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SSBM Decomp
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#include "ftlinkspeciallw.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <melee/it/forward.h>#include <sysdolphin/baselib/forward.h>#include "forward.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftparts.h>#include <melee/ft/kinds/ftCommon/ftCo_Fall.h>#include <melee/ft/kinds/ftCommon/ftCo_ItemThrow.h>#include <melee/ft/kinds/ftCommon/ftpickupitem.h>#include <melee/ft/kinds/ftCommon/inlines.h>#include <melee/ft/types.h>#include <melee/it/it_26B1.h>#include <melee/it/kinds/itlinkbomb.h>#include <melee/lb/lb_00B0.h>Functions | |
| static bool | updateBomb (HSD_GObj *gobj, FtMotionId msid) |
| static void | spawnBomb (HSD_GObj *gobj) |
| static void | doEnter (HSD_GObj *gobj, FtMotionId msid0, FtMotionId msid1) |
| void | ftLk_SpecialLw_Enter (HSD_GObj *gobj) |
| void | ftLk_SpecialAirLw_Enter (HSD_GObj *gobj) |
| static void | doAnim (HSD_GObj *gobj, HSD_GObjEvent cb) |
| void | ftLk_SpecialLw_Anim (HSD_GObj *gobj) |
| void | ftLk_SpecialAirLw_Anim (HSD_GObj *gobj) |
| void | ftLk_SpecialLw_Phys (HSD_GObj *gobj) |
| void | ftLk_SpecialAirLw_Phys (HSD_GObj *gobj) |
| void | ftLk_SpecialLw_Coll (HSD_GObj *gobj) |
| void | ftLk_SpecialAirLw_Coll (HSD_GObj *gobj) |
Variables | |
| static MotionFlags const | coll_mf |
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| void ftLk_SpecialLw_Enter | ( | HSD_GObj * | gobj | ) |
| void ftLk_SpecialAirLw_Enter | ( | HSD_GObj * | gobj | ) |
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| void ftLk_SpecialLw_Anim | ( | HSD_GObj * | gobj | ) |
| void ftLk_SpecialAirLw_Anim | ( | HSD_GObj * | gobj | ) |
| void ftLk_SpecialLw_Phys | ( | HSD_GObj * | gobj | ) |
| void ftLk_SpecialAirLw_Phys | ( | HSD_GObj * | gobj | ) |
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