SSBM Decomp
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#include "gr/grizumi.h"
#include "cm/camera.h"
#include "ft/ftdrawcommon.h"
#include "gr/granime.h"
#include "gr/grdatfiles.h"
#include "gr/grdisplay.h"
#include "gr/grlib.h"
#include "gr/ground.h"
#include "gr/grzakogenerator.h"
#include "gr/inlines.h"
#include "gr/types.h"
#include "lb/lb_00B0.h"
#include "lb/lb_00F9.h"
#include "lb/lbdvd.h"
#include "mp/mplib.h"
#include <dolphin/gx/GXTexture.h>
#include <dolphin/mtx.h>
#include <dolphin/os/OSError.h>
#include <baselib/aobj.h>
#include <baselib/archive.h>
#include <baselib/cobj.h>
#include <baselib/debug.h>
#include <baselib/displayfunc.h>
#include <baselib/dobj.h>
#include <baselib/fog.h>
#include <baselib/gobj.h>
#include <baselib/gobjgxlink.h>
#include <baselib/gobjobject.h>
#include <baselib/gobjproc.h>
#include <baselib/gobjuserdata.h>
#include <baselib/jobj.h>
#include <baselib/lobj.h>
#include <baselib/memory.h>
#include <baselib/object.h>
#include <baselib/random.h>
#include <baselib/state.h>
#include <baselib/tobj.h>
#include <baselib/wobj.h>
Data Structures | |
struct | FountainParams |
struct | IzumiReflection |
struct | IzumiUnkCC |
Macros | |
#define | GET_REFLECTION(gobj) ((IzumiReflection*) HSD_GObjGetUserData(gobj)) |
Variables | |
FountainParams * | grIz_804D6968 |
S16Vec3 | grIz_803E0D60 [] = { { 0, 3, 1 }, { 1, 3, 2 }, { 2, 3, 3 } } |
StageCallbacks | grIz_803E0D74 [] |
StageData | grIz_803E0E5C |
HSD_WObjDesc | EyeDesc = { NULL, { 0.0f, 0.0f, 1.0f }, NULL } |
HSD_WObjDesc | InterestDesc = { NULL, { 0.0f, 0.0f, 0.0f }, NULL } |
HSD_CameraDescPerspective | ReflectCObjDesc |
#define GET_REFLECTION | ( | gobj | ) | ((IzumiReflection*) HSD_GObjGetUserData(gobj)) |
void grIzumi_801CBB84 | ( | int | x | ) |
void grIzumi_801CBB88 | ( | void | ) |
void grIzumi_801CBC0C | ( | void | ) |
void grIzumi_801CBCBC | ( | void | ) |
bool grIzumi_801CBCE0 | ( | void | ) |
HSD_GObj * grIzumi_801CBCE8 | ( | int | gobj_id | ) |
void grIzumi_801CBDD4 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CBE08 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CBE0C | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CBE10 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CBE5C | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CBE60 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CBE64 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CC0D4 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CC338 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CC33C | ( | HSD_GObj * | gobj | ) |
|
inlinestatic |
void grIzumi_801CC358 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CCA10 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CCA14 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CCA5C | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CCA60 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CCA64 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CCB10 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CCB14 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CCB18 | ( | HSD_GObj * | gobj | ) |
void grIzumi_801CCB90 | ( | HSD_GObj * | gobj, |
int | renderpass | ||
) |
HSD_GObj * grIzumi_801CCD98 | ( | void | ) |
void grIzumi_801CCEA0 | ( | HSD_GObj * | gobj, |
int | renderpass | ||
) |
HSD_TObj * grIzumi_801CD090 | ( | HSD_GObj * | gobj, |
HSD_ImageDesc * | image | ||
) |
void grIzumi_801CD220 | ( | HSD_GObj * | gobj, |
int | renderpass | ||
) |
DynamicsDesc * grIzumi_801CD278 | ( | enum_t | x | ) |
void grIzumi_801CD2D4 | ( | void | ) |
FountainParams* grIz_804D6968 |
S16Vec3 grIz_803E0D60[] = { { 0, 3, 1 }, { 1, 3, 2 }, { 2, 3, 3 } } |
StageCallbacks grIz_803E0D74[] |
StageData grIz_803E0E5C |
HSD_WObjDesc EyeDesc = { NULL, { 0.0f, 0.0f, 1.0f }, NULL } |
HSD_WObjDesc InterestDesc = { NULL, { 0.0f, 0.0f, 0.0f }, NULL } |
HSD_CameraDescPerspective ReflectCObjDesc |