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SSBM Decomp
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#include "ittaru.h"#include <placeholder.h>#include "inlines.h"#include <melee/cm/camera.h>#include <melee/ef/efsync.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/it_3F14.h>#include <melee/it/itcoll.h>#include <melee/it/itdrop.h>#include <melee/it/iteffect.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/it/ithitbox.h>#include <melee/it/itmaplib.h>#include <melee/lb/lb_00B0.h>#include <melee/lb/lb_00F9.h>#include <melee/lb/lbvector.h>#include <sysdolphin/baselib/jobj.h>#include <sysdolphin/baselib/random.h>Variables | |
| ItemStateTable | it_803F58E0 [] |
| void it_3F14_Logic2_Spawned | ( | Item_GObj * | gobj | ) |
| void it_802874F0 | ( | Item_GObj * | gobj | ) |
| void it_80287690 | ( | Item_GObj * | gobj | ) |
| void itTaru_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| void it_80287D0C | ( | Item_GObj * | gobj | ) |
| void itTaru_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itTaru_Logic2_PickedUp | ( | Item_GObj * | gobj | ) |
| void itTaru_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void itTaru_Logic2_Dropped | ( | Item_GObj * | gobj | ) |
| void itTaru_Logic2_Thrown | ( | Item_GObj * | gobj | ) |
| void it_80287F20 | ( | Item_GObj * | gobj | ) |
| void itTaru_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void it_80288194 | ( | Item_GObj * | gobj | ) |
| void it_802881B4 | ( | Item_GObj * | gobj | ) |
| void it_802881FC | ( | Item_GObj * | gobj | ) |
| void itTaru_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
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inlinestatic |
| void itTaru_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void it_802885C8 | ( | Item_GObj * | gobj | ) |
| void itTaru_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| void it_802886C4 | ( | Item_GObj * | gobj | ) |
| void itTaru_UnkMotion7_Phys | ( | Item_GObj * | gobj | ) |
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inlinestatic |
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inlinestatic |
| ItemStateTable it_803F58E0[] |