= {
}
void itSamusbomb_UnkMotion0_Phys(Item_GObj *gobj)
Definition itsamusbomb.c:114
bool itSamusbomb_UnkMotion1_Coll(Item_GObj *gobj)
Definition itsamusbomb.c:142
bool itSamusbomb_UnkMotion0_Coll(Item_GObj *gobj)
Definition itsamusbomb.c:116
bool itSamusbomb_UnkMotion0_Anim(Item_GObj *gobj)
Definition itsamusbomb.c:108
void itSamusbomb_UnkMotion1_Phys(Item_GObj *gobj)
Definition itsamusbomb.c:135
bool itSamusbomb_UnkMotion2_Anim(Item_GObj *gobj)
Definition itsamusbomb.c:153
bool itSamusbomb_UnkMotion1_Anim(Item_GObj *gobj)
Definition itsamusbomb.c:127
bool itSamusbomb_UnkMotion2_Coll(Item_GObj *gobj)
Definition itsamusbomb.c:195
bool itSamusbomb_UnkMotion3_Anim(Item_GObj *gobj)
Definition itsamusbomb.c:263
void itSamusbomb_UnkMotion2_Phys(Item_GObj *gobj)
Definition itsamusbomb.c:181
#define NULL
Definition stddef.h:19