SSBM Decomp
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lbrefract.h
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1#ifndef GALE01_021CE8
2#define GALE01_021CE8
3
4#include <platform.h>
5
6#include <baselib/forward.h>
7
8/* 021CE8 */ void lbRefract_80021CE8(void*, s32);
9/* 0222A4 */ void lbRefract_800222A4(void);
10/* 02247C */ void lbRefract_8002247C(HSD_CObj*);
11/* 022560 */ void lbRefract_80022560(void);
12/* 0225D4 */ void lbRefract_800225D4(void);
13/* 0226A8 */ s32 lbRefract_PObjLoad(HSD_PObj* pobj, HSD_PObjDesc* desc);
14/* 022998 */ void lbRefract_80022998(HSD_MObj*, u32 rendermode, s32);
15/* 022BB8 */ void lbRefract_80022BB8(void);
16/* 022BD0 */ void lbRefSetUnuse(void);
17/* 022C30 */ float atan2f(float y, float x);
18/* 022D1C */ float acosf(float);
19/* 022DBC */ float asinf(float);
20/* 022E68 */ float atanf(float);
21
22#endif
unsigned long u32
Definition types.h:9
signed long s32
Definition hsd_3B2B.h:1
void lbRefract_80022BB8(void)
Increment refraction effect user count.
Definition lbrefract.c:693
void lbRefract_80021CE8(void *, s32)
Definition lbrefract.c:72
void lbRefSetUnuse(void)
Decrement refraction effect user count.
Definition lbrefract.c:699
float acosf(float)
Definition lbtrigf.c:40
float asinf(float)
Definition lbtrigf.c:58
void lbRefract_800225D4(void)
Reset TEV and indirect texture stages.
Definition lbrefract.c:474
void lbRefract_80022560(void)
Copy framebuffer to refraction source texture.
Definition lbrefract.c:462
void lbRefract_80022998(HSD_MObj *, u32 rendermode, s32)
Definition lbrefract.c:637
s32 lbRefract_PObjLoad(HSD_PObj *pobj, HSD_PObjDesc *desc)
Definition lbrefract.c:501
void lbRefract_8002247C(HSD_CObj *)
Copy framebuffer to refraction source texture.
Definition lbrefract.c:430
float atanf(float)
Definition lbtrigf.c:142
float atan2f(float y, float x)
Definition lbtrigf.c:17
void lbRefract_800222A4(void)
Definition lbrefract.c:383
u8 desc[6][3]
Definition mnruleplus.c:100
Definition cobj.h:38
Definition mobj.h:73
Definition pobj.h:40
Definition pobj.h:24