1#ifndef MELEE_GM_RESULTPLAYER_H
2#define MELEE_GM_RESULTPLAYER_H
u32 gmResultScoreTableInit[0x20/sizeof(u32)]
Definition gmresultplayer.c:173
u32 gmResultPlayerColors[4]
Definition gmresultplayer.c:30
u32 gmResultX22F4Init[0x20/sizeof(u32)]
Definition gmresultplayer.c:168
HSD_CameraDescPerspective gmResultCameraDesc
Definition gmresultplayer.c:362
CharScaleEntry gmResultCharacterScaleData[]
Definition gmresultplayer.c:37
ResultsPlayerConfig const lbl_803B7B68
Definition gmresultplayer.c:384
ResultsCharacterData gmResultCharacterData
Definition gmresultplayer.c:178
bool fn_801791E4(void)
Definition gmresultplayer.c:1191
void fn_80177920(HSD_GObj *)
Definition gmresultplayer.c:477
void fn_80178BB4(HSD_GObj *)
Definition gmresultplayer.c:1142
bool fn_80177B7C(int slot)
Handles result screen controller input for a given player slot.
Definition gmresultplayer.c:597
void gm_80177724(struct ResultsMatchInfo *)
Definition gmresultplayer.c:406
void fn_801785B0(HSD_GObj *)
Definition gmresultplayer.c:915
void fn_80179350(HSD_GObj *)
Definition gmresultplayer.c:1289
bool fn_80177DD0(int slot)
Definition gmresultplayer.c:626
int fn_801796F0(int)
Definition gmresultplayer.c:1336
int fn_801795D4(void)
Definition gmresultplayer.c:1309
void fn_80178050(HSD_GObj *)
Definition gmresultplayer.c:700
void fn_80177748(void)
Definition gmresultplayer.c:437
signed int s32
Definition types.h:12
unsigned int u32
Definition types.h:13
signed short int s16
Definition types.h:6
float f32
Definition types.h:18
unsigned short int u16
Definition types.h:7
unsigned char u8
Definition types.h:5
Definition gmresultplayer.h:50
u8 pad[0x10]
Definition gmresultplayer.h:51
u8 pad_EE0[0xF08 - 0xEE0]
Definition gmresultplayer.h:54
CameraKindParams kind[(0x6D0 - 0x10)/0x30]
Definition gmresultplayer.h:52
f32 slot_off[(0xF00 - 0x6D0)/0x30][3][4]
Definition gmresultplayer.h:53
HSD_CObjDesc cobj_desc
Definition gmresultplayer.h:55
Definition gmresultplayer.h:44
f32 z_scale[4]
Definition gmresultplayer.h:47
f32 y_off[4]
Definition gmresultplayer.h:46
f32 x_off[4]
Definition gmresultplayer.h:45
Definition gmresultplayer.h:14
f32 x0[8]
Definition gmresultplayer.h:15
f32 x20[4]
Definition gmresultplayer.h:16
Definition gmresultplayer.h:109
u8 pad_830[0x60]
Definition gmresultplayer.h:113
f32 slot_off[32][3][4]
Definition gmresultplayer.h:111
u8 x680[27][0x10]
Definition gmresultplayer.h:112
f32 scale[32]
Definition gmresultplayer.h:110
Definition gmresultplayer.h:92
u8 pad_000[0x104]
Definition gmresultplayer.h:93
HSD_ImageDesc player_img2[4]
Definition gmresultplayer.h:95
HSD_ImageDesc shared_img
Definition gmresultplayer.h:96
HSD_ImageDesc player_img1[4]
Definition gmresultplayer.h:94
Definition gmresultplayer.h:99
lbl_8046E3AC_t state
Definition gmresultplayer.h:106
HSD_ImageDesc shared_img
Definition gmresultplayer.h:103
HSD_GObj * gobjs[4]
Definition gmresultplayer.h:104
HSD_ImageDesc player_img2[4]
Definition gmresultplayer.h:102
u8 pad_000[0x104]
Definition gmresultplayer.h:100
HSD_ImageDesc player_img1[4]
Definition gmresultplayer.h:101
HSD_JObj * jobjs[4]
Definition gmresultplayer.h:105
Definition gmresultplayer.h:23
f32 x74
Definition gmresultplayer.h:31
Vec3 x24
Definition gmresultplayer.h:25
ResultsRenderFuncs x3C
Definition gmresultplayer.h:27
ResultsRenderFuncs x64
Definition gmresultplayer.h:30
f32 x98
Definition gmresultplayer.h:40
f32 x94
Definition gmresultplayer.h:39
f32 x7C
Definition gmresultplayer.h:33
f32 x9C
Definition gmresultplayer.h:41
f32 x00[9]
Definition gmresultplayer.h:24
f32 x78
Definition gmresultplayer.h:32
f32 x84
Definition gmresultplayer.h:35
f32 x88
Definition gmresultplayer.h:36
Vec3 x30
Definition gmresultplayer.h:26
f32 x8C
Definition gmresultplayer.h:37
f32 x80
Definition gmresultplayer.h:34
Vec3 x4C
Definition gmresultplayer.h:28
f32 x90
Definition gmresultplayer.h:38
Vec3 x58
Definition gmresultplayer.h:29
Definition gmresultplayer.h:19
GObj_RenderFunc funcs[4]
Definition gmresultplayer.h:20
Definition gmresultplayer.h:63
u32 lo
Definition gmresultplayer.h:64
u32 hi
Definition gmresultplayer.h:65
Definition gmresultplayer.h:68
u8 x0_0
Definition gmresultplayer.h:69
u16 scissor_y[4]
Definition gmresultplayer.h:83
u16 x6[4]
Definition gmresultplayer.h:75
u8 player_flags[4]
Definition gmresultplayer.h:73
u8 variant[4]
Definition gmresultplayer.h:76
u8 pad_12[0x02]
Definition gmresultplayer.h:77
u16 dim_w1[4]
Definition gmresultplayer.h:84
PackedS16x4 x22F4[4]
Definition gmresultplayer.h:89
s32 char_kind[4]
Definition gmresultplayer.h:78
u16 dim_h1[4]
Definition gmresultplayer.h:86
u8 costume_override[4]
Definition gmresultplayer.h:79
PackedS16x4 score_tbl[4]
Definition gmresultplayer.h:88
u8 pad_x5
Definition gmresultplayer.h:74
u16 dim_w2[4]
Definition gmresultplayer.h:85
u8 x0_4
Definition gmresultplayer.h:70
u16 dim_h2[4]
Definition gmresultplayer.h:87
u16 scissor_x[4]
Definition gmresultplayer.h:82
MatchEnd match_end
Definition gmresultplayer.h:80
u8 x0_6
Definition gmresultplayer.h:71
void(* GObj_RenderFunc)(HSD_GObj *gobj, intptr_t code)
Definition forward.h:110
Definition gmresultplayer.h:58
u32 w[2]
Definition gmresultplayer.h:60
s16 h[4]
Definition gmresultplayer.h:59