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gmresultplayer.h
Go to the documentation of this file.
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#ifndef MELEE_GM_RESULTPLAYER_H
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#define MELEE_GM_RESULTPLAYER_H
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#include <
sysdolphin/baselib/forward.h
>
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struct
ResultsMatchInfo
;
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/* 177724 */
void
gm_80177724
(
struct
ResultsMatchInfo
*);
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/* 177748 */
void
fn_80177748
(
void
);
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/* 177920 */
void
fn_80177920
(
HSD_GObj
*);
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/* 177B7C */
bool
fn_80177B7C
(
int
slot);
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/* 177DD0 */
bool
fn_80177DD0
(
int
slot);
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/* 178050 */
void
fn_80178050
(
HSD_GObj
*);
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/* 1785B0 */
void
fn_801785B0
(
HSD_GObj
*);
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/* 178BB4 */
void
fn_80178BB4
(
HSD_GObj
*);
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/* 1791E4 */
bool
fn_801791E4
(
void
);
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/* 179350 */
void
fn_80179350
(
HSD_GObj
*);
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/* 1795D4 */
int
fn_801795D4
(
void
);
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/* 1796F0 */
int
fn_801796F0
(
int
);
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#endif
fn_801791E4
bool fn_801791E4(void)
Definition
gmresultplayer.c:1196
fn_80177920
void fn_80177920(HSD_GObj *)
Definition
gmresultplayer.c:478
fn_80178BB4
void fn_80178BB4(HSD_GObj *)
Definition
gmresultplayer.c:1147
fn_80177B7C
bool fn_80177B7C(int slot)
Handles result screen controller input for a given player slot.
Definition
gmresultplayer.c:598
gm_80177724
void gm_80177724(struct ResultsMatchInfo *)
Definition
gmresultplayer.c:407
fn_801785B0
void fn_801785B0(HSD_GObj *)
Definition
gmresultplayer.c:920
fn_80179350
void fn_80179350(HSD_GObj *)
Definition
gmresultplayer.c:1294
fn_80177DD0
bool fn_80177DD0(int slot)
Definition
gmresultplayer.c:627
fn_801796F0
int fn_801796F0(int)
Definition
gmresultplayer.c:1341
fn_801795D4
int fn_801795D4(void)
Definition
gmresultplayer.c:1314
fn_80178050
void fn_80178050(HSD_GObj *)
Definition
gmresultplayer.c:701
fn_80177748
void fn_80177748(void)
Definition
gmresultplayer.c:438
HSD_GObj
Definition
gobj.h:13
ResultsMatchInfo
Definition
types.h:661
forward.h
src
melee
gm
gmresultplayer.h
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