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SSBM Decomp
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#include "gr/grbattle.h"#include <platform.h>#include "gm/gm_unsplit.h"#include "gr/granime.h"#include "gr/grdisplay.h"#include "gr/grlib.h"#include "gr/grmaterial.h"#include "gr/ground.h"#include "gr/grzakogenerator.h"#include "gr/inlines.h"#include "gr/stage.h"#include "gr/types.h"#include "lb/forward.h"#include "lb/lb_00F9.h"#include <dolphin/mtx.h>#include <dolphin/os/OSError.h>#include <baselib/debug.h>#include <baselib/gobjgxlink.h>#include <baselib/gobjproc.h>#include <baselib/jobj.h>#include <baselib/random.h>Macros | |
| #define | BATTLE_BG_MAX ARRAY_SIZE(sp28) |
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| enum | { BG_Waiting , BG_Transitioning , BG_Done } |
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| StageInfo | stage_info | |
| struct { | ||
| int unk0 | ||
| int unk4 | ||
| } * | grNBa_804D6ACC | |
| static u8 | grNBa_804D6AC8 | |
| static StageCallbacks | grNBa_803E7DA0 [7] | |
| StageData | grNBa_803E7E38 | |
| #define BATTLE_BG_MAX ARRAY_SIZE(sp28) |
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| bool grBattle_8021A10C | ( | Ground_GObj * | arg0 | ) |
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| int unk0 |
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| struct { ... } * grNBa_804D6ACC |
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