SSBM Decomp
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gmtoumode.c File Reference
#include "gmtoumode.h"
#include <melee/lb/forward.h>
#include "gm_1A3F.h"
#include "gm_1B03.h"
#include "gm_unsplit.h"
#include "gmtoulib.h"
#include "gmvsmelee.h"
#include "types.h"
#include <melee/lb/lbcardgame.h>
#include <melee/lb/lbcardnew.h>
#include <melee/lb/types.h>
#include <melee/mn/types.h>

Functions

static void gm_801B1724 (GameModeState *)
static void gm_801B174C (GameModeState *)
static void gm_801B1788 (GameModeState *)
static void gm_801B1810 (GameModeState *)
static void gm_801B1834 (GameModeState *)
static void gm_801B18D4 (GameModeState *)
static void gm_801B1A2C (GameModeState *)
static void gm_801B1A84 (GameModeState *)
static void gm_801B1AD4 (GameModeState *)

Variables

static StartMeleeData gm_804876D8
static MatchExitInfo gm_80487810
static UNK_T gm_80489A98 [0x2288/4]
static UNK_T gm_8048BD20 [0x148/4]
static UNK_T gm_8048BE68 [0x23C8/4]
GameModeState gm_Mode_Tournament_States []

Function Documentation

◆ gm_801B1724()

void gm_801B1724 ( GameModeState * arg0)
static

◆ gm_801B174C()

void gm_801B174C ( GameModeState * arg0)
static

◆ gm_801B1788()

void gm_801B1788 ( GameModeState * arg0)
static

◆ gm_801B1810()

void gm_801B1810 ( GameModeState * arg0)
static

◆ gm_801B1834()

void gm_801B1834 ( GameModeState * state)
static

◆ gm_801B18D4()

void gm_801B18D4 ( GameModeState * arg0)
static
Todo
:: figure out how to call this not inlined

◆ gm_801B1A2C()

void gm_801B1A2C ( GameModeState * arg0)
static

◆ gm_801B1A84()

void gm_801B1A84 ( GameModeState * arg0)
static

◆ gm_801B1AD4()

void gm_801B1AD4 ( GameModeState * arg0)
static

Variable Documentation

◆ gm_804876D8

StartMeleeData gm_804876D8
static

◆ gm_80487810

MatchExitInfo gm_80487810
static

◆ gm_80489A98

UNK_T gm_80489A98[0x2288/4]
static

◆ gm_8048BD20

UNK_T gm_8048BD20[0x148/4]
static

◆ gm_8048BE68

UNK_T gm_8048BE68[0x23C8/4]
static

◆ gm_Mode_Tournament_States

GameModeState gm_Mode_Tournament_States[]