= { {
0,
},
{
1,
} }
void itPikachutjoltground_UnkMotion0_Phys(Item_GObj *gobj)
Definition itpikachutjoltground.c:194
bool itPikachutjoltground_UnkMotion0_Anim(Item_GObj *gobj)
Definition itpikachutjoltground.c:156
static void itPikachutjoltground_UnkMotion1_Phys(Item_GObj *)
Definition itpikachutjoltground.c:203
bool itPikachutjoltground_UnkMotion0_Coll(Item_GObj *gobj)
Definition itpikachutjoltground.c:209
bool itPikachutjoltground_UnkMotion1_Anim(Item_GObj *gobj)
Definition itpikachutjoltground.c:163
bool itPikachutjoltground_UnkMotion1_Coll(Item_GObj *gobj)
Definition itpikachutjoltground.c:259