 6;
570 u32 value : 26;
571};
573 u32 code : 6;
574 u32 value : 26;
575};
577 u32 code : 6;
578 u32 value : 26;
579};
581 u32 x;
582};
584 union CmdUnion* ptr;
585};
587 union CmdUnion* ptr;
588};
590 u32 id : 6;
591 u32 param_1 : 8;
592 u32 param_2 : 18;
593};
594struct unk0 {
595 u32 opcode : 6;
596 u32 unk1 : 8;
597 u32 unk2 : 18;
598};
599struct unk1 {
600 u32 opcode : 6;
601 u32 unk0 : 2;
602 u32 unk1 : 4;
603 u32 unk2 : 1;
604};
606 u32 opcode : 6;
607 u32 hit_idx : 26;
608};
609struct unk3 {
610 s32 unk0 : 7;
611 s32 unk1 : 25;
612};
613struct unk4 {
614 u16 opcode : 6;
615 u16 unk1 : 8;
616};
617struct unk5 {
618 s32 unk0 : 14;
619 s32 unk1 : 18;
620};
621struct unk6 {
622 u8 opcode : 6;
623 u8 unk1 : 1;
624};
626 u32 opcode : 6;
627 u32 state : 26;
628};
629struct unk8 {
630 int unk0;
631};
632struct part_anim {
633 s32 opcode : 6;
634 s32 unk1 : 7;
635 s32 unk2 : 7;
636 u32 unk3 : 12;
637};
638struct unk9 {
639 s32 unk0 : 6;
640 u32 unk1 : 13;
641 u32 unk2 : 13;
642};
643struct unk10 {
644 s32 unk0 : 6;
645 u32 unk1 : 1;
646 u32 unk2 : 12;
647 u32 unk3 : 13;
648};
649struct unk11 {
650 s32 unk0 : 6;
651 u32 unk1 : 26;
652};
653struct unk12 {
654 u32 unk0 : 6;
655 u32 unk1 : 2;
656 u32 unk2 : 10;
657 u32 unk3 : 14;
658};
659struct unk13 {
660 u32 unk0 : 6;
661 u32 unk1 : 8;
662 u32 unk2 : 18;
663};
664struct unk14 {
665 u32 unk0 : 6;
666 u32 unk1 : 8;
667};
668struct unk15 {
669 u32 unk0 : 6;
670 u32 unk1 : 26;
671};
672struct unk16 {
673 u32 unk0 : 6;
674 s32 unk3 : 1;
675 s32 unk4 : 25;
676};
677struct unk17 {
678 u32 unk0 : 6;
679 s32 unk1 : 26;
680};
681struct unk18 {
682 u32 unk0 : 6;
684};
685struct unk19 {
686 u32 unk0 : 6;
687 u32 unk1 : 26;
688};
689struct unk20 {
690 u32 unk0 : 6;
691 u32 unk1 : 26;
692};
693struct unk21 {
694 u32 unk0 : 6;
695 u32 unk1 : 1;
696 u32 unk2 : 8;
697};
699 u32 opcdoe : 6;
700 u32 idx : 3;
701 u32 value : 23;
702};
704 u32 opcode : 6;
705 u32 idx : 3;
706 u32 value : 23;
707};
709 u32 opcode : 6;
710 u32 idx : 24;
711 u32 type : 1;
712 u32 value : 1;
713};
715 u32 opcode : 6;
716 u32 idx : 2;
717 u32 value : 24;
718};
720 u32 opcode : 6;
721 u32 bone_idx : 8;
722 u32 state : 18;
723};
725 u32 opcode : 6;
726 u32 disabled : 26;
727};
729 u32 opcode : 6;
730 u32 state : 26;
731};
733 u32 opcode : 6;
734 s32 idx : 7;
735 s32 value : 19;
736};
738 u32 opcode : 6;
739 u32 idx : 3;
740 u32 damage : 23;
741};
743 u32 unk0 : 9;
744 u32 hit_x24 : 9;
745 u32 hit_x28 : 9;
746};
748 u32 hit_x2C : 9;
749 u32 element : 4;
751 u32 sfx_kind : 4;
752};
753struct unk27 {
754 u32 opcode : 6;
755 u32 value : 26;
756};
758 u32 opcode : 6;
759 u32 value : 26;
760};
762 u32 opcode : 6;
763 u32 value : 26;
764};
766 u32 opcode : 6;
767 u32 b : 1;
768 s32 idx : 7;
769 s32 idx2 : 7;
770 s32 frame : 11;
771};
772struct unk31 {
773 u32 opcode : 6;
774 u32 unk0 : 10;
775 u32 unk1 : 16;
776};
777struct unk32 {
778 u32 opcode : 6;
779 u32 unk0 : 13;
780 u32 unk1 : 13;
781};
782struct unk33 {
783 u32 opcode : 6;
784 u32 unk0 : 13;
785 u32 unk1 : 13;
786};
788 u32 opcode : 6;
789 u32 boneId : 8;
792 u32 useUnkBone : 1;
793 u32 unk1 : 15;
794};
796 u32 gfxID : 16;
797 u32 unkFloat : 16;
798};
800 s16 offsetZ : 16;
801 s16 offsetY : 16;
802};
804 s16 offsetX : 16;
805 u16 rangeZ : 16;
806};
808 u16 rangeY : 16;
809 u16 rangeX : 16;
810};
812 u32 opcode : 6;
813 u32 id : 3;
814 u32 hit_group : 3;
