SSBM Decomp
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#include "mnsound.h"
#include "gm/gm_1601.h"
#include "gm/gmmain_lib.h"
#include "lb/lbarchive.h"
#include "lb/lbcardgame.h"
#include "mn/inlines.h"
#include "mn/mnmain.h"
#include "mn/types.h"
#include "sc/types.h"
#include <dolphin/os.h>
#include <baselib/controller.h>
#include <baselib/debug.h>
#include <baselib/gobj.h>
#include <baselib/gobjgxlink.h>
#include <baselib/gobjobject.h>
#include <baselib/gobjplink.h>
#include <baselib/gobjproc.h>
#include <baselib/gobjuserdata.h>
#include <baselib/jobj.h>
#include <baselib/memory.h>
#include <baselib/sislib.h>
Functions | |
static void | mnSound_VolumeAnim (HSD_JObj *jobj, s32 sound_music_mix, s32 anim_id) |
static void | mnSound_ChannelAnim (HSD_JObj *jobj, s32 channel) |
void | mnSound_802492CC (HSD_GObj *gobj) |
void | fn_80249A1C (HSD_GObj *arg0) |
void | mnSound_80249C08 (int unused) |
void | mnSound_8024A09C (int arg0) |
Variables | |
Vec3 | mnSound_803EEED8 [] |
static StaticModelDesc | mnSound_804A08A8 |
static HSD_GObj * | mnSound_804D6C30 |
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void mnSound_802492CC | ( | HSD_GObj * | gobj | ) |
void fn_80249A1C | ( | HSD_GObj * | arg0 | ) |
void mnSound_80249C08 | ( | int | unused | ) |
void mnSound_8024A09C | ( | int | arg0 | ) |
Vec3 mnSound_803EEED8[] |
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