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SSBM Decomp
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#include "itlinkarrow.h"#include "baselib/gobj.h"#include "baselib/mtx.h"#include "db/db.h"#include "ef/efsync.h"#include "ft/chara/ftCommon/ftCo_Guard.h"#include "ft/chara/ftKirby/ftKb_Init.h"#include "ft/chara/ftLink/ftLk_SpecialN.h"#include "ft/ftlib.h"#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/itcoll.h"#include "it/iteffect.h"#include "it/item.h"#include "it/ithitbox.h"#include "lb/lbrefract.h"#include "mp/mpcoll.h"#include "mp/mplib.h"#include <math.h>#include <sysdolphin/baselib/random.h>Variables | |
| ItemStateTable | it_803F6A28 [5] |
| f32 | it_803F6A84 [] |
| void it_802A7D8C | ( | HSD_GObj * | gobj, |
| int | arg1 ) |
| void it_802A7E40 | ( | Item_GObj * | gobj | ) |
| HSD_GObj * it_802A83E0 | ( | f32 | facing_dir, |
| Fighter_GObj * | arg1, | ||
| Vec3 * | arg2, | ||
| Fighter_Part | arg3, | ||
| s32 | arg4 ) |
| void it_802A8330 | ( | HSD_GObj * | gobj | ) |
| void it_802A8398 | ( | Item_GObj * | gobj, |
| Vec3 * | pos, | ||
| Vec3 * | pos2 ) |
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inline |
| void itLinkArrow_802A850C | ( | Item_GObj * | gobj, |
| Vec3 * | arg1, | ||
| Vec3 * | arg2, | ||
| f32 | arg3, | ||
| f32 | arg4, | ||
| f32 | arg5 ) |
| void itLinkArrow_Logic98_Destroyed | ( | Item_GObj * | gobj | ) |
| void it_802A8A7C | ( | Item_GObj * | gobj | ) |
| void itLinkArrow_Logic98_PickedUp | ( | Item_GObj * | gobj | ) |
Item could be passed to influence stack.
| void itLinkarrow_UnkMotion0_Phys | ( | HSD_GObj * | gobj | ) |
| void it_802A8C7C | ( | HSD_GObj * | gobj | ) |
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inlinestatic |
|
inlinestatic |
| void itLinkarrow_UnkMotion1_Phys | ( | HSD_GObj * | gobj | ) |
| void itLinkarrow_UnkMotion2_Phys | ( | HSD_GObj * | gobj | ) |
| void itLinkarrow_UnkMotion3_Phys | ( | HSD_GObj * | gobj | ) |
| void itLinkarrow_UnkMotion4_Phys | ( | HSD_GObj * | gobj | ) |
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inlinestatic |
| ItemStateTable it_803F6A28[5] |
| f32 it_803F6A84[] |