816 u32 bone : 8;
818 u32 damage : 10;
819};
821 u32 size : 16;
822 s32 z_offset : 16;
823};
825 s32 y_offset : 16;
826 s32 x_offset : 16;
827};
848 u32 x0 : 8;
849 u32 x1_b0 : 1;
850 u32 x1_b1 : 1;
851 u32 x1_b2 : 1;
852 u32 x1_b3 : 1;
853 u32 x1_b4 : 1;
854 u32 x1_b5 : 1;
855 u32 x1_b6 : 1;
856 u32 x1_b7 : 1;
857};
859 u8 _0[0xF];
860 u32 xF_b0 : 1;
861 u32 xF_b1 : 1;
862 u32 xF_b2 : 1;
863 u32 xF_b3 : 1;
864 u32 xF_b4 : 1;
865};
867 u32 opcode : 6;
868 u32 behavior : 8;
869 u32 unknown : 18;
870};
873};
875 u32 padding : 16;
876 u32 volume : 8;
877 u32 panning : 8;
878};
880 u32 opcode : 6;
881 u32 volume : 8;
882 u32 panning : 8;
883 u32 behavior : 4;
885};
888};
890 u32 opcode : 6;
891 u32 sfx_base : 10;
892 u32 x2_b0_7 : 8;
894};
897};
899 u32 x0_b0_15 : 16;
900 u32 x2_b0_15 : 16;
901};
903 u32 x0_b0_15 : 16;
904 u32 x2_b0_7 : 8;
905 u32 x3_b0_7 : 8;
906};
908 u32 opcode : 6;
909 u32 x0_b6_7 : 2;
911 u32 x1_b1_7 : 7;
912 u32 x2_b0_7 : 8;
913 u32 x3_b0_7 : 8;
914};
915struct unk_fx_0 {
916 u32 opcode : 6;
917 u32 x0_b6_7 : 2;
918 u32 x1_b0_7 : 8;
919 u32 x2_b0_7 : 8;
920 u32 x3_b0_7 : 8;
921};
923 u32 opcode : 6;
925 u32 charge_rate : 16;
926};
928 u32 color_anim : 8;
929 u32 x1_b0_23 : 24;
930};
931struct wind_fx_0 {
932 u32 opcode : 6;
933 u32 x0_b6_17 : 18;
934 u32 bone : 8;
935};
936struct wind_fx_1 {
937 s16 timer : 16;
938 s16 x : 16;
939};
940struct wind_fx_2 {
941 s16 y : 16;
942 s16 mag : 16;
943};
944struct wind_fx_3 {
945 s16 angle : 16;
946 s16 decay : 16;
947};
948
950 f32 timer; // 0x00
951 f32 frame_count; // 0x04
952 union {
953 u32* ptr[1];
956 union CmdUnion {
964 struct unk0 unk0;
965 struct unk1 unk1;
967 struct unk3 unk3;
968 struct unk4 unk4;
969 struct unk5 unk5;
970 struct unk6 unk6;
971 struct set_airborne_state
973 struct unk8 unk8;
975 struct unk9 unk9;
976 struct unk10 unk10;
977 struct unk11 unk11;
978 struct unk12 unk12;
979 struct unk13 unk13;
980 struct unk14 unk14;
981 struct unk15 unk15;
982 struct unk16 unk16;
983 struct unk17 unk17;
984 struct unk18 unk18;
985 struct unk19 unk19;
986 struct unk20 unk20;
987 struct unk21 unk21;
990 struct set_hitbox_x42_b57
997 struct set_throw_hitbox_0
999 struct set_throw_hitbox_1
1001 struct set_throw_hitbox_2
1003 struct unk27 unk27;
1007 struct unk31 unk31;
1008 struct unk32 unk32;
1009 struct unk33 unk33;
1015 struct spawn_hitbox_0 create_hitbox_0;
1016 struct spawn_hitbox_1 create_hitbox_1;
1017 struct spawn_hitbox_2 create_hitbox_2;
1018 struct spawn_hitbox_3 create_hitbox_3;
1019 struct spawn_hitbox_4 create_hitbox_4;
1020 struct spawn_hitbox_5 create_hitbox_5;
1038 }* u;
1039 };
1040 u32 loop_count; // 0x0C
1041 union CmdUnion*
1042 event_return[3]; // 0x10 - Array Size is purely made-up for now
1043 u32 loop_count_dup; // 0x14
1044 u32 unk_x18; // 0x18
1045};
1046
1047struct LbShadow {
1048 u8 x0_b0 : 1;
1049 u8 x0_b1 : 1;
1050 u8 x0_b2 : 1;
1051 u8 x0_b3 : 1;
1052 u8 x0_b4 : 1;
1053 u8 x0_b5 : 1;
1054 u8 x0_b6 : 1;
1055 u8 x0_b7 : 1;
1057};
1058
1059#endif
InternalStageId
Definition forward.h:44
HurtHeight
Definition forward.h:79
ECBSourceKind
Definition forward.h:104
HurtCapsuleState
Definition forward.h:33
HitCapsuleState
Definition forward.h:70
#define UNK_T
Definition placeholder.h:32
#define STATIC_ASSERT(cond)
Definition platform.h:110
int enum_t
The underlying type of an enum, used as a placeholder.
