= {
}
void itOldottosea_UnkMotion0_Phys(Item_GObj *gobj)
Definition itoldottosea.c:126
bool itOldottosea_UnkMotion3_Coll(Item_GObj *gobj)
Definition itoldottosea.c:479
bool itOldottosea_UnkMotion0_Coll(Item_GObj *gobj)
Definition itoldottosea.c:136
void itOldottosea_UnkMotion2_Phys(Item_GObj *gobj)
Definition itoldottosea.c:233
bool itOldottosea_UnkMotion0_Anim(Item_GObj *gobj)
Definition itoldottosea.c:118
void itOldottosea_UnkMotion5_Phys(Item_GObj *gobj)
Definition itoldottosea.c:336
void itOldottosea_UnkMotion3_Phys(Item_GObj *gobj)
Definition itoldottosea.c:477
bool itOldottosea_UnkMotion7_Coll(Item_GObj *gobj)
Definition itoldottosea.c:424
bool itOldottosea_UnkMotion5_Coll(Item_GObj *gobj)
Definition itoldottosea.c:344
bool itOldottosea_UnkMotion4_Anim(Item_GObj *gobj)
Definition itoldottosea.c:288
void itOldottosea_UnkMotion4_Phys(Item_GObj *gobj)
Definition itoldottosea.c:293
bool itOldottosea_UnkMotion3_Anim(Item_GObj *gobj)
Definition itoldottosea.c:455
bool itOldottosea_UnkMotion7_Anim(Item_GObj *gobj)
Definition itoldottosea.c:377
void itOldottosea_UnkMotion7_Phys(Item_GObj *gobj)
Definition itoldottosea.c:391
bool itOldottosea_UnkMotion5_Anim(Item_GObj *gobj)
Definition itoldottosea.c:322
bool itOldottosea_UnkMotion2_Anim(Item_GObj *gobj)
Definition itoldottosea.c:180
bool itOldottosea_UnkMotion4_Coll(Item_GObj *gobj)
Definition itoldottosea.c:300
bool itOldottosea_UnkMotion2_Coll(Item_GObj *gobj)
Definition itoldottosea.c:263
void itOldottosea_UnkMotion10_Phys(Item_GObj *gobj)
Definition itwhitebea.c:130
void itOldottosea_UnkMotion8_Phys(Item_GObj *gobj)
Definition itwhitebea.c:70
bool itOldottosea_UnkMotion10_Coll(Item_GObj *gobj)
Definition itwhitebea.c:132
bool itOldottosea_UnkMotion11_Anim(Item_GObj *gobj)
Definition itwhitebea.c:156
void itOldottosea_UnkMotion11_Phys(Item_GObj *gobj)
Definition itwhitebea.c:161
void itOldottosea_UnkMotion9_Phys(Item_GObj *gobj)
Definition itwhitebea.c:100
bool itOldottosea_UnkMotion9_Coll(Item_GObj *gobj)
Definition itwhitebea.c:107
bool itOldottosea_UnkMotion9_Anim(Item_GObj *gobj)
Definition itwhitebea.c:92
bool itOldottosea_UnkMotion8_Anim(Item_GObj *gobj)
Definition itwhitebea.c:57
bool itOldottosea_UnkMotion11_Coll(Item_GObj *gobj)
Definition itwhitebea.c:167
bool itOldottosea_UnkMotion10_Anim(Item_GObj *gobj)
Definition itwhitebea.c:122
#define NULL
Definition stddef.h:19