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SSBM Decomp
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#include "itcoin.h"#include <melee/it/forward.h>#include <melee/cm/camera.h>#include <melee/gm/gm_unsplit.h>#include <melee/gr/grfigureget.h>#include <melee/gr/ground.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/itcoll.h>#include <melee/it/itCommonItems.h>#include <melee/it/itdraw.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/it/ithitbox.h>#include <melee/it/itmaplib.h>#include <melee/it/itzako.h>#include <melee/lb/lbaudio_ax.h>#include <melee/lb/lbvector.h>#include <melee/mp/mpcoll.h>#include <melee/ty/tydisplay.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/gobjobject.h>#include <sysdolphin/baselib/jobj.h>Variables | |
| ItemStateTable | it_803F93C8 [] |
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static |
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static |
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static |
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| void it_802F13B4 | ( | Item_GObj * | gobj, |
| int | arg1 ) |
| void itCoin_Logic116_Spawned | ( | Item_GObj * | gobj | ) |
| void itCoin_Logic116_Destroyed | ( | Item_GObj * | gobj | ) |
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inline |
| void itCoin_Logic116_PickedUp | ( | Item_GObj * | gobj | ) |
| void itCoin_Logic116_Thrown | ( | Item_GObj * | gobj | ) |
| void itCoin_Logic116_EnteredAir | ( | Item_GObj * | gobj | ) |
| void it_802F2014 | ( | Item_GObj * | gobj, |
| int | arg1 ) |
| int it_802F2020 | ( | Item_GObj * | gobj | ) |
| void it_802F202C | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F93C8[] |