Definition platform.h:9
Definition types.h:128
int x0_bone_id
Definition types.h:129
float x10_size
Definition types.h:131
Vec3 x4_offset
Definition types.h:130
Definition types.h:542
DynamicsDesc dyn_desc
Definition types.h:544
enum_t bone_id
Definition types.h:543
Definition types.h:202
SurfaceData right_facing_wall
Definition types.h:238
ftECB x64_ecb
Definition types.h:224
float ledge_snap_height
Definition types.h:222
Vec3 last_pos
Definition types.h:208
ECBSource ecb_source
Definition types.h:230
SurfaceData left_facing_wall
Definition types.h:237
Vec3 cur_pos
Definition types.h:204
ftECB prev_ecb
Definition types.h:228
int x38
Definition types.h:213
HSD_GObj * x0_gobj
Definition types.h:203
ftECB xE4_ecb
Definition types.h:229
int joint_id_skip
Definition types.h:217
ftECB desired_ecb
Definition types.h:225
Vec3 prev_pos
Definition types.h:206
ftECB ecb
Definition types.h:226
u32 x130_flags
Definition types.h:231
SurfaceData ceiling
Definition types.h:239
s32 prev_env_flags
Definition types.h:233
Vec3 x28_vec
Definition types.h:209
s16 facing_dir
Definition types.h:212
s32 env_flags
Definition types.h:232
int ledge_id_left
Definition types.h:216
int ledge_id_right
Definition types.h:215
float lstick_x
Definition types.h:223
Vec3 contact
Definition types.h:235
float ledge_snap_y
Definition types.h:221
ECBFlagStruct x35_flags
Definition types.h:211
SurfaceData floor
Definition types.h:236
s32 x13C
Definition types.h:234
float x50
Definition types.h:219
int floor_skip
Definition types.h:214
ECBFlagStruct x34_flags
Definition types.h:210
int joint_id_only
Definition types.h:218
float ledge_snap_x
Definition types.h:220
Definition types.h:352
int x0
Definition types.h:353
u8 x4[0x7B - 0x4]
Definition types.h:354
u8 x7B
Definition types.h:355
Definition types.h:384
f32 x6C_lightblend_blue
Definition types.h:415
union ColorOverlay_x8_t * x8_ptr1
Definition types.h:387
s32 x24
Definition types.h:394
s32 * x10_ptr2
Definition types.h:389
f32 x60_light_alpha
Definition types.h:412
u8 x7C_flag7
Definition types.h:425
f32 x48_colorblend_blue
Definition types.h:406
f32 x5C_light_blue
Definition types.h:411
u8 x7C_flag8
Definition types.h:426
s32 x0_timer
Definition types.h:385
f32 x58_light_green
Definition types.h:410
GXColor x2C_hex
Definition types.h:399
s32 x20
Definition types.h:393
f32 x78_light_rot_yz
Definition types.h:418
f32 x70_lightblend_alpha
Definition types.h:416
f32 x68_lightblend_green
Definition types.h:414
f32 x38_color_blue
Definition types.h:402
f32 x74_light_rot_x
Definition types.h:417
u8 x7C_flag5
Definition types.h:423
f32 x54_light_red
Definition types.h:409
GXColor x50_light_color
Definition types.h:408
u8 x7C_flag2
Definition types.h:420
u8 x7C_color_enable
Definition types.h:419
u8 x7C_light_enable
Definition types.h:421
f32 x34_color_green
Definition types.h:401
f32 x64_lightblend_red
Definition types.h:413
f32 x4C_colorblend_alpha
Definition types.h:407
s32 * x18_alloc
Definition types.h:391
s32 x4_pri
Definition types.h:386
s32 x14
Definition types.h:390
enum_t i
Definition types.h:396
s32 xC_loop
Definition types.h:388
f32 x3C_color_alpha
Definition types.h:403
struct ColorOverlay_UnkInner * ptr
Definition types.h:397
u8 x7C_flag6
Definition types.h:424
f32 x30_color_red
Definition types.h:400
u8 x7C_flag4
Definition types.h:422
s32 x1c
Definition types.h:392
f32 x44_colorblend_green
Definition types.h:405
union ColorOverlay::@262 x28_colanim
f32 x40_colorblend_red
Definition types.h:404
Definition types.h:949
u32 loop_count_dup
Definition types.h:1043
u32 loop_count
Definition types.h:1040
u32 * ptr[1]
Definition types.h:953
f32 timer
Definition types.h:950
union CommandInfo::@263::CmdUnion * u
union CmdUnion * event_return[3]
Definition types.h:1041
f32 frame_count
Definition types.h:951
u32 unk_x18
Definition types.h:1044
Definition types.h:568
