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itdrmariopill.c File Reference
#include "itdrmariopill.h"
#include "math_ppc.h"
#include "placeholder.h"
#include "platform.h"
#include "baselib/forward.h"
#include "baselib/gobj.h"
#include "baselib/jobj.h"
#include "baselib/mtx.h"
#include "db/db.h"
#include "dolphin/mtx.h"
#include "dolphin/types.h"
#include "ft/forward.h"
#include "ft/ft_0BF0.h"
#include "ft/ftlib.h"
#include "ftDrMario/ftDr_Init.h"
#include "it/forward.h"
#include "it/inlines.h"
#include "it/it_266F.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/itCharItems.h"
#include "it/item.h"
#include <math.h>

Macros

#define GET_ATTRS(ip)    ((itDrMarioPillAttributes*) ip->xC4_article_data->x4_specialAttributes)
 

Functions

static void it_802C0510 (Item_GObj *parent_gobj, Vec3 *pos, s32 arg2, ItemKind kind, f32 facing_dir)
 
Item_GObjit_802C0850 (Item_GObj *parent_gobj, Vec3 *pos, s32 arg2, ItemKind kind, f32 facing_dir)
 
static bool itDrmariopill_UnkMotion0_Anim (Item_GObj *)
 
static void itDrmariopill_UnkMotion0_Phys (Item_GObj *)
 
static bool itDrmariopill_UnkMotion0_Coll (Item_GObj *)
 
static bool itDrmariopill_UnkMotion2_Anim (Item_GObj *)
 
static void itDrmariopill_UnkMotion2_Phys (Item_GObj *)
 
static bool itDrmariopill_UnkMotion2_Coll (Item_GObj *)
 
static bool itDrmariopill_UnkMotion6_Anim (Item_GObj *)
 
static void itDrmariopill_UnkMotion6_Phys (Item_GObj *)
 
static bool itDrmariopill_UnkMotion6_Coll (Item_GObj *)
 
static float my_sqrtf (float x)
 
static void it_802C1180 (Item_GObj *gobj, enum_t msid)
 
static void it_802C061C (Item_GObj *gobj)
 
static void copy_jobj_scale (HSD_JObj *dst, HSD_JObj *src, Vec3 *scale)
 
static void it_802C1180_no_inline3 (Item_GObj *gobj, enum_t msid)
 
static void it_802C1180_no_inline2 (Item_GObj *gobj, enum_t msid)
 
static void it_802C1180_no_inline (Item_GObj *gobj, enum_t msid)
 
Item_GObjit_802C09C4 (Fighter_GObj *parent_gobj, Vec3 *pos, s32 arg2, ItemKind kind, s32 msid, Fighter_Part part, f32 facing_dir)
 
static void it_802C0DF8 (Item_GObj *gobj)
 
static void it_802C0DBC (Item_GObj *gobj)
 
static void it_802C0B5C (Item_GObj *gobj)
 
static bool itDrmariopill_UnkMotion2_Anim_sub (Item_GObj *arg_gobj)
 
static void itDrmariopill_UnkMotion2_Anim_flags (Item_GObj *gobj)
 
static void it_802C0B5C_no_inline (Item_GObj *gobj)
 
static void it_802C0DF8_no_inline (Item_GObj *gobj)
 
static void it_802C0DF8_no_inline2 (Item_GObj *gobj)
 
static void it_802C0DF8_no_inline3 (Item_GObj *gobj)
 
void it_2725_Logic6_PickedUp (Item_GObj *gobj)
 
bool it_2725_Logic88_DmgDealt (Item_GObj *gobj)
 
bool it_2725_Logic88_Reflected (Item_GObj *gobj)
 
bool it_2725_Logic88_Clanked (Item_GObj *gobj)
 
bool it_2725_Logic88_HitShield (Item_GObj *gobj)
 
bool it_2725_Logic88_Absorbed (Item_GObj *gobj)
 
bool it_2725_Logic88_ShieldBounced (Item_GObj *gobj)
 
void it_2725_Logic88_EvtUnk (Item_GObj *gobj, HSD_GObj *hobj)
 

Variables

ItemStateTable it_803F75D0 []
 

Macro Definition Documentation

◆ GET_ATTRS

#define GET_ATTRS (   ip)     ((itDrMarioPillAttributes*) ip->xC4_article_data->x4_specialAttributes)

Function Documentation

◆ it_802C0510()

void it_802C0510 ( Item_GObj parent_gobj,
Vec3 *  pos,
s32  arg2,
ItemKind  kind,
f32  facing_dir 
)
static

◆ it_802C0850()

Item_GObj * it_802C0850 ( Item_GObj parent_gobj,
Vec3 *  pos,
s32  arg2,
ItemKind  kind,
f32  facing_dir 
)

◆ itDrmariopill_UnkMotion0_Anim()

static bool itDrmariopill_UnkMotion0_Anim ( Item_GObj gobj)
static

◆ itDrmariopill_UnkMotion0_Phys()

static void itDrmariopill_UnkMotion0_Phys ( Item_GObj gobj)
static

◆ itDrmariopill_UnkMotion0_Coll()

static bool itDrmariopill_UnkMotion0_Coll ( Item_GObj gobj)
static

◆ itDrmariopill_UnkMotion2_Anim()

static bool itDrmariopill_UnkMotion2_Anim ( Item_GObj gobj)
static

◆ itDrmariopill_UnkMotion2_Phys()

static void itDrmariopill_UnkMotion2_Phys ( Item_GObj gobj)
static

◆ itDrmariopill_UnkMotion2_Coll()

static bool itDrmariopill_UnkMotion2_Coll ( Item_GObj gobj)
static

◆ itDrmariopill_UnkMotion6_Anim()

static bool itDrmariopill_UnkMotion6_Anim ( Item_GObj gobj)
static

◆ itDrmariopill_UnkMotion6_Phys()

static void itDrmariopill_UnkMotion6_Phys ( Item_GObj gobj)
static

◆ itDrmariopill_UnkMotion6_Coll()

static bool itDrmariopill_UnkMotion6_Coll ( Item_GObj gobj)
static

◆ my_sqrtf()

static float my_sqrtf ( float  x)
inlinestatic

◆ it_802C1180()

static void it_802C1180 ( Item_GObj gobj,
enum_t  msid 
)
static

◆ it_802C061C()

static void it_802C061C ( Item_GObj gobj)
static

◆ copy_jobj_scale()

static void copy_jobj_scale ( HSD_JObj dst,
HSD_JObj src,
Vec3 *  scale 
)
inlinestatic

◆ it_802C1180_no_inline3()

static void it_802C1180_no_inline3 ( Item_GObj gobj,
enum_t  msid 
)
static

◆ it_802C1180_no_inline2()

static void it_802C1180_no_inline2 ( Item_GObj gobj,
enum_t  msid 
)
static

◆ it_802C1180_no_inline()

static void it_802C1180_no_inline ( Item_GObj gobj,
enum_t  msid 
)
static

◆ it_802C09C4()

Item_GObj * it_802C09C4 ( Fighter_GObj *  parent_gobj,
Vec3 *  pos,
s32  arg2,
ItemKind  kind,
s32  msid,
Fighter_Part  part,
f32  facing_dir 
)

◆ it_802C0DF8()

static void it_802C0DF8 ( Item_GObj gobj)
static

◆ it_802C0DBC()

static void it_802C0DBC ( Item_GObj gobj)
static

◆ it_802C0B5C()

static void it_802C0B5C ( Item_GObj gobj)
static

◆ itDrmariopill_UnkMotion2_Anim_sub()

static bool itDrmariopill_UnkMotion2_Anim_sub ( Item_GObj arg_gobj)
inlinestatic

◆ itDrmariopill_UnkMotion2_Anim_flags()

static void itDrmariopill_UnkMotion2_Anim_flags ( Item_GObj gobj)
inlinestatic

◆ it_802C0B5C_no_inline()

static void it_802C0B5C_no_inline ( Item_GObj gobj)
static

◆ it_802C0DF8_no_inline()

static void it_802C0DF8_no_inline ( Item_GObj gobj)
static

◆ it_802C0DF8_no_inline2()

static void it_802C0DF8_no_inline2 ( Item_GObj gobj)
static

◆ it_802C0DF8_no_inline3()

static void it_802C0DF8_no_inline3 ( Item_GObj gobj)
static

◆ it_2725_Logic6_PickedUp()

void it_2725_Logic6_PickedUp ( Item_GObj gobj)

◆ it_2725_Logic88_DmgDealt()

bool it_2725_Logic88_DmgDealt ( Item_GObj gobj)

◆ it_2725_Logic88_Reflected()

bool it_2725_Logic88_Reflected ( Item_GObj gobj)

◆ it_2725_Logic88_Clanked()

bool it_2725_Logic88_Clanked ( Item_GObj gobj)

◆ it_2725_Logic88_HitShield()

bool it_2725_Logic88_HitShield ( Item_GObj gobj)

◆ it_2725_Logic88_Absorbed()

bool it_2725_Logic88_Absorbed ( Item_GObj gobj)

◆ it_2725_Logic88_ShieldBounced()

bool it_2725_Logic88_ShieldBounced ( Item_GObj gobj)

◆ it_2725_Logic88_EvtUnk()

void it_2725_Logic88_EvtUnk ( Item_GObj gobj,
HSD_GObj hobj 
)

Variable Documentation

◆ it_803F75D0

ItemStateTable it_803F75D0[]
Initial value:
= {
}
static void itDrmariopill_UnkMotion2_Phys(Item_GObj *)
Definition itdrmariopill.c:226
static bool itDrmariopill_UnkMotion0_Anim(Item_GObj *)
Definition itdrmariopill.c:268
static void itDrmariopill_UnkMotion6_Phys(Item_GObj *)
Definition itdrmariopill.c:131
static bool itDrmariopill_UnkMotion2_Coll(Item_GObj *)
Definition itdrmariopill.c:219
static void itDrmariopill_UnkMotion0_Phys(Item_GObj *)
Definition itdrmariopill.c:97
static bool itDrmariopill_UnkMotion6_Anim(Item_GObj *)
Definition itdrmariopill.c:142
static bool itDrmariopill_UnkMotion0_Coll(Item_GObj *)
Definition itdrmariopill.c:253
static bool itDrmariopill_UnkMotion2_Anim(Item_GObj *)
Definition itdrmariopill.c:335
static bool itDrmariopill_UnkMotion6_Coll(Item_GObj *)
Definition itdrmariopill.c:125