ItemStateTable it_803F58E0[]
Definition ittaru.c:24
bool itTaru_UnkMotion0_Anim(Item_GObj *gobj)
Definition ittaru.c:188
void it_802881FC(Item_GObj *gobj)
Definition ittaru.c:387
bool itTaru_UnkMotion3_Anim(Item_GObj *gobj)
Definition ittaru.c:317
void itTaru_UnkMotion1_Phys(Item_GObj *gobj)
Definition ittaru.c:245
bool it_3F14_Logic2_HitShield(Item_GObj *)
Definition ittaru.c:643
void itTaru_UnkMotion0_Phys(Item_GObj *gobj)
Definition ittaru.c:197
bool itTaru_UnkMotion7_Coll(Item_GObj *gobj)
Definition ittaru.c:593
bool it_3F14_Logic2_Reflected(Item_GObj *)
Definition ittaru.c:655
bool it_3F14_Logic2_DmgReceived(Item_GObj *)
Definition ittaru.c:667
bool itTaru_UnkMotion6_Anim(Item_GObj *gobj)
Definition ittaru.c:538
void itTaru_UnkMotion2_Phys(Item_GObj *gobj)
Definition ittaru.c:293
void it_80288194(Item_GObj *gobj)
Definition ittaru.c:374
void it_80287D0C(Item_GObj *)
Definition ittaru.c:234
void itTaru_UnkMotion3_Phys(Item_GObj *gobj)
Definition ittaru.c:331
void itTaru_Logic2_EvtUnk(Item_GObj *, Item_GObj *)
Definition ittaru.c:703
void it_802886C4(Item_GObj *gobj)
Definition ittaru.c:561
void itTaru_Logic2_Thrown(Item_GObj *)
Definition ittaru.c:300
void it_802885C8(Item_GObj *)
Definition ittaru.c:512
void it_3F14_Logic2_Spawned(Item_GObj *)
Definition ittaru.c:42
bool itTaru_UnkMotion6_Coll(Item_GObj *gobj)
Definition ittaru.c:545
bool itTaru_UnkMotion5_Coll(Item_GObj *gobj)
Definition ittaru.c:423
void itTaru_Logic2_Dropped(Item_GObj *)
Definition ittaru.c:295
bool itTaru_UnkMotion3_Coll(Item_GObj *gobj)
Definition ittaru.c:340
void itTaru_UnkMotion6_Phys(Item_GObj *gobj)
Definition ittaru.c:543
bool itTaru_UnkMotion4_Coll(Item_GObj *gobj)
Definition ittaru.c:507
void itTaru_UnkMotion5_Phys(Item_GObj *gobj)
Definition ittaru.c:416
bool itTaru_UnkMotion7_Anim(Item_GObj *gobj)
Definition ittaru.c:581
void it_802881B4(Item_GObj *gobj)
Definition ittaru.c:379
bool itTaru_UnkMotion1_Anim(Item_GObj *gobj)
Definition ittaru.c:240
void it_802874F0(Item_GObj *gobj)
Definition ittaru.c:79
bool itTaru_UnkMotion5_Anim(Item_GObj *gobj)
Definition ittaru.c:397
bool itTaru_UnkMotion0_Coll(Item_GObj *gobj)
Definition ittaru.c:199
bool itTaru_UnkMotion2_Anim(Item_GObj *gobj)
Definition ittaru.c:288
bool itTaru_UnkMotion1_Coll(Item_GObj *gobj)
Definition ittaru.c:252
void it_80287F20(Item_GObj *gobj)
Definition ittaru.c:309
void itTaru_Logic2_PickedUp(Item_GObj *)
Definition ittaru.c:281
void itTaru_UnkMotion4_Phys(Item_GObj *gobj)
Definition ittaru.c:483
bool it_3F14_Logic2_DmgDealt(Item_GObj *)
Definition ittaru.c:619
bool it_3F14_Logic2_Clanked(Item_GObj *)
Definition ittaru.c:631
void itTaru_UnkMotion7_Phys(Item_GObj *gobj)
Definition ittaru.c:591
bool itTaru_UnkMotion4_Anim(Item_GObj *gobj)
Definition ittaru.c:459
void it_80287690(Item_GObj *gobj)
Definition ittaru.c:148
HSD_GObj Item_GObj
Definition forward.h:55