u32 value
Definition types.h:570
u32 code
Definition types.h:569
Definition types.h:572
u32 value
Definition types.h:574
u32 code
Definition types.h:573
Definition types.h:576
u32 value
Definition types.h:578
u32 code
Definition types.h:577
Definition types.h:580
u32 x
Definition types.h:581
Definition types.h:583
union CmdUnion * ptr
Definition types.h:584
Definition types.h:586
union CmdUnion * ptr
Definition types.h:587
Definition types.h:589
u32 param_2
Definition types.h:592
u32 param_1
Definition types.h:591
u32 id
Definition types.h:590
Definition types.h:530
struct DynamicsData * next
Definition types.h:532
union PolymorphicDesc desc
Definition types.h:531
Definition types.dox:1
Vec3 pos
Definition types.dox:5
struct DynamicsData * data
Definition types.h:537
unsigned int count
Definition types.h:538
Definition types.h:154
u8 b7
Definition types.h:159
u8 b6
Definition types.h:158
u8 b5
Definition types.h:157
u8 b0
Definition types.h:155
u8 b1234
Definition types.h:156
Definition types.h:182
float angle
Definition types.h:194
HSD_JObj * x108_joint
Definition types.h:186
float up
Definition types.h:190
float x128
Definition types.h:198
float front
Definition types.h:192
float down
Definition types.h:191
float x12C
Definition types.h:199
HSD_JObj * x10C_joint[6]
Definition types.h:187
float back
Definition types.h:193
ECBSourceKind kind
Definition types.h:183
float x124
Definition types.h:197
Definition types.h:107
HurtCapsule capsule
Definition types.h:108
HurtHeight height
Definition types.h:109
bool is_grabbable
Definition types.h:110
Definition types.h:461
void * unk
Definition types.h:462
u8 unk5
Definition types.h:464
u8 unk4
Definition types.h:463
Definition types.h:242
size_t size
Definition types.h:245
struct HSD_AllocEntry * next
Definition types.h:243
u32 * addr
Definition types.h:244
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition jobj.h:107
Definition shadow.h:16
Definition types.h:31
float coll_distance
Definition types.h:78
u8 x42_b7
Definition types.h:62
u16 x41_b5
Definition types.h:52
u16 x40_b1
Definition types.h:47
int sfx_severity
Definition types.h:44
u8 x42_b5
Definition types.h:60
u8 x44
Definition types.h:71
u8 x43_b3
Definition types.h:66
u8 x42_b4
Definition types.h:59
HitVictim victims_1[12]
Definition types.h:79
u8 x45
Definition types.h:72
u16 x40_b2
Definition types.h:48
u8 x42_b6
Definition types.h:61
u32 unk_count
Definition types.h:34
u8 x42_b0
Definition types.h:55
u16 x40_b0
Definition types.h:46
u8 x43_b0
Definition types.h:63
float damage
Definition types.h:35
u16 x40_b4
Definition types.h:50
u32 x24
Definition types.h:39
u32 x28
Definition types.h:40
u32 x4
Definition types.h:33
enum_t sfx_kind
Definition types.h:45
u16 x41_b4
Definition types.h:51
u8 x42_b2
Definition types.h:57
Vec3 x4C
Definition types.h:75
int kb_angle
Definition types.h:38
u8 x43_b2
Definition types.h:65
u32 element
Definition types.h:42
u32 x2C
Definition types.h:41
int x34
Definition types.h:43
u8 hit_grabbed_victim_only
Definition types.h:83
u16 x41_b6
Definition types.h:53
u8 x42_b3
Definition types.h:58
u8 x43_b7
Definition types.h:70
Vec3 x58
Definition types.h:76
Vec3 hurt_coll_pos
Definition types.h:77
Vec3 b_offset
Definition types.h:36
u16 x41_b7
Definition types.h:54
u8 x43_b6
Definition types.h:69
u8 x43_b1
Definition types.h:64
u16 x40_b3
Definition types.h:49
HitCapsuleState state
Definition types.h:32
u8 x46[0x48 - 0x46]
Definition types.h:73
HSD_GObj * owner
Definition types.h:82
float scale
Definition types.h:37
u8 x43_b5
Definition types.h:68
u8 x42_b1
Definition types.h:56
u8 x43_b4
Definition types.h:67
HSD_JObj * jobj
Definition types.h:74
HitVictim victims_2[12]
Definition types.h:80
Definition types.h:15
Vec3 offset
Definition types.h:22
Vec3 pos
Definition types.h:21
u8 skip_update_pos
Follows attach bone position if toggled OFF.
Definition types.h:19
float size
Definition types.h:23
HSD_JObj * bone
Definition types.h:16
Definition types.h:26
UNK_T victim
Definition types.h:27
u32 x4
Definition types.h:28
Definition types.h:88
Vec3 b_offset
Definition types.h:91
Vec3 b_pos
Definition types.h:103
u8 x24_b6
Definition types.h:100
Vec3 a_offset
Definition types.h:90
int bone_idx
Definition types.h:104
u8 x24_b4
Definition types.h:98
u8 x24_b1
Definition types.h:95
float scale
Definition types.h:92
HurtCapsuleState state
Definition types.h:89
HSD_JObj * bone
Definition types.h:93
Vec3 a_pos
Definition types.h:102
u8 x24_b5
Definition types.h:99
u8 x24_b3
Definition types.h:97
u8 skip_update_pos
Definition types.h:94
u8 x24_b7
Definition types.h:101
u8 x24_b2
Definition types.h:96
Definition types.h:1047
u8 x0_b2
Definition types.h:1050
HSD_Shadow * shadow
Definition types.h:1056
u8 x0_b4
Definition types.h:1052
u8 x0_b6
Definition types.h:1054
u8 x0_b0
Definition types.h:1048
u8 x0_b3
Definition types.h:1051
u8 x0_b1
Definition types.h:1049
u8 x0_b5
Definition types.h:1053
u8 x0_b7
Definition types.h:1055
Definition types.h:248
int char_id
Definition types.h:249
u8 color
Definition types.h:250
u8 x5
Definition types.h:251
Definition types.h:273
u8 major_id
Definition types.h:274
InternalStageId stage_id
Definition types.h:278
PreloadCacheSceneEntry entries[8]
Definition types.h:279
u8 field2_0x9
Definition types.h:275
u8 field3_0xa
Definition types.h:276
u8 field4_0xb
Definition types.h:277
Definition types.h:271
struct PreloadCacheScene::GameCache game_cache
s32 major_scene_changes
Definition types.h:281
bool is_heap_persistent[2]
Definition types.h:272
Definition types.h:284
PreloadCacheScene scene
Definition types.h:286
PreloadCacheScene new_scene
Definition types.h:287
UNK_T x974
Definition types.h:291
PreloadEntry entries[80]
Definition types.h:288
int preloaded
Definition types.h:290
s32 persistent_heaps
Definition types.h:285
s32 persistent_heap
Definition types.h:289
Definition types.h:254
s8 load_state
Definition types.h:258
s32 effect_index
Definition types.h:268
HSD_AllocEntry * archive
Definition types.h:267
u8 field9_0xb
Definition types.h:264
s16 load_score
Definition types.h:262
u8 unknown004
Definition types.h:259
s16 entry_num
Definition types.h:261
u8 field5_0x5
Definition types.h:260
u32 size
Definition types.h:265
s8 state
Definition types.h:255
HSD_AllocEntry * raw_data
Definition types.h:266
s8 type
Definition types.h:256
s8 heap
Definition types.h:257
u8 field8_0xa
Definition types.h:263
Definition types.h:115
u8 x20_behavior
Definition types.h:125
u32 x0_bone_id
Definition types.h:116
Vec3 x8_offset
Definition types.h:118
float x14_size
Definition types.h:119
float x1C_speed_mul
Definition types.h:121
float x18_damage_mul
Definition types.h:120
s32 x4_max_damage
Definition types.h:117
Definition types.h:134
Vec3 pos
Definition types.h:136
u8 flags
Definition types.h:140
int bone
Definition types.h:135
float dmg_mul
Definition types.h:138
float vel_mul
Definition types.h:139
float radius
Definition types.h:137
Definition types.h:162
Vec3 normal
Definition types.h:165
u32 flags
Definition types.h:164
int index
Definition types.h:163
Definition types.h:907
u32 x3_b0_7
Definition types.h:913
u32 opcode
Definition types.h:908
u32 x0_b6_7
Definition types.h:909
u32 x1_b1_7
Definition types.h:911
u32 use_alt_bone
Definition types.h:910
u32 x2_b0_7
Definition types.h:912
Definition types.h:516
HSD_JObj * jobj
Definition types.h:517
Definition types.h:175
Vec2 top
Definition types.h:176
Vec2 right
Definition types.h:178
Vec2 left
Definition types.h:179
Vec2 bottom
Definition types.h:177
Definition types.h:168
f32 top
Definition types.h:169
f32 bottom
Definition types.h:170
f32 right
Definition types.h:171
f32 left
Definition types.h:172
Definition types.h:561
Vec3 x8
Definition types.h:564
float x0
Definition types.h:562
Vec3 x14
Definition types.h:565
float x4
Definition types.h:563
Definition types.h:143
s32 unk5
Definition types.h:149
void * callback1
Definition types.h:151
s32 unk4
Definition types.h:148
s32 unk1
Definition types.h:145
s32 unk3
Definition types.h:147
s32 unk2
Definition types.h:146
void * callback0
Definition types.h:150
s32 unk0
Definition types.h:144
Definition types.h:491
f32 unk_0
Definition types.h:492
int unk_80
Definition types.h:510
f32 unk_8C
Definition types.h:513
f32 unk_2C
Definition types.h:503
f32 unk_18
Definition types.h:498
int unk_7C
Definition types.h:509
s32 unk_30
Definition types.h:504
s32 unk_34
Definition types.h:505
f32 unk_C
Definition types.h:495
f32 unk_4
Definition types.h:493
s32 unk_24
Definition types.h:501
f32 unk_10
Definition types.h:496
f32 unk_88
Definition types.h:512
int unk_78
Definition types.h:508
f32 unk_38
Definition types.h:506
char pad_3C[0x78 - 0x3C]
Definition types.h:507
s32 unk_1C
Definition types.h:499
s32 unk_28
Definition types.h:502
s32 unk_8
Definition types.h:494
f32 unk_84
Definition types.h:511
s32 unk_20
Definition types.h:500
f32 unk_14
Definition types.h:497
Definition types.h:468
s32 unk_C
Definition types.h:472
s32 unk_14
Definition types.h:474
f32 unk_24
Definition types.h:478
s32 unk_28
Definition types.h:479
f32 unk_38
