SSBM Decomp
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state_t Struct Reference

Data Fields

bool probe_status
bool unk_status
LbCardStatus card_status
bool dirty
statex10 x10
bool failed
bool enable
char comment [CARD_COMMENT_SIZE]
u8 ** icon_data
ssize_t jobj_translate_idx
 Always set to 0 by lbCardGame_LoadArchive.
SceneDesc * scene_data

Field Documentation

◆ probe_status

bool state_t::probe_status

◆ unk_status

bool state_t::unk_status

◆ card_status

LbCardStatus state_t::card_status

◆ dirty

bool state_t::dirty

◆ x10

statex10 state_t::x10

◆ failed

bool state_t::failed

◆ enable

bool state_t::enable

◆ comment

char state_t::comment[CARD_COMMENT_SIZE]

◆ icon_data

u8** state_t::icon_data

◆ jobj_translate_idx

ssize_t state_t::jobj_translate_idx

Always set to 0 by lbCardGame_LoadArchive.

◆ scene_data

SceneDesc* state_t::scene_data

The documentation for this struct was generated from the following file: