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SSBM Decomp
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#include "itpikachutjoltground.h"#include <melee/it/forward.h>#include <math.h>#include "itpikachutjoltair.h"#include <melee/db/db.h>#include <melee/ef/eflib.h>#include <melee/ef/efsync.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/lb/lbvector.h>#include <sysdolphin/baselib/jobj.h>Variables | |
| ItemStateTable | it_803F7190 [] |
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static |
| Item_GObj * itPikachuThunderJolt_Spawn | ( | Item_GObj * | owner, |
| Vec3 * | pos, | ||
| f32 | facing_dir, | ||
| ItemKind | kind ) |
| void it_2725_Logic106_Destroyed | ( | Item_GObj * | gobj | ) |
| void it_802B3544 | ( | Item_GObj * | gobj | ) |
| void itPikachutjoltground_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F7190[] |