Definition types.h:483
s32 unk_8
Definition types.h:471
f32 unk_4
Definition types.h:470
s32 unk_20
Definition types.h:477
f32 unk_18
Definition types.h:475
f32 unk_34
Definition types.h:482
s32 unk_2C
Definition types.h:480
s32 unk_1C
Definition types.h:476
s32 unk_30
Definition types.h:481
s32 unk_10
Definition types.h:473
f32 unk_0
Definition types.h:469
Definition types.h:487
struct lb_00F9_UnkDesc1Inner array[2]
Definition types.h:488
Definition types.h:547
char pad_0[0x94]
Definition types.h:548
Definition types.h:430
struct lb_80011A50_t * next
Definition types.h:445
u8 x1
Definition types.h:432
s8 x3
Definition types.h:434
f32 x24
Definition types.h:441
f32 x10
Definition types.h:436
f32 x18
Definition types.h:438
int unk_angle_int
Definition types.h:444
int unk_count0
Definition types.h:442
u8 x0
Definition types.h:431
f32 unk_scale
Definition types.h:440
f32 x1C
Definition types.h:439
s8 x2
Definition types.h:433
f32 x14
Definition types.h:437
f32 unk_angle_float
Definition types.h:443
Vec3 x4
Definition types.h:435
Definition types.h:294
char pad_0[0x11]
Definition types.h:295
int x18
Definition types.h:299
s8 x11
Definition types.h:296
s8 x12
Definition types.h:297
char pad_13[0x18 - 0x13]
Definition types.h:298
Definition types.h:448
Vec3 xC
Definition types.h:450
Vec3 x0
Definition types.h:449
Definition types.h:454
float unk_y
Definition types.h:456
float unk_x
Definition types.h:455
Vec3 x8
Definition types.h:457
Definition types.h:302
s32 unk_0
Definition types.h:303
s32 unk_4
Definition types.h:304
Definition types.h:338
char x19[7]
Definition types.h:345
char * xC
Definition types.h:342
char x10[0x20]
Definition types.h:343
int x0
Definition types.h:339
int x4
Definition types.h:340
u8 x18
Definition types.h:344
UNK_T x8
Definition types.h:341
Definition types.h:308
UNK_T work_area
Definition types.h:309
s32 memsize
Definition types.h:326
const char * unk_14
Definition types.h:314
int * unk_24
Definition types.h:318
s32 unk_34
Definition types.h:323
UNK_T lib_area
Definition types.h:310
s32 unk_18
Definition types.h:315
char x2F[4]
Definition types.h:322
int chan
Definition types.h:311
s32 unk_80
Definition types.h:325
struct lb_80432A68_t::CardTask task_array[11]
s32 unk_1C
Definition types.h:316
volatile int xF4[9]
Definition types.h:334
struct lb_80432A68_38_t unk_38[9]
Definition types.h:324
u8 pad_AC[0xD0 - 0xAC]
Definition types.h:332
UNK_T unk_C
Definition types.h:312
char x2E
Definition types.h:321
s32 unused_files
Definition types.h:329
int x8AC
Definition types.h:348
int * unk_28
Definition types.h:319
void(* x50C)(int)
Definition types.h:337
const char * unk_10
Definition types.h:313
u8 pad_500[0x50C - 0xF4 - 9 *4]
Definition types.h:336
s32 unused_bytes
Definition types.h:328
s32 sectorsize
Definition types.h:327
s32 unk_A8
Definition types.h:331
char x2C[2]
Definition types.h:320
UNK_T unk_20
Definition types.h:317
CARDFileInfo file_info
Definition types.h:330
int xD0[9]
Definition types.h:333
Definition types.h:551
char pad_0[0xBE00]
Definition types.h:552
Definition types.h:556
char pad_0[0x1C0]
Definition types.h:557
Definition types.h:632
s32 unk1
Definition types.h:634
u32 unk3
Definition types.h:636
s32 unk2
Definition types.h:635
s32 opcode
Definition types.h:633
Definition types.h:879
u32 behavior
Definition types.h:883
u32 panning
Definition types.h:882
u32 random_range
Definition types.h:884
u32 opcode
Definition types.h:880
u32 volume
Definition types.h:881
Definition types.h:886
u32 sfx_id
Definition types.h:887
ftAction_80071998
Definition types.h:625
u32 state
Bits 6~31.
Definition types.h:627
u32 opcode
Bits 0~5.
Definition types.h:626
ftAction_80071F78
Definition types.h:757
u32 opcode
Definition types.h:758
u32 value
Definition types.h:759
ftAction_80071708
Definition types.h:714
u32 value
Definition types.h:717
u32 opcode
Definition types.h:715
u32 idx
Definition types.h:716
ftAction_80071D40
Definition types.h:732
s32 value
Definition types.h:735
s32 idx
Definition types.h:734
u32 opcode
Definition types.h:733
ftAction_80071FA0
Definition types.h:761
u32 value
Definition types.h:763
u32 opcode
Definition types.h:762
ftAction_8007162C
Definition types.h:698
u32 opcdoe
Definition types.h:699
u32 value
Definition types.h:701
u32 idx
Definition types.h:700
ftAction_8007169C
Definition types.h:703
u32 value
Definition types.h:706
u32 opcode
Definition types.h:704
u32 idx
Definition types.h:705
ftAction_80071708
Definition types.h:708
u32 type
Definition types.h:711
u32 idx
Definition types.h:710
u32 opcode
Definition types.h:709
u32 value
Definition types.h:712
ftAction_80071A9C
Definition types.h:719
u32 bone_idx
Definition types.h:721
u32 state
Definition types.h:722
u32 opcode
Definition types.h:720
ftAction_80071AE8
Definition types.h:724
u32 disabled
Definition types.h:726
u32 opcode
Definition types.h:725
ftAction_80071B28
Definition types.h:728
u32 state
Definition types.h:730
u32 opcode
Definition types.h:729
ftAction_800726F4
Definition types.h:765
u32 opcode
Definition types.h:766
u32 b
Definition types.h:767
s32 idx
Definition types.h:768
s32 idx2
Definition types.h:769
s32 frame
Definition types.h:770
Definition types.h:605
u32 hit_idx
Bits 6~31.
Definition types.h:607
u32 opcode
Bits 0~5.
Definition types.h:606
ftAction_80071E04
Definition types.h:737
u32 damage
Definition types.h:740
u32 idx
Definition types.h:739
u32 opcode
Definition types.h:738
ftAction_80071E04
Definition types.h:742
u32 hit_x28
Definition types.h:745
u32 unk0
Definition types.h:743
u32 hit_x24
Definition types.h:744
ftAction_80071E04
Definition types.h:747
u32 sfx_severity
Definition types.h:750
u32 hit_x2C
Definition types.h:748
u32 sfx_kind
Definition types.h:751
u32 element
Definition types.h:749
Definition types.h:922
u32 opcode
Definition types.h:923
u32 charge_rate
Definition types.h:925
u32 charge_frames
Definition types.h:924
Definition types.h:927
u32 x1_b0_23
Definition types.h:929
u32 color_anim
Definition types.h:928
Definition types.h:866
u32 behavior
Definition types.h:868
u32 unknown
Definition types.h:869
u32 opcode
Definition types.h:867
Definition types.h:871
u32 sfx_id
Definition types.h:872
Definition types.h:874
u32 padding
Definition types.h:875
u32 volume
Definition types.h:876
u32 panning
Definition types.h:877
Definition types.h:787
u32 boneId
Definition types.h:789
u32 useUnkBone
Definition types.h:792
u32 unk1
Definition types.h:793
u32 opcode
Definition types.h:788
u32 useCommonBoneIDs
Definition types.h:790
u32 destroyOnStateChange
Definition types.h:791
Definition types.h:795
u32 gfxID
Definition types.h:796
u32 unkFloat
Definition types.h:797
Definition types.h:799
s16 offsetY
Definition types.h:801
s16 offsetZ
Definition types.h:800
Definition types.h:803
u16 rangeZ
Definition types.h:805
s16 offsetX
Definition types.h:804
Definition types.h:807
u16 rangeX
Definition types.h:809
u16 rangeY
Definition types.h:808
Definition types.h:811
u32 hit_group
Definition types.h:814
u32 damage
Definition types.h:818
u32 id
Definition types.h:813
u32 only_hit_grabbed
Definition types.h:815
u32 use_common_bone_ids
Definition types.h:817
u32 opcode
Definition types.h:812
u32 bone
Definition types.h:816
Definition types.h:820
u32 size
Definition types.h:821
s32 z_offset
Definition types.h:822
Definition types.h:824
s32 y_offset
Definition types.h:825
s32 x_offset
Definition types.h:826
Definition types.h:828
u32 angle
Definition types.h:829
u32 rebound
Definition types.h:836
u32 weight_set_knockback
Definition types.h:831
u32 item_hit_interaction
Definition types.h:832
u32 ignore_thrown_fighters
Definition types.h:833
u32 ignore_fighter_scale
Definition types.h:834
u32 clank
Definition types.h:835
u32 knockback_growth
Definition types.h:830
Definition types.h:838
u32 hit_aerial
Definition types.h:845
u32 hit_grounded
Definition types.h:844
u32 hit_sfx_kind
Definition types.h:843
u32 element
Definition types.h:840
s32 shield_damage
Definition types.h:841
u32 hit_sfx_severity
Definition types.h:842
u32 base_knockback
Definition types.h:839
Definition types.h:847
u32 x0
Definition types.h:848
u32 x1_b0
Definition types.h:849
u32 x1_b6
Definition types.h:855
u32 x1_b4
Definition types.h:853
u32 x1_b7
Definition types.h:856
u32 x1_b2
Definition types.h:851
u32 x1_b3
Definition types.h:852
u32 x1_b5
Definition types.h:854
u32 x1_b1
Definition types.h:850
Definition types.h:858
u8 _0[0xF]
Definition types.h:859
u32 xF_b2
Definition types.h:862
u32 xF_b1
Definition types.h:861
u32 xF_b3
Definition types.h:863
u32 xF_b4
Definition types.h:864
u32 xF_b0
Definition types.h:860
Definition types.h:889
u32 pitch_select
Definition types.h:893
u32 sfx_base
Definition types.h:891
u32 opcode
Definition types.h:890
u32 x2_b0_7
Definition types.h:892
Definition types.h:895
u32 sfx_id
Definition types.h:896
Definition types.h:898
u32 x2_b0_15
Definition types.h:900
u32 x0_b0_15
Definition types.h:899
Definition types.h:902
u32 x3_b0_7
Definition types.h:905
u32 x2_b0_7
Definition types.h:904
u32 x0_b0_15
Definition types.h:903
Definition types.h:594
u32 unk1
Bits 6~13.
Definition types.h:596
u32 opcode
Bits 0~5.
Definition types.h:595
u32 unk2
Bits 14~31.
Definition types.h:597
Definition types.h:643
u32 unk2
Definition types.h:646
u32 unk1
Definition types.h:645
u32 unk3
Definition types.h:647
s32 unk0
Definition types.h:644
Definition types.h:649
s32 unk0
Definition types.h:650
u32 unk1
Definition types.h:651
Definition types.h:653
u32 unk2
Definition types.h:656
u32 unk0
Definition types.h:654
u32 unk3
Definition types.h:657
u32 unk1
Definition types.h:655
Definition types.h:659
u32 unk0
Definition types.h:660
u32 unk1
Definition types.h:661
u32 unk2
Definition types.h:662
Definition types.h:664
u32 unk1
Definition types.h:666
u32 unk0
Definition types.h:665
ftAction_80072B14
Definition types.h:668
u32 unk1
Definition types.h:670
u32 unk0
Definition types.h:669
ftAction_80072B3C
Definition types.h:672
s32 unk4
Definition types.h:675
s32 unk3
Definition types.h:674
u32 unk0
Definition types.h:673
ftAction_80072B94
Definition types.h:677
u32 unk0
Definition types.h:678
s32 unk1
Definition types.h:679
ftAction_80072BF4
Definition types.h:681
u32 unk0
Definition types.h:682
s32 damage_amount
Definition types.h:683
ftAction_80072C6C
Definition types.h:685
u32 unk1
Definition types.h:687
u32 unk0
Definition types.h:686
Definition types.h:599
u32 unk2
Bit 12.
Definition types.h:603
u32 unk0
Bits 6~7.
Definition types.h:601
u32 unk1
Bits 8~11.
Definition types.h:602
u32 opcode
Bits 0~5.
Definition types.h:600
ftAction_80072CB0
Definition types.h:689
u32 unk1
Definition types.h:691
u32 unk0
Definition types.h:690
ftAction_800730B8
Definition types.h:693
u32 unk1
Definition types.h:695
u32 unk2
Definition types.h:696
u32 unk0
Definition types.h:694
ftAction_80071F34
Definition types.h:753
u32 value
Definition types.h:755
u32 opcode
Definition types.h:754
ftAction_80073008
Definition types.h:772
u32 unk1
Definition types.h:775
u32 opcode
Definition types.h:773
u32 unk0
Definition types.h:774
ftAction_80073008
Definition types.h:777
u32 opcode
Definition types.h:778
u32 unk1
Definition types.h:780
u32 unk0
Definition types.h:779
it_8027990C
Definition types.h:782
u32 opcode
Definition types.h:783
u32 unk1
Definition types.h:785
u32 unk0
Definition types.h:784
Definition types.h:609
s32 unk0
Bits 0~6.
Definition types.h:610
s32 unk1
Bits 7~31.
Definition types.h:611
Definition types.h:613
u16 opcode
Bits 0~5.
Definition types.h:614
u16 unk1
Bits 6~13.
Definition types.h:615
Definition types.h:617
s32 unk1
Bits 14~31.
Definition types.h:619
s32 unk0
Bits 0~13.
Definition types.h:618
Definition types.h:621
u8 opcode
Bits 0~5.
Definition types.h:622
u8 unk1
Bit 6.
Definition types.h:623
Definition types.h:629
int unk0
Definition types.h:630
Definition types.h:638
s32 unk0
Definition types.h:639
u32 unk1
Definition types.h:640
u32 unk2
Definition types.h:641
Definition types.h:915
u32 x0_b6_7
Definition types.h:917
u32 x3_b0_7
Definition types.h:920
u32 x1_b0_7
Definition types.h:918
u32 opcode
Definition types.h:916
u32 x2_b0_7
Definition types.h:919
Definition types.h:931
u32 opcode
Definition types.h:932
u32 x0_b6_17
Definition types.h:933
u32 bone
Definition types.h:934
Definition types.h:936
s16 timer
Definition types.h:937
s16 x
Definition types.h:938
Definition types.h:940
s16 y
Definition types.h:941
s16 mag
Definition types.h:942
Definition types.h:944
s16 decay
Definition types.h:946
s16 angle
Definition types.h:945
Definition types.h:358
u32 unk
Definition types.h:378
u32 light_enable
Definition types.h:372
GXColor light_color
Definition types.h:359
u32 x0_0
Definition types.h:366
struct ColorOverlay_x8_t::@260 light_rot2
u32 x0_7
Definition types.h:373
s32 unk
Definition types.h:361
u32 timer
Definition types.h:379
struct ColorOverlay_x8_t::@259 light_rot1
u32 x0_2
Definition types.h:368
u32 x0_1
Definition types.h:367
s32 x
Definition types.h:362
u32 x0_4
Definition types.h:370
s32 yz
Definition types.h:363
u32 x0_5
Definition types.h:371
u32 x0_3
Definition types.h:369
Definition types.h:520
struct ftDynamics_UnkDesc ft_unk
Definition types.h:524
struct HurtCapsule hurt
Definition types.h:526
struct lb_00F9_UnkDesc1 lb_unk1
Definition types.h:523
u8 _[0x90]
Definition types.h:521
struct AbsorbDesc absorb
Definition types.h:525
struct lb_00F9_UnkDesc0 lb_unk0
Definition types.h:522