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SSBM Decomp
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#include "plstale.h"#include "player.h"#include "types.h"#include <melee/ft/ftlib.h>#include <melee/ft/inlines.h>#include <melee/ft/types.h>#include <melee/it/inlines.h>#include <melee/it/types.h>Functions | |
| void | plStale_InitAttackInstance (void) |
| void | plStale_ResetStaleMoveTableForPlayer (s32 slot) |
| u16 | plStale_IncrementAttackInstance (void) |
| void | plStale_UpdateStaleMovesFromFighter (HSD_GObj *gobj, HSD_GObj *gobj_2) |
| void | plStale_UpdateStaleMovesFromItem (HSD_GObj *gobj, HSD_GObj *gobj_2) |
Variables | |
| u16 | staleAttackInstance |
| void plStale_InitAttackInstance | ( | void | ) |
| void plStale_ResetStaleMoveTableForPlayer | ( | s32 | slot | ) |
| u16 plStale_IncrementAttackInstance | ( | void | ) |
| u16 staleAttackInstance |