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gm_1A45.c File Reference
#include "gm_1A45.h"
#include "gm_1601.h"
#include "gm_1A36.h"
#include "db/db.h"
#include "gm/gmscdata.h"
#include "lb/lb_00F9.h"
#include "lb/lb_0192.h"
#include "lb/lbaudio_ax.h"
#include "lb/lbcardgame.h"
#include "lb/lbcardnew.h"
#include "lb/lbdvd.h"
#include "lb/lbheap.h"
#include "un/un_2FC9.h"
#include <baselib/controller.h>
#include <baselib/gobjproc.h>
#include <baselib/initialize.h>
#include <baselib/perf.h>
#include <baselib/leak.h>
#include <baselib/particle.h>
#include <baselib/sobjlib.h>
#include <dolphin/os/OSThread.h>
#include "gm_1A45.static.h"

Functions

bool gm_801A45E8 (int bit)
 
u8 gm_801A4624 (void)
 
void gm_801A4634 (int bit)
 
void gm_801A4674 (int bit)
 
bool gm_801A46B8 (int bit)
 
bool fn_801A46F4 (void)
 
bool fn_801A47E4 (void)
 
u64 gm_801A48A4 (u8 arg0)
 
void gm_801A4970 (int(**arg0)(void))
 
void gm_801A4B08 (bool(*arg0)(void), bool(*arg1)(void))
 
void gm_801A4B1C (void)
 
void gm_801A4B40 (UNK_T arg0)
 
void gm_801A4B50 (int arg0)
 
void gm_801A4B60 (void)
 
void gm_801A4B74 (void)
 
void gm_801A4B88 (struct MinorSceneInfo *info)
 
void * gm_801A4B90 (void)
 
void * gm_801A4B9C (void)
 
u32 gm_801A4BA8 (void)
 
u32 gm_801A4BB8 (void)
 
HSD_GObjgm_801A4BC8 (void)
 
void fn_801A4BD0 (HSD_GObj *gobj)
 
void gm_801A4BD4 (void)
 
MinorSceneHandlergm_801A4CE0 (u8 id)
 
u64 maybe_gm_801A48A4 (u8 i)
 
void gm_801A4D34 (void(*arg0)(void), MinorSceneInfo *arg1)
 

Variables

static u64 gm_803DA888 [8]
 
u64 gm_803DA8C8 [2] = { -1, -1 }
 

Function Documentation

◆ gm_801A45E8()

bool gm_801A45E8 ( int  bit)

◆ gm_801A4624()

u8 gm_801A4624 ( void  )

◆ gm_801A4634()

void gm_801A4634 ( int  bit)

◆ gm_801A4674()

void gm_801A4674 ( int  bit)

◆ gm_801A46B8()

bool gm_801A46B8 ( int  bit)

◆ fn_801A46F4()

bool fn_801A46F4 ( void  )

◆ fn_801A47E4()

bool fn_801A47E4 ( void  )

◆ gm_801A48A4()

u64 gm_801A48A4 ( u8  arg0)

◆ gm_801A4970()

void gm_801A4970 ( int(**)(void)  arg0)

◆ gm_801A4B08()

void gm_801A4B08 ( bool(*)(void)  arg0,
bool(*)(void)  arg1 
)

◆ gm_801A4B1C()

void gm_801A4B1C ( void  )

◆ gm_801A4B40()

void gm_801A4B40 ( UNK_T  arg0)

◆ gm_801A4B50()

void gm_801A4B50 ( int  arg0)

◆ gm_801A4B60()

void gm_801A4B60 ( void  )

◆ gm_801A4B74()

void gm_801A4B74 ( void  )

◆ gm_801A4B88()

void gm_801A4B88 ( struct MinorSceneInfo info)

◆ gm_801A4B90()

void * gm_801A4B90 ( void  )

◆ gm_801A4B9C()

void * gm_801A4B9C ( void  )

◆ gm_801A4BA8()

u32 gm_801A4BA8 ( void  )

◆ gm_801A4BB8()

u32 gm_801A4BB8 ( void  )

◆ gm_801A4BC8()

HSD_GObj * gm_801A4BC8 ( void  )

◆ fn_801A4BD0()

void fn_801A4BD0 ( HSD_GObj gobj)

◆ gm_801A4BD4()

void gm_801A4BD4 ( void  )

◆ gm_801A4CE0()

MinorSceneHandler * gm_801A4CE0 ( u8  id)

◆ maybe_gm_801A48A4()

u64 maybe_gm_801A48A4 ( u8  i)
inline

◆ gm_801A4D34()

void gm_801A4D34 ( void(*)(void)  arg0,
MinorSceneInfo arg1 
)

Variable Documentation

◆ gm_803DA888

u64 gm_803DA888[8]
static
Initial value:
= {
0,
0x82FFFA,
0,
0x8EFFFA,
0x800FFA,
0x808FFA,
0x800FFA,
0,
}

◆ gm_803DA8C8

u64 gm_803DA8C8[2] = { -1, -1 }