= {
}
bool itWhitebea_UnkMotion4_Anim(Item_GObj *gobj)
Definition itwhitebea.c:482
bool itWhitebea_UnkMotion10_Coll(Item_GObj *gobj)
Definition itwhitebea.c:783
bool itWhitebea_UnkMotion0_Anim(Item_GObj *gobj)
Definition itwhitebea.c:299
bool itWhitebea_UnkMotion3_Anim(Item_GObj *gobj)
Definition itwhitebea.c:436
bool itWhitebea_UnkMotion11_Anim(Item_GObj *gobj)
Definition itwhitebea.c:797
bool itWhitebea_UnkMotion7_Coll(Item_GObj *gobj)
Definition itwhitebea.c:688
void itWhitebea_UnkMotion10_Phys(Item_GObj *gobj)
Definition itwhitebea.c:781
void itWhitebea_UnkMotion9_Phys(Item_GObj *gobj)
Definition itwhitebea.c:752
bool itWhitebea_UnkMotion6_Anim(Item_GObj *gobj)
Definition itwhitebea.c:641
void itWhitebea_UnkMotion7_Phys(Item_GObj *gobj)
Definition itwhitebea.c:686
bool itWhitebea_UnkMotion6_Coll(Item_GObj *gobj)
Definition itwhitebea.c:653
bool itWhitebea_UnkMotion5_Anim(Item_GObj *gobj)
Definition itwhitebea.c:610
void itWhitebea_UnkMotion6_Phys(Item_GObj *gobj)
Definition itwhitebea.c:646
void itWhitebea_UnkMotion4_Phys(Item_GObj *gobj)
Definition itwhitebea.c:497
bool itWhitebea_UnkMotion9_Anim(Item_GObj *gobj)
Definition itwhitebea.c:744
bool itWhitebea_UnkMotion10_Anim(Item_GObj *gobj)
Definition itwhitebea.c:773
void itWhitebea_UnkMotion5_Phys(Item_GObj *gobj)
Definition itwhitebea.c:621
void itWhitebea_UnkMotion2_Phys(Item_GObj *gobj)
Definition itwhitebea.c:594
bool itWhitebea_UnkMotion5_Coll(Item_GObj *gobj)
Definition itwhitebea.c:623
bool itWhitebea_UnkMotion1_Anim(Item_GObj *gobj)
Definition itwhitebea.c:358
void itWhitebea_UnkMotion0_Phys(Item_GObj *gobj)
Definition itwhitebea.c:308
void itWhitebea_UnkMotion8_Phys(Item_GObj *gobj)
Definition itwhitebea.c:708
void itWhitebea_UnkMotion3_Phys(Item_GObj *gobj)
Definition itwhitebea.c:441
bool itWhitebea_UnkMotion3_Coll(Item_GObj *gobj)
Definition itwhitebea.c:448
bool itWhitebea_UnkMotion4_Coll(Item_GObj *gobj)
Definition itwhitebea.c:505
void itWhitebea_UnkMotion11_Phys(Item_GObj *gobj)
Definition itwhitebea.c:802
bool itWhitebea_UnkMotion2_Anim(Item_GObj *gobj)
Definition itwhitebea.c:551
bool itWhitebea_UnkMotion0_Coll(Item_GObj *gobj)
Definition itwhitebea.c:325
bool itWhitebea_UnkMotion9_Coll(Item_GObj *gobj)
Definition itwhitebea.c:759
bool itWhitebea_UnkMotion11_Coll(Item_GObj *gobj)
Definition itwhitebea.c:808
void itWhitebea_UnkMotion1_Phys(Item_GObj *gobj)
Definition itwhitebea.c:380
bool itWhitebea_UnkMotion8_Anim(Item_GObj *gobj)
Definition itwhitebea.c:700
bool itWhitebea_UnkMotion7_Anim(Item_GObj *gobj)
Definition itwhitebea.c:672
bool itWhitebea_UnkMotion1_Coll(Item_GObj *gobj)
Definition itwhitebea.c:401
bool itWhitebea_UnkMotion2_Coll(Item_GObj *gobj)
Definition itwhitebea.c:596
#define NULL
Definition stddef.h:19