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SSBM Decomp
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#include "itwhitebea.h"#include <math.h>#include <placeholder.h>#include "itfreeze.h"#include <melee/cm/camera.h>#include <melee/gr/gricemt.h>#include <melee/gr/stage.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/it_3F14.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/it/ithitbox.h>#include <melee/it/itmaplib.h>#include <melee/it/itzako.h>#include <melee/mp/mpcoll.h>#include <melee/mp/mplib.h>#include <sysdolphin/baselib/random.h>Variables | |
| ItemStateTable | it_803F8A88 [] |
| void it_802E31F8 | ( | Item_GObj * | gobj | ) |
| void itOldottosea_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E32B4 | ( | Item_GObj * | gobj | ) |
| void it_802E3314 | ( | Item_GObj * | gobj | ) |
| void itOldottosea_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E3400 | ( | Item_GObj * | gobj | ) |
| void itOldottosea_UnkMotion10_Phys | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic3_Destroyed | ( | Item_GObj * | gobj | ) |
| void it_802E3528 | ( | Item_GObj * | gobj | ) |
| void itOldottosea_UnkMotion11_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E37A4 | ( | Item_GObj * | gobj | ) |
This function only called by itFreeze_Logic17_PickedUp from itfreeze, so using those item vars.
| void it_802E37BC | ( | Item_GObj * | gobj | ) |
| void fn_802E398C | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E3AC8 | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E3DA0 | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E3ED0 | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E40A4 | ( | Item_GObj * | gobj | ) |
| void it_802E4190 | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E436C | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E4464 | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E4558 | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion7_Phys | ( | Item_GObj * | gobj | ) |
| void itWhiteBea_Logic9_PickedUp | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion8_Phys | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic9_Dropped | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic9_Thrown | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion9_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E48B4 | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion10_Phys | ( | Item_GObj * | gobj | ) |
| void it_802E4980 | ( | Item_GObj * | gobj | ) |
| void itWhitebea_UnkMotion11_Phys | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F8A